Omeda Studios
Founded 2020 · 46 employees on LinkedIn · 9 known investors
Omeda Studios is a fully remote video game studio developing Predecessor, a third-person action MOBA for PC and console.
Also known as Omeda · Omeda Studios Ltd
Investors · 9
Also in the syndicate · 5
Company profile
researched Aug 2026Omeda Studios is a UK-based, fully remote video game studio developing Predecessor, a third-person action MOBA for PC and console. The studio was conceived in 2018 following Epic Games' shutdown of its MOBA Paragon, and was formally established by Robbie Singh, Steven Meilleur and Andrea Garella; sources place the official founding in 2019 and in January 2020, with London cited as the company's base. Predecessor was built as a spiritual successor to Paragon using the game assets Epic Games released free of charge to Unreal Engine developers after Paragon's closure.
Predecessor progressed from a free online test on the Epic Games Store and Steam in April 2022, to paid Early Access on PC in December 2022, to a full launch in August 2024 across PC, PlayStation and Xbox with cross-platform play. The studio also carried out a backend migration in early 2024 intended to improve matchmaking and server performance. Headcount grew to more than 80 full-time employees by early 2025.
Founding story
The idea for the studio emerged in 2018 after Epic Games shut down Paragon in April of that year. Robbie Singh, a Paragon content creator on YouTube and Twitch with a Discord community he had built, saw an opportunity to serve players left without the game. Steven Meilleur, a computer programmer, had begun live-streaming efforts to rebuild it, and designer Andrea Garella joined to complete the founding trio. Initial funding came from personal funds and community donations, and the team used the roughly $17 million worth of Paragon assets that Epic Games made freely available to Unreal Engine users to prototype Predecessor.
Business model
The studio develops and operates its own title, Predecessor, which is offered free to play following an earlier paid Early Access phase. In-game content such as heroes and skins is a stated focus of post-funding development.
Predecessor was sold as a paid Early Access product on PC from December 2022 and is described as free-to-play after its full launch, with hero and skin content developed for the game.
Traction
More than 35,000 Discord members and over 100,000 sign-ups before release; over 2 million players across all platforms by March 2025; headcount above 80 full-time employees by early 2025.
Latest developments
Predecessor launched in full in August 2024 on PC, PlayStation and Xbox with cross-platform play and had passed 2 million players across platforms by March 2025, with continued iteration on the game based on player feedback.
▸Full profile — market position, technology, go-to-market, geography, history
Market position
Predecessor is described as one of a small number of MOBA titles supporting cross-platform play, positioned in a genre dominated by established publishers such as Riot Games and operating within the Epic Games ecosystem.
The studio emphasises community-first development, iterating on Predecessor based on player feedback, and offers cross-platform play across PC and console, which is uncommon among MOBA titles.
Technology
Predecessor is built in Unreal Engine using assets Epic Games released publicly after Paragon's shutdown, and supports cross-platform play across PC and console. A backend migration in early 2024 targeted matchmaking and server performance.
Go-to-market
The studio built its audience directly through community channels, drawing on the founder's existing Discord and streaming following from Paragon. Predecessor accumulated more than 35,000 Discord members and over 100,000 sign-ups before release, and was distributed via the Epic Games Store and Steam before expanding to PlayStation and Xbox.
PC and console players of multiplayer online battle arena games, initially the community of former Paragon players.
Geography
Headquartered in the United Kingdom, with London cited as the company's base and England given as its location; the team operates fully remotely, a practice originally adopted under COVID-19 restrictions.
History
Concepted in 2018 during the Paragon closure period, the studio was formally founded by Singh, Meilleur and Garella, with sources citing 2019 and January 2020. A $2.2 million seed round led by GFR Fund closed in March 2021, and an Epic MegaGrant of undisclosed size followed. A $20 million Series A led by Haveli Investments was announced in June 2022 to accelerate hiring ahead of Early Access. Predecessor entered free online testing in April 2022, paid PC Early Access in December 2022, and launched fully on PC, PlayStation and Xbox in August 2024. Cumulative disclosed investor funding is described as over $40 million by a community wiki, while Forbes cited over $22.2 million as of May 2022.
Compiled by commissioned research from 7 cited public sources — announcements, filings, and press listed under research sources below.
Key figures
latest reportedCompany-reported or press-reported figures, each dated to when it was claimed — not independently audited.
Timeline · 7
launches, deals, and filingsOfficial launch of Predecessor across PC and console with cross-platform play support.
Series A led by Haveli Investments, founded by Brian Sheth, to accelerate hiring ahead of Predecessor's Early Access launch.
$20M source ↗
Omeda Studios CEO and cofounder Robbie Singh appears on the Forbes 30 Under 30 Europe list for Sports & Games.
First round of funding for the studio, led by GFR Fund with participation from Inventure, Progression Fund, 1Up Ventures, Aream & Co., Ride Ventures and angels Chris Lee, Jas Purewal and Rupert Loman. GFR Fund managing partner Teppei Tsutsui joined the board. Proceeds earmarked for additional Predecessor content including heroes and skins.
$2.2M source ↗
Omeda Studios received an Epic MegaGrant; the amount was not disclosed.
Dated company events from announcements, filings, and press; legal rows summarize public dockets and regulator releases.
Legal entities · 1
corporate structureCompanies House · registry record
View on Companies House ↗- Registered name
- OMEDA STUDIOS LIMITED
- Company number
- 12425865
- Status
- Active
- Company type
- Private limited company
- Incorporated
- 27 Jan 2020
- Registered office
- Flat 186 May House Sydney Road, Watford, WD18 7EU
- Nature of business (SIC)
- 58210 — Publishing of computer games
- Accounts
- last made up to 31 Dec 2024 · next due 30 Sept 2026
- Confirmation statement
- last made up to 26 Jan 2026 · next due 9 Feb 2027
Current officers · 3
- Steven Meilleur — director, appointed 27 Jan 2020
- Gurmeet Singh Anand — director, appointed 27 Jan 2020
- Teppei Tsutsui — director, appointed 4 Feb 2021
Source: Companies House public register · retrieved 23 Aug 2026. Contains public sector information licensed under the Open Government Licence v3.0.
In the news
▸Research sources · 7
primary sources listed
- Omeda Studiosomedastudios.com · web
7 public sources were cited for this profile; the first-party ones are listed here.
Frequently asked questions
- What does Omeda Studios do?
- UK-based remote game studio behind Predecessor, a free-to-play third-person action MOBA for PC and console.
- Who are Omeda Studios's investors?
- Omeda Studios's investors include GFR Fund, Moon Holdings, Progression, Haveli Investments.
