Fundraising Fox

Decart

Unicorn · $4B

San Francisco, US · Founded 2023 · 135 employees on LinkedIn · 20 known investors

Decart builds infrastructure and real-time AI models for live, interactive experiences, optimizing the stack from hardware to live models. Its products include DOS and Cogito as a performance layer and Lucy and Oasis as real-time models for live video transformation and AI-generated game worlds serving consumer and enterprise applications.

Founders & leadership

Decart was founded in 2023 by Moshe Shalev, Dr. Orian Leitersdorf, and Dean Leitersdorf.

MS
Moshe ShalevCo-founder and Chief Product Officer
DO
Dr. Orian LeitersdorfCo-founder and Chief Scientist
DLDean Leitersdorf
Dean LeitersdorfinFounderFounder of Decart, which builds infrastructure and real-time AI models for live, interactive experiences—including performance-layer products (DOS and Cogito) and real-time models (Lucy and Oasis) for live video transformation and AI-generated game worlds across consumer and enterprise use cases.

Investors · 20

Also in the syndicate · 8

Adobe VenturesAleph VCAndrej KarpathyMichael EisnerMoritz Baier-LentzNintendo founding-family membersVolantis Capital ManagementZeev Ventures / Oren Zeevco-lead

Funding

SEC filings, press & company announcements

Source: company announcements and press reports — follow each round's link for the claim.

Valuation · disclosed

Disclosed events
$4Bvaluation at $300m late-stage round (company called Series B)May 2026
filing ↗
$3.1Bvaluation at $100m growth / Series BAug 2025
filing ↗
$500Mvaluation at $32m Series ADec 2024
filing ↗
$100Mvaluation at $21m seedOct 2024
filing ↗

Source: SEC prospectus filings, and round valuations the company or its investors disclosed — follow each entry's link for the claim.

Company profile

researched Aug 2026

Decart is a vertically integrated AI research and infrastructure company founded in late 2023 by Israeli engineers Dean Leitersdorf, Moshe Shalev and Orian Leitersdorf. CEO Dean Leitersdorf and CPO Moshe Shalev met in Israel Defense Forces intelligence/Unit 8200; Dean completed a Technion computer-science doctorate by age 23, then a record, while younger brother and chief scientist Orian later completed an electrical/computer-engineering doctorate at the Technion at about 22 and became the institution's youngest doctorate recipient. Decart's thesis is that AI progress is constrained as much by cost, latency and hardware utilization as model capability. It therefore develops both low-level infrastructure and models designed around that infrastructure. DOS—the Decart Optimization Stack—spans hardware-aware model design, kernels, memory, proprietary compilers, training and inference optimization, and is intended to run across NVIDIA GPUs, Google TPUs and AWS Trainium rather than lock customers to one accelerator. On top, Lucy performs real-time video/world editing, including style/character/object changes, virtual try-on, product placement and live advertising; Oasis generates interactive environments conditioned on user or agent actions, evolving from a 2024 Minecraft-like demo into a physical-AI/robotics/autonomous-driving simulator. The current platform exposes real-time and asynchronous image/video APIs and SDKs with pay-as-you-go prices, while enterprise DOS and volume arrangements are custom. Decart emerged from stealth on October 31, 2024 with $21m from Sequoia Capital and Zeev Ventures/Oren Zeev and the Oasis demo, created with Etched. It announced a $32m Benchmark-led Series A on December 19, 2024, with Sequoia and Zeev participating, at an estimated $500m-plus valuation. Oasis reached a company-reported one million users in three days, although reviewers found the initial low-resolution model unstable and prone to forgetting scene layout. Decart already said enterprise GPU-optimization contracts were generating millions of dollars and that it became profitable within months; these are company statements, not audited accounts. An August 7, 2025 $100m round from Sequoia, Benchmark, Zeev and new investor Aleph valued it at $3.1bn and brought cumulative funding to $153m. Fortune reported the company had spent less than $10m of investor capital at that point. In May 2026 Decart raised another $300m led by Radical Ventures at a reported/estimated nearly $4bn valuation, bringing exact announced funding to $453m. New investors included NVIDIA, eBay Ventures, Adobe Ventures, Toyota Ventures, Atreides Management and Valor Equity Partners; existing Sequoia, Benchmark and Zeev rejoined, alongside angels Andrej Karpathy, Michael Eisner, Nintendo-family members and Moritz Baier-Lentz. Amazon became a strategic customer and NVIDIA both investor and infrastructure partner; Decart also works with Comcast/NVIDIA on sub-35ms edge AI and with ElevenLabs on live characters. The company claimed less than $10m of total investor capital had been spent as of the May round and reported roughly 100 employees by August 2026, up from 35 at end-2024 and 60+ in August 2025, across Tel Aviv, northern Israel, San Francisco and New York. Its current site claims up to 100x efficiency, sub-30ms world-model inference and full-HD video at 100fps; those are first-party performance claims requiring workload-specific validation. As of August 17, 2026, Anthropic is in advanced but unsigned talks to acquire Decart for roughly $6bn (some Israeli reporting says $6-7bn and an NVIDIA rival bid), mainly for inference/performance and chip-optimization capability. Reuters and Bloomberg reporting stress that the deal could still fail. Decart therefore remains an active private company; the rumored price is not an exit or current confirmed valuation. Industry estimates suggest the three founders still own about 64% combined, but neither cap table nor round dilution is public. The business has two interlocking revenue engines: enterprise licenses/usage for optimization infrastructure and consumption/enterprise fees for models/APIs, with strategic cloud/hardware partnerships providing distribution. It targets hyperscalers, AI labs, accelerator vendors, media/advertising/commerce platforms, game and social developers, robotics/autonomous systems and model builders requiring deterministic low-latency inference. Competitive risks are severe: NVIDIA/Triton/TensorRT, Google/AWS software, Modular, Together, Fireworks, Run:ai/Deci, other inference platforms and world-model/video labs can compress pricing or duplicate capability. Hardware portability claims are technically hard; optimization gains may be workload-specific and require continuous support as chips/models change. World models still struggle with spatial persistence, physics, long-horizon consistency and controllability; failures matter much more for robotics/driving than entertainment. Video transformation brings deepfake, consent, biometric/privacy, political misuse and IP risks. Oasis' first demo was trained on Minecraft gameplay footage and explicitly was not authorized or endorsed by Microsoft/Mojang; no lawsuit was found, but training and output resemblance create unresolved copyright/trademark exposure. Decart's terms place third-party rights/consent obligations on users, allow use of content to improve and market the platform, and acknowledge non-unique, inaccurate, biased or offensive outputs. The $4bn last priced valuation and prospective $6bn bid reflect exceptional expectations relative to disclosed millions—not billions—of revenue. No material Decart-specific breach, enforcement or litigation was found in the manual review.

Founding story

Leitersdorf and Shalev met while serving in Israeli intelligence/Unit 8200 and saw that AI systems were too expensive and slow for persistent real-time experiences. They formed an AI lab in late 2023 to optimize the compute stack first, then use that advantage to build real-time models. Dean's younger brother Orian joined the founding group as chief scientist, adding unusually deep systems/academic training.

Business model

Vertically integrated frontier AI lab selling enterprise optimization infrastructure and usage-based real-time video/world-model APIs, with strategic hardware/cloud partnerships and consumer/product demonstrations driving adoption.

Enterprise licensing and usage contracts for DOS training/inference optimization; pay-as-you-go per-second/per-generation Lucy/Oasis/image APIs; enterprise volume contracts; possible strategic co-development. Revenue, gross margin and contract concentration are not disclosed.

Traction

Optimization contracts reportedly produced millions in revenue and profitability within months; team grew from 35 at end-2024 to 60+ by Aug 2025 and about 100 by Aug 2026; Oasis claimed 1m users in three days; company had spent under $10m of investor money by Aug 2025 and still claimed under $10m in May 2026; Amazon is a strategic customer, NVIDIA a partner/investor, and Comcast is testing edge applications. Current ARR, customer count, retention, margins and platform usage are undisclosed.

Latest developments

May 2026 $300m financing at nearly $4bn brought total capital to $453m and added NVIDIA, Adobe, eBay, Toyota, Atreides, Valor and prominent angels; Amazon became strategic customer. June-July releases added Oasis 3 and Lucy 2.5, while Comcast/NVIDIA work targeted sub-35ms edge inference. On Aug 13-17, 2026 Reuters/Bloomberg and Israeli press reported advanced Anthropic talks around $6bn (some reports $6-7bn and an NVIDIA competing offer). No transaction was signed by the review cutoff.

Full profile — market position, technology, go-to-market, geography, history, ownership, risks & controversies

Market position

One of the fastest-valued Israeli AI infrastructure/world-model startups, with $453m raised, a nearly $4bn last reported valuation, strategic backing/customers across NVIDIA, Amazon, Adobe, eBay and Toyota, and advanced but unconfirmed Anthropic acquisition talks.

Co-designs models and low-level systems rather than optimizing an off-the-shelf model after training, combining hardware portability with real-time world models. Claims sub-30ms inference, 100fps full-HD and up to 100x efficiency, while monetizing infrastructure before consumer models mature.

Technology

DOS hardware-aware compiler/kernel/memory/model optimization for training and inference across NVIDIA GPU, Google TPU and AWS Trainium; video diffusion/world models; action-conditioned autoregressive frame generation; low-latency streaming/WebRTC-style APIs; synthetic simulation; real-time editing/restyling/virtual try-on; Python, JavaScript, Swift and Android SDKs.

Go-to-market

High-touch enterprise infrastructure deals with cloud/hyperscale/AI labs; strategic customer-investors; public viral demos; open research and downloadable model artifacts; usage-based self-serve API with free credits; SDK/framework integrations; bespoke enterprise pricing.

Cloud and accelerator providers, frontier AI labs, developers of low-latency agents/models, media/advertising/commerce platforms, gaming/social/streaming applications, robotics, autonomous-vehicle, drone and manufacturing teams needing real-time simulation or video transformation.

Hyperscalers; chip vendors; AI labs; enterprise model teams; advertisers and media platforms; commerce/virtual try-on; game and social developers; robotics and physical-AI companies; API developers and researchers.

Geography

Roots and major R&D office in Tel Aviv with additional northern-Israel team; U.S. corporate/HQ presence in San Francisco plus New York. Customers and cloud/hardware partners are global.

History

Founded late 2023; built GPU optimization engine and won revenue before public launch; emerged Oct 2024 with $21m seed and Oasis/Etched Minecraft-like demo; raised $32m Benchmark-led Series A Dec 2024; released Mirage/Lucy real-time transformations and raised $100m at $3.1bn Aug 2025; partnered ElevenLabs and expanded model APIs; in 2026 unveiled Lucy 2, Comcast/NVIDIA edge work, $300m Radical-led financing, DOS 2.0, Oasis 3 for physical AI and Lucy 2.5; entered advanced, unsigned Anthropic acquisition talks in Aug 2026.

Ownership

Founders, employees and investors including Sequoia Capital, Zeev Ventures/Oren Zeev, Benchmark, Aleph, Radical Ventures, NVIDIA, eBay Ventures, Adobe Ventures, Toyota Ventures, Atreides and Valor. Israeli media estimated the three founders retained about 64% combined in Aug 2026, but the cap table is not public. Anthropic/NVIDIA acquisition discussions have not closed.

Risks & controversies

Four rounds in 19 months drove valuation from roughly $100m seed estimate to nearly $4bn, creating execution and exit-price risk against only broadly described millions of revenue. Hardware optimization gains may be workload-specific, difficult to reproduce and eroded by compiler/chip/model changes or vendor-native tools. Strategic investors are also suppliers/competitors, creating platform neutrality and customer-confidentiality conflicts. World models hallucinate, drift and can violate physical constraints; unsafe synthetic data could harm robots/vehicles. Real-time video supports impersonation, non-consensual deepfakes, deceptive advertising and biometric/privacy misuse. Terms allow Decart to use user content for improvement/marketing and put permissions/disclosure duties on customers. Original Oasis was trained on Minecraft footage and looks like Minecraft without Microsoft/Mojang authorization, creating copyright/trademark uncertainty; Decart labels it an unaffiliated technology demo and no action was found. Huge compute/data needs, talent concentration, Israel geopolitical exposure, cloud dependency and a likely post-acquisition retention challenge are material. Rumored Anthropic deal may fail or change. No confirmed material breach, enforcement or litigation was found.

Compiled by commissioned research from 20 cited public sources — announcements, filings, and press listed under research sources below.

Key figures

latest reported
Claimed efficiency improvementAug 2026100 times up to first party
EmployeesAug 2026100 people approximately
Full hd video throughputMay 2026100 frames per second first party
HeadcountAug 2026135
Investor capital spentAug 2025$10M
Oasis users first three daysNov 20241,000,000 company reported users
World model inference latencyMay 202630 milliseconds under first party

Company-reported or press-reported figures, each dated to when it was claimed — not independently audited.

Competitors · 3

by search overlap

Companies competing with Decart for the same Google search keywords, organic and paid, via search-intersection analysis.

Customers & partners

Named customers · 2

Amazon / AWSComcast

Partnerships · 4

Amazon Web ServicesElevenLabsEtchedNVIDIA

Relationships the company or its partners disclosed publicly — case studies, joint announcements, press.

Pricing

as listed Aug 2026
Asynchronous video 720pLucy 2.5Developers · usage based
$0.04/generated second
Realtime 720pLucy 2.5Developers · usage based
$0.02/generated second
720p image editLucy Image 2Developers · usage based
$0.02/generation
Realtime 720pOasis 3 PreviewDevelopers and physical-AI teams · usage based
$0.02/generated second

Public list pricing as researched from the company's own pricing pages; negotiated and enterprise terms vary.

Timeline · 10

launches, deals, and filings
Aug 2026
No material Decart-specific litigation, breach or enforcement identifiedlegal

Manual search covered copyright, privacy, deepfakes, security incidents, employment, investor disputes and AI regulation.

N/A · No material filed case or confirmed breach found. Terms explicitly warn of inaccurate/biased/offensive output and put consent, IP and deepfake-disclosure duties on users. source ↗

Aug 2026
Anthropic acquisition talks reported

Reuters/Bloomberg reported advanced discussions around $6bn; deal unsigned and could fail.

source ↗

Jul 2026
Lucy 2.5 launched

30fps lower-latency live editing with improved temporal and physical consistency.

source ↗

Jun 2026
Oasis 3 physical-AI model

Introduced long-running interactive simulation for driving, robotics and synthetic data.

source ↗

Mar 2026
Comcast and NVIDIA edge collaboration

Decart models selected for next-generation edge AI/ad applications.

source ↗

Jan 2026
Lucy 2 released

Shifted high-fidelity video editing from offline rendering to real-time interaction.

source ↗

Jul 2025
Mirage live world transformation unveiled

Demonstrated real-time text-conditioned restyling and editing of live video.

source ↗

Oct 2024
Emergence from stealth and Oasis launch

Announced $21m seed and interactive Minecraft-like world-model demo built with Etched.

source ↗

Oct 2024
Oasis Minecraft training/IP exposurelegal

Oasis 1 was trained on Minecraft gameplay footage and generated a close Minecraft-like experience without identified Microsoft/Mojang authorization. Decart labels it an unaffiliated technology demo.

No filed authority/case identified · No lawsuit or enforcement found as of Aug 17, 2026. Training-data and substantial-similarity law remain unresolved and could affect future models or licensing. source ↗

Sep 2023
Decart formed

Leitersdorf and Shalev began building an optimization-first AI lab after Unit 8200; Orian joined founding group as chief scientist.

source ↗

Dated company events from announcements, filings, and press; legal rows summarize public dockets and regulator releases.

Legal entities · 1

corporate structure
Decart.ai, Inc.Delaware, United States · Active private corporation; official terms list 1007 North Orange Street, Wilmington

In the news

Research sources · 20

primary sources listed

20 public sources were cited for this profile; the first-party ones are listed here.

Frequently asked questions

What does Decart do?
Frontier AI lab commercializing a hardware-portable optimization stack plus real-time video-editing and interactive world models for media, commerce, robotics and physical-AI simulation.
Who founded Decart?
Decart was founded by Moshe Shalev, Dr. Orian Leitersdorf, Dean Leitersdorf in 2023.
Who are Decart's investors?
Decart's investors include Radical Ventures, Benchmark, Abstract Ventures, Atreides Management, Manhattan Venture Partners, NVIDIA, Sequoia Capital, Toyota Ventures and 4 more.
Where is Decart headquartered?
Decart is headquartered in San Francisco, US.