About
Carlos García is a Senior Pipeline Developer at Od Studios with expertise in multiple programming languages including Swift, Python, C++, and C#. He works with digital content creation software such as Houdini, Maya, and Nuke, and has experience with web development frameworks and version control systems including Git and Perforce.
Experience
- Od StudiosSenior Pipeline Developercurrent2021 — presentVancouver, British Columbia, Canada
- CGPreceptorPipeline Teacher2021 — 2022Guadalajara, Mexico Metropolitan Area
- Mainframe StudiosPipeline Developer2020 — 2021Vancouver, British Columbia, Canada
- Image Engine Design Inc.Pipeline Developer2018 — 2020Vancouver, Canada Area
- Umedia VFX & FinishingPipeline Developer2018Vancouver, British Columbia, Canada
- Rainmaker Entertainment IncPipeline Developer2017 — 2018
- FreelanceSoftware Developer2016 — 2017
- Double NegativeATD2015 — 2016Vancouver y alrededores, Canadá
- Rainmaker Entertainment IncFX Artist2014 — 2015Vancouver, Canada Area
- Gener8 Digital Media CorpIO Automation Coordinator2014Vancouver, Canada Area
- Electronic ArtsAssociate Technical Artist2013Burnaby
- Gener8 Digital Media CorpJunior Compositor2013Vancouver y alrededores, Canadá
- PRAGMA S.A.Project Engineer2011
- Universidad de los AndesTeacher Assistant of APO1 (Algorithm Object Oriented 1)2010Bogota, Colombia
- Universidad de los AndesTeacher Assistant of Modeling and Digital Simulation2010Bogota, Colombia
- UNAD3D Generalist2009
Education
- Vancouver Film School3D Animation and Visual Effects, VFX Artist2011 — 2012
- Universidad de los AndesBachelor of Science (BSc), Systems and Computer Engineering2005 — 2010
Skills & more
Project PlanningCompositing12Nuke11PFTrack43D10Rotoscoping3Visual Effects6Camera Projection2Particle Effects2Fluid Dynamics3Animation4Mudbox1
+12 more
HoudiniMaya DynamicsMayaPythonZBrush3D Studio MaxPhotoshopC++JavaJavaScriptPremiereSQLLanguages English · Español · Français
- Houdini Pyro FX in film production — CGWORKSHOP-CGSOCIETY
- Destruction in Houdini — CGWORKSHOPS-CGSOCIETY
- Introduction to FX using Houdini — CGWORKSHOPS-CGSOCIETY
- Fundamentals Effects & Animation 3ds Max 9 — Naska Digital
From Carlos's professional profile.
Same school
Also attended Vancouver Film School1
Shared employers
Also worked at Electronic Arts70
David SzeAdvisory Partner at GreylockTiffany SpencerHead of Marketing at Menlo VenturesRajat TanejaInvestor at Foundation CapitalGustav RydstedtAdvisor, Infrastructure Software at Verissimo VenturesShanti BergelManaging Director at TRANSCENDAndrew SheppardManaging Director at TRANSCEND
+ 64 more
Also worked at Universidad de los Andes17
Julián MeloInvestor at Roble VenturesAndres FonnegraInvestment Analyst at InQlabSilvia Alejandra SanchezSourcing Specialist at UNICEF Innovation FundIvan FernándezInvestor at Enzo VenturesIván BustosPortfolio Analyst at RockstartCamila RuedaAccelerator Programs Manager, LATAM at Rockstart
+ 11 more
Colleagues at Nazca
Adolfo Blasco
Partner at Nazca
Alejandro Maza
Venture Partner at Nazca
Allison Campbell
Venture Partner at Nazca
Ana Chávez Peón
Head of Investor Network at Nazca
Ana Paula Rosas
Legal Associate at Nazca
Andrés Páez
AI & Data Intern at Nazca
Daniel Rodríguez
AI & Data at Nazca
Daniel Vogel
Venture Partner at Nazca



















