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Thomas O'Connor πŸ”œ UE Fest

Executive at PlayEveryWare

Yokohama, Kanagawa, Japan

Find your path to Thomas

10 people in our graph share verified history with Thomas β€” schools, employers, funds. One of them is your warm intro.

Ed FriesunlockedThomas: together at DigiPen Institute of Technology (2004–2009)
Thomas: together at University of Washington Professional & Continuing Education
Γ—3Thomas: together at DigiPen Institute of Technology
Γ—5Thomas: together at Nintendo

About

Thomas O'Connor is the CEO, Studio Director, and co-founder of PlayEveryWare, a game co-development studio with teams in Seattle and Yokohama. A DigiPen graduate in Computer Science in Real-Time Interactive Simulation, he previously held engineering and developer support roles at Nintendo of America and Microsoft. Under his direction, the studio has shipped dozens of indie and AAA titles across major platforms.

Executive at PlayEveryWare

Experience

  1. PlayEveryWareCEO & Studio Directorcurrent2009 β€” presentSeattle, USA & Yokohama, Japaan
  2. Seattle IndiesBoard member, Treasurer2016 β€” 2021Seattle
  3. MicrosoftDesign Developer2015 β€” 2016Redmond
  4. NintendoSoftware Developer Support Engineer2013 β€” 2015Redmond, WA
  5. University of Washington Professional & Continuing EducationInstructor2013
  6. 5TH Cell MediaProgrammer2011 β€” 2012
  7. Fuelcell GamesProgrammer2010 β€” 2011
  8. FishBeatSoftware Developer2008 β€” 2009
  9. DigiPen Institute of TechnologyTechnical Director, Student Project "Froggle"2007 β€” 2008
  10. Duckets GamestationManager2002 β€” 2004

Skills & more

PrototypingC++5C1HTML51JavaScript2Subversion2Visual Studio5Git2Engineering1Xbox 36016Gameplay6Game Development33
+12 moreConsoleProgrammingVideo GamesComputer GamesGame ProgrammingMultiplayerGameplay ProgrammingMobile GamesLuaDirectXFMODPerforce
  • Unreal Engine Service Partner - Gold β€” Unreal Authorized Partners

From Thomas's professional profile.

Frequently asked questions

Who is Thomas O'Connor πŸ”œ UE Fest?
Thomas O'Connor is the CEO, Studio Director, and co-founder of PlayEveryWare, a game co-development studio with teams in Seattle and Yokohama. A DigiPen graduate in Computer Science in Real-Time Interactive Simulation, he previously held engineering and developer support roles at Nintendo of America and Microsoft. Under his direction, the studio has shipped dozens of indie and AAA titles across major platforms.
Where did Thomas O'Connor πŸ”œ UE Fest go to school?
Thomas O'Connor πŸ”œ UE Fest studied at DigiPen Institute of Technology (B.S. of CS in Real-Time Interactive Simulation, Mathematics, Physics, Computer Science).

Same school

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