Fundraising Fox

테이크원컴퍼니

1 known investors

TAKEONE develops a cinematic game genre that combines video storytelling with game mechanics, using video-branching and streaming technologies to create content-convergence products. The company aims to be a leading game and entertainment content company in Asia.

Also known as (주)테이크원컴퍼니 · TAKEONE · TAKEONE COMPANY · 테이크원컴퍼니

Investors · 1

Company profile

researched Aug 2026

테이크원컴퍼니 (TAKEONE COMPANY) is a Seoul-based game and content production company founded on 1 February 2016. Its core business is "cinematic games" — mobile titles that combine the visual and storytelling qualities of video content with the interactivity and monetization of games — built primarily on entertainment intellectual property, especially K-pop idol IP. Released titles include 연애가 필요해 and 검은사제들 (2017), BTS World (global launch June 2019), 뿌까 퍼즐 어드벤처 / PUCCA PUZZLE ADVENTURE (January 2023), BLACKPINK THE GAME (May 2023), NCT ZONE (December 2023 global commercial service) and 엔하이픈 월드: 이터널 모먼트 (global commercial service from October 2025). The company both develops and publishes its games, which it says lowers variable fee costs, and has roughly halved a game production cycle that previously took more than two years.

Beyond games, the group operates a content value chain through subsidiaries: 테이크원스튜디오 (spun off from the content-IP production division in May 2021) produces drama, film, webtoon and webnovel IP; 아이스크림스튜디오 (EYESCREAM STUDIO) produces character design and original animation, including virtual characters and project supervising; and second-tier subsidiaries include the management firm 상영이엔티 and film distributor 스튜디오디에이치엘. Projects include the dramas Luca: The Beginning (tvN, February 2021) and Your Honor (co-produced with 몬스터컴퍼니, scheduled for ENA in August), a planned tentpole drama adaptation of the webtoon 고래별 and a Korean drama remake of the Swedish film Let Me In, plus webtoons such as 화염의 피스메이커, 미드우트 and 마왕까지 한 걸음. Additional revenue lines cover MD merchandise, OST releases, licensing, events and, from 2021, an NFT initiative (Zombie Culture Club) pursued with 필름몬스터 and 아이스크림스튜디오. In January 2026 the company launched KITZ, a global K-pop short-form streaming platform.

Business model

The company plans, develops, publishes and operates mobile games based on licensed entertainment IP, handling publishing in-house to reduce variable commission costs so that operating profit scales with a title's success. Around this, it monetizes IP across drama and film production, webtoon/webnovel publishing, character and animation work, and OSMU lines such as merchandise, OST albums, licensing and events. Its KITZ short-form platform mixes free episodes per title with paid purchases and ad-supported viewing, plus attendance-check ticket rewards.

Game sales and in-app monetization from self-published mobile titles, content production and distribution revenue from drama, film, webtoon and animation subsidiaries, IP licensing and secondary-content royalties, and merchandise/OST/event sales. On KITZ, revenue comes from paid episode unlocks and advertising-supported free viewing.

Traction

Consolidated revenue of KRW 19.1 billion in the prior year, up 33.6% year on year, with first-half revenue exceeding that full prior-year figure and consecutive operating profits in Q1 and Q2. A separate corporate database lists revenue of KRW 14.446 billion. Headcount is reported at 110 (national pension data, 2026) versus 150 in March 2022, with average tenure of 3 years 5 months. 테이크원스튜디오 holds about 70 original IPs (about 40 plus roughly 20 new webtoons at an earlier reporting point). BTS World launched in 176 countries and its OST reached No. 14 on the Billboard World Albums chart.

Latest developments

On 2 January 2026 the company announced KITZ (from "Kinema Shortz"), a global K-pop short-form streaming platform launching 16 January 2026 with premium short-form dramas starring K-pop artists, opening with 와인드업 starring NCT's Jeno and Jaemin, directed by Kim Sung-ho and co-produced by 테이크원스튜디오 and SM Entertainment; further titles include <야근하고 갈래요?> (iKON's Koo Jun-hoe), <쏘니의 경쟁> (Cha Sun-woo, SF9's Juho), <점프보이 LIVE>, the interactive drama <킬 더 로미오> and the fake-documentary sitcom <대표님은 외롭다>, with sequential first-quarter releases. Earlier, 엔하이픈 월드: 이터널 모먼트 began global service in October 2025 with Japanese and Chinese pop-up stores. The company is preparing a KOSDAQ IPO with Shinyoung Securities as lead underwriter, discussing the timing of a preliminary listing review filing with the Korea Exchange, and has signalled a new game based on a global male idol IP.

Full profile — market position, technology, go-to-market, geography, history, risks & controversies

Market position

An idol-IP game specialist positioned, per press coverage, as having no directly comparable domestic peer because it combines entertainment and game businesses with a subsidiary-based content value chain; for valuation purposes it is expected to be benchmarked against game companies, entertainment companies and drama producers, including KOSDAQ-listed transmedia player 와이랩. BTS World was reported as the highest-revenue idol-IP game to date and won Mobile Game of the Year at the 2019 Golden Joystick Awards.

Combination of live-action entertainment content with game interactivity across a single group structure spanning games, drama/film, webtoon/webnovel, animation, character IP, management and film distribution, enabling a transmedia strategy in which original webtoon IP is developed into drama, film or animation and then extended into games. The company also cites in-house publishing and a shortened production cycle as cost advantages.

Technology

Development of cinematic game mechanics that embed high-volume live-action video and photo content into interactive play — for example puzzle and social-network-game systems built on exclusive artist footage and photocards, and, in the case of 도시를 품다, a game constructed entirely from video. The animation arm applies real-time rendering and related techniques, and works on digital actors and virtual influencers. KITZ supports 11 languages including Korean, English, Japanese and Chinese.

Go-to-market

Games are launched globally on mobile app stores, often with pre-registration campaigns (as for PUCCA PUZZLE ADVENTURE in December 2022) and sustained live-service update and event cycles such as the NCT ZONE 100-day update. Artist IP is licensed and co-developed with entertainment companies (SM Entertainment co-produced the KITZ launch title 와인드업), and offline activations such as Japanese and Chinese pop-up stores support game IP. Business partnership inquiries are handled directly through the corporate site.

Global fandoms of K-pop artists and K-culture consumers, mobile game players across 176 countries in the case of BTS World, and broader millennial content audiences; the group also serves B2B partners through IP business partnerships, co-production, distribution and project supervising.

Geography

Headquartered at 327 Bongeunsa-ro, Gangnam-gu, Seoul, with company offices on the 5th, 6th, 7th and 12th floors and the studio on the 10th floor (a corporate registry lists floors 5, 6, 7 and 9). Games are distributed globally — BTS World across 176 countries, and other titles including Korea and Japan launches — with pop-up stores in Japan and China and an 11-language short-form platform.

History

Incorporated 1 February 2016, with third-party common and preferred share issuances beginning the same year. It shipped 연애가 필요해 (February 2017) and 검은사제들 (May 2017), raised further preferred rounds in 2018 and 2020, and launched BTS World globally in June 2019. It was selected in July 2020 for the Ministry of SMEs and Startups' Pre-Unicorn special guarantee program. In 2021 it broadcast its self-produced drama Luca: The Beginning on tvN (February), signed a joint film development agreement with Story Wiz and Anxiety House (February), spun off the content-IP production division as 테이크원스튜디오 (May), conducted a bonus share issue (July) and launched a game commercially in Korea and Japan (September). Convertible preferred issuances followed in April and May 2022; PUCCA PUZZLE ADVENTURE (January 2023), BLACKPINK THE GAME (May 2023) and a December 2023 global game launch followed, alongside preferred issuances in 2023 and 2024 and a first convertible bond in December 2024. 엔하이픈 월드 began global commercial service in October 2025, and the KITZ platform launched in January 2026.

Risks & controversies

Coverage notes the IPO is still at the pre-review-filing stage with the Korea Exchange, so listing timing and valuation are unsettled; expected valuation in the hundreds of billions of won is an industry projection rather than a set price. The business depends on licensed third-party idol IP and on the commercial performance of individual game titles, and profitability is recent, with operating profit turning positive only in the first half of the reported year. Capital structure includes multiple classes of redeemable convertible preferred shares and a convertible bond issued in December 2024.

Compiled by commissioned research from 8 cited public sources — announcements, filings, and press listed under research sources below.

Key figures

latest reported
Average employee tenureJan 20263.5 years
BTS WORLD OST peak Billboard World Albums chart rankJan 201914
Consecutive quarters of operating profitJan 2024Q1 and Q2 operating profit positive
Countries BTS World launched inJan 2019176
EmployeesJan 2026110 people
Languages supported on KITZJan 202611 languages
Original IPs held by TAKEONE STUDIOJan 202470 IPs
RevenueJan 2026KRW 14,446,400,000
Revenue (consolidated, prior fiscal year)Jan 2024KRW 19.1 billion, up 33.6% year on year

Company-reported or press-reported figures, each dated to when it was claimed — not independently audited.

Competitors · 2

by search overlap

Companies competing with 테이크원컴퍼니 for the same Google search keywords, organic and paid, via search-intersection analysis.

Timeline · 23

launches, deals, and filings
Jan 2026
Launch of KITZ, a global K-pop short-form streaming platform

Announced 2 January 2026 for a 16 January launch; premium short-form drama service supporting 11 languages, debuting with <와인드업> starring NCT's Jeno and Jaemin, co-produced by TAKEONE STUDIO and SM Entertainment.

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Jan 2026
ENHYPEN WORLD: Eternal Moment pop-up stores open in Japan and China

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Oct 2025
ENHYPEN WORLD game begins global commercial service

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Mar 2025
Pop-up store held in Japan

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Dec 2024
Game begins global commercial service

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Mar 2024
NCT ZONE 100-day anniversary update announced

Update set for 5 April 2024 adding the community-based 'Club' content, a new NCT 'baseball player' theme, new puzzle chapters for Jeno and Yuta in KWANGYA, a signed-polaroid event via Infinity Tower play, and a 100-day token event.

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Jan 2024
Drama Your Honor scheduled to air on ENA in August

Co-produced with 몬스터컴퍼니 by subsidiary TAKEONE STUDIO.

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Jan 2024
KOSDAQ IPO preparation with Shinyoung Securities as lead underwriter

Company reported to be preparing an IPO for a KOSDAQ listing the following year, discussing the timing of a preliminary listing review filing with the Korea Exchange; valuation at listing projected in the hundreds of billions of won.

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Dec 2023
Game begins global commercial service

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May 2023
BLACKPINK THE GAME begins global commercial service

BLACKPINK's first official game, featuring over 500 pieces of exclusive high-resolution live-action content.

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Jan 2023
뿌까 퍼즐 어드벤처 (PUCCA PUZZLE ADVENTURE) begins global commercial service

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Dec 2022
PUCCA PUZZLE ADVENTURE opens global pre-registration

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Sep 2021
Game begins commercial service in Korea and Japan

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May 2021
Content IP production division spun off to establish TAKEONE STUDIO

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Feb 2021
Joint film development agreement with Story Wiz and Anxiety House

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Feb 2021
Self-produced drama Luca: The Beginning airs on tvN

Drama starring Kim Rae-won and Lee Da-hee.

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Jan 2021
NFT business agreements with Film Monster and EYESCREAM STUDIO

MOUs signed to pursue a global NFT project, including the zombie-themed Zombie Culture Club (ZCC).

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Jul 2020
Selected for Ministry of SMEs and Startups Pre-Unicorn special guarantee program

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Apr 2020
Series C investment round closed

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Jun 2019
BTS World launched globally

Cinematic mobile game using live-action BTS footage, released in 176 countries.

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Jan 2019
BTS World named Mobile Game of the Year at the UK Golden Joystick Awards

BTS World, launched in 176 countries, won the 2019 Mobile Game of the Year award at the Golden Joystick Awards.

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May 2017
Mobile game 검은사제들 begins commercial service

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Feb 2017
Mobile game 연애가 필요해 begins commercial service

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Dated company events from announcements, filings, and press; legal rows summarize public dockets and regulator releases.

Research sources · 8

primary sources listed

8 public sources were cited for this profile; the first-party ones are listed here.

Frequently asked questions

What does 테이크원컴퍼니 do?
Korean developer of idol-IP cinematic mobile games and transmedia content, maker of BTS World, BLACKPINK THE GAME and NCT ZONE.
Who are 테이크원컴퍼니's investors?
테이크원컴퍼니's investors include Laguna Investment.