Realities
Berlin, DE · 1 known investors
Realities.io builds spatial photography and photogrammetry experiences for VR/AR, including puzzle content for headset users. The company develops 3D-captured environments and interactive experiences in the gaming and immersive media category.
Also known as R.IO · Realities.io · RIO
Founders & leadership

Investors · 1
Company profile
researched Aug 2026Realities.io (also referred to as R.IO or RIO) develops photogrammetry-based capture and reconstruction of real-world locations for use in real-time 3D engines, with a stated focus on large-scale, high-quality environment capture rendered with photo-realism and made explorable and interactive in VR. The company describes having built tooling — including a Pipeline Editor — to bring photogrammetry-derived assets into real-time engines such as Unity, and positions its work at the intersection of VR, AR and spatial computing.
Alongside its capture technology and client work, the company publishes Puzzling Places, a 3D jigsaw puzzle game in which players assemble hyper-realistic miniatures of real places worldwide. The game supports seated, standing and roomscale play and is distributed for Meta Quest, PS VR2, Pico and Steam; the company's site also references Puzzle Pass, multiplayer and hand-tracking features, along with a changelog and FAQ support material.
Founding story
Realities.io was founded in 2016 and spent its early period in the Boost VC accelerator in San Mateo, California, working alongside early participants in the emerging virtual reality industry.
Business model
The company combines a consumer VR game business, selling Puzzling Places through headset and PC storefronts (Meta Quest, PS VR2, Pico, Steam) with an add-on Puzzle Pass, with technology and production work for partners and clients that require photogrammetry-based environments for VR films and experiences.
Sales of the Puzzling Places VR game through platform stores plus a Puzzle Pass offering, alongside partner and client project work using the company's photogrammetry pipeline.
Traction
Its photogrammetry technology has powered multiple VR films and experiences, including Home After War, awarded "Best Use of Immersive Arts" at SXSW 2019, and it has completed commercial work such as the Audi AI:ME flying VR experience. Puzzling Places is available on four platforms: Meta Quest, PS VR2, Pico and Steam.
Latest developments
The company's site lists ongoing Puzzling Places features including Puzzle Pass, multiplayer and hand-tracking, and advertises open positions in spatial photography for VR/AR.
▸Full profile — market position, technology, go-to-market, geography, history
Market position
Positioned as a specialist in photogrammetry-based spatial photography for VR/AR that also ships its own consumer VR title; its capture technology has been used in award-recognized immersive works.
Focus on large-scale, high-quality real-world environment capture and a proprietary pipeline for delivering photogrammetry assets into real-time engines, combined with in-house development of a consumer VR game built on those captures.
Technology
Realities.io uses photogrammetry and related novel capture methods for large-scale environment capture and reconstruction targeted at 3D engines. It has developed an internal toolchain, including a Pipeline Editor, to optimize and import photogrammetry datasets into real-time engines such as Unity, addressing VR performance constraints and effects such as realistic fog. Reported project work includes large-scale aerial photogrammetry capture.
Go-to-market
Direct distribution of Puzzling Places via VR and PC digital storefronts, supported by the company website with FAQs, changelog and a downloadable media kit, plus partner and client collaborations on commissioned immersive experiences.
Consumer VR headset owners on Meta Quest, PS VR2, Pico and Steam for its puzzle game, and partners and clients producing VR films, branded experiences and immersive content requiring photorealistic captured environments.
Geography
Headquartered in Berlin, Germany, following early operations in San Mateo, California, during its time in the Boost VC accelerator; its game is distributed internationally through VR and PC platform stores.
History
Founded in 2016, the company began in the Boost VC accelerator in San Mateo, California, and is today based in Berlin, Germany. Its technology has powered a number of VR films and experiences, including Home After War, which received the "Best Use of Immersive Arts" award at SXSW 2019. Client and partner work has included an aerial photogrammetry-based flying VR experience for the Audi AI:ME, documented across a three-part company blog series on aerial capture planning, photogrammetry optimization using the Realities.io Pipeline Editor, and VR performance and realistic fog rendering in Unity. The company has also released and continued to expand the VR title Puzzling Places.
Compiled by commissioned research from 8 cited public sources — announcements, filings, and press listed under research sources below.
Timeline · 3
launches, deals, and filingsHome After War, a VR experience powered by Realities.io technology, was awarded "Best Use of Immersive Arts" at SXSW 2019.
After being founded in 2016, the company spent its early days in the Boost VC accelerator in San Mateo, California.
Puzzling Places, a 3D jigsaw puzzle game using hyper-realistic miniatures of real places, is distributed for Meta Quest, PS VR2, Pico and Steam, with Puzzle Pass, multiplayer and hand-tracking features.
Dated company events from announcements, filings, and press; legal rows summarize public dockets and regulator releases.
▸Research sources · 8
primary sources listed
- Realitiesrealities.io · web
8 public sources were cited for this profile; the first-party ones are listed here.
Frequently asked questions
- What does Realities do?
- Berlin-based Realities.io captures real places via photogrammetry for VR/AR and makes the VR jigsaw game Puzzling Places.
- Who founded Realities?
- Realities was founded by Daniel Sproll.
- Who are Realities's investors?
- Realities's investors include Colopl Next.
- Where is Realities headquartered?
- Realities is headquartered in Berlin, DE.
