Find your path to Carlos
45 people in our graph share verified history with Carlos — schools, employers, funds. One of them is your warm intro.
Adolfo BlascounlockedCarlos: together at Nazca
×11Carlos: together at Nazca
About
Carlos García is a Senior Pipeline Developer at Od Studios with expertise in multiple programming languages including Swift, Python, C++, and C#. He works with digital content creation software such as Houdini, Maya, and Nuke, and has experience with web development frameworks and version control systems including Git and Perforce.
Experience
- Od StudiosSenior Pipeline Developercurrent2021 — presentVancouver, British Columbia, Canada
- CGPreceptorPipeline Teacher2021 — 2022Guadalajara, Mexico Metropolitan Area
- Mainframe StudiosPipeline Developer2020 — 2021Vancouver, British Columbia, Canada
- Image Engine Design Inc.Pipeline Developer2018 — 2020Greater Vancouver Metropolitan Area
- Umedia VFX & FinishingPipeline Developer2018Vancouver, British Columbia, Canada
Skills & more
Project PlanningMaya18
Languages English · Español
- Houdini Pyro FX in film production — CGWORKSHOP-CGSOCIETY
- Destruction in Houdini — CGWORKSHOPS-CGSOCIETY
From Carlos's professional profile.
Colleagues at Nazca
Adolfo Blasco
Partner at Nazca
Alejandro Maza
Venture Partner at Nazca
Allison Campbell
Venture Partner at Nazca
Ana Chávez Peón
Head of Investor Network at Nazca
Ana Paula Rosas
Legal Associate at Nazca
Andrés Páez
AI & Data Intern at Nazca
Daniel Rodríguez
AI & Data at Nazca
Daniel Vogel
Venture Partner at Nazca
Frequently asked questions
- Who is Carlos García?
- Carlos García is a Senior Pipeline Developer at Od Studios with expertise in multiple programming languages including Swift, Python, C++, and C#. He works with digital content creation software such as Houdini, Maya, and Nuke, and has experience with web development frameworks and version control systems including Git and Perforce.
- Where does Carlos García work?
- Carlos García is Venture Partner at Nazca.
- Where did Carlos García go to school?
- Carlos García studied at Vancouver Film School (3D Animation and Visual Effects, VFX Artist); Universidad de los Andes (Bachelor of Science (BSc), Systems and Computer Engineering).



















