/Companies

OLTA

Techstars '23

Bristol, GB · 3 known investors

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Olta is a toolkit that enables creators and companies to publish and sell dynamic interactive experiences, including art, music, and stories, with built-in audience interaction features and integration with on-chain data for real-time rendering.

Also known as Olta · olta.art

Founders & leadership

IVIskra Velitchkova
Iskra Velitchkova
EOEoghan O Keeffe
Eoghan O Keeffe
TTamrat
Tamrat
TRTerence Reilly
Terence ReillyCEO + Co-founderTerence Reilly is a character animator and web developer with 15 years of animation credits on film and television productions, including Jurassic World and Iron Man 2, and 5 years leading interactive WebXR projects at Olta, which he founded.
GB
George BaldwinCTO + Co-founder

Investors · 3

Company profile

researched Sep 2026

Olta develops a toolkit that lets creators, studios and companies publish and sell dynamic interactive experiences across art, music and stories. Its central premise, described on the company site as "art that remembers", is that experiences change as audiences interact with them and retain a record of those interactions over time, allowing a single work to evolve across many participants and displays.

The product began as a digital art platform for creative coders, was extended with a dynamic feature connecting on-chain data to artworks for real-time rendering based on collector actions and behaviours, and in February 2024 was positioned as a collective art/experience toolkit that creative teams can use to add audience interaction to their projects. A representative work, Connect, is a browser-based artwork in which each participant adds a point that is linked by a line to the previous contributor's point, with the camera adjusting to highlight each contribution; it is intended for screens at events, galleries, hotels or embedded on a web page. A beta platform described in a startup directory listing positioned Olta as a place to create interactive art, design, music, web games and experiments as NFTs, including VR, AR and real-time immersive work.

Founding story

Terence Reilly, an animator with two decades of VFX and animation experience, and George Baldwin, a creative technologist and full-stack developer who builds code-driven artistic experiences and drawing robots, co-founded the company; the company site states Reilly co-founded Olta in 2021 and dates the launch of their digital art platform for creative coders to 2022.

Business model

Olta supplies a toolkit that creators, studios and companies use to publish and sell dynamic interactive experiences, positioning the works for display and licensing contexts such as events, galleries, hotels and embedded web pages.

Traction

The company site names creators and studios using the toolkit, including Phenomena Labs (an immersive environments and interactive installations studio and curated Art Blocks artists behind the generative projects 'Longing' and 'Apex'), new-media artist Iskra Velitchkova, Eoghan O Keeffe / Epok Tech, and Tamrat, an AR/VR creator and developer.

Latest developments

In February 2024 Olta positioned its offering as a collective art/experience toolkit for creatives and teams to add audience interactions to art, music and stories. A directory listing records the company as active with last recorded activity dated 1 January 2025.

▸Full profile — market position, technology, go-to-market, geography, history

Market position

The beta platform has been characterised as comparable to Google Chrome Experiments in offering browser-based VR, AR and real-time immersive experiments, with a focus on creative coders publishing work as NFTs.

Technology

The toolkit produces browser-based interactive experiences that persist participant interactions over time, so artworks evolve with cumulative audience input. A dynamic feature introduced in 2023 connects on-chain data to artworks, driving real-time rendering updates based on collector actions and behaviours. The earlier beta platform covered VR, AR and real-time immersive experiences published as NFTs.

Go-to-market

Creative coders, new-media and generative artists, interactive studios, and companies or teams wanting audience-interactive art, music and story experiences; venues and events are addressed as display contexts.

Geography

The company is based in Bristol, England, United Kingdom.

History

Per the company's own timeline, George Baldwin and Terence Reilly launched a digital art platform for creative coders in 2022. In 2023 they added a dynamic feature that connects on-chain data to artworks, rendering real-time updates based on the actions and behaviours of art collectors. In February 2024 the company shifted to a collective art/experience toolkit aimed at creatives and teams adding audience interactions to art, music and stories, enabling projects to evolve over time.

Compiled by commissioned research from 8 cited public sources — announcements, filings, and press listed under research sources below.

Key figures

latest reported
Employee rangeJan 202511-50
Monthly website visitsJan 20253,700 visits/month

Company-reported or press-reported figures, each dated to when it was claimed — not independently audited.

Timeline · 3

launches, deals, and filings
Feb 2024
Launch of collective Art / Experience Toolkit

Launched a collective art and experience toolkit for creatives and teams to add audience interactions to art, music and stories.

source ↗

Jan 2023
Dynamic Feature connecting on-chain data to artworks

Introduced a feature letting creators connect on-chain data with their art, dynamically rendering real-time updates based on actions and behaviours of art collectors.

source ↗

Jan 2022
Digital art platform for creative coders launched

Co-founders George Baldwin and Terence Reilly launched a digital art platform aimed at creative coders.

source ↗

Dated company events from announcements, filings, and press; legal rows summarize public dockets and regulator releases.

▸Research sources · 8

primary sources listed

8 public sources were cited for this profile; the first-party ones are listed here.

Frequently asked questions

What does OLTA do?
Olta is a Bristol-based toolkit for publishing and selling interactive digital experiences that remember audience interactions.
Who founded OLTA?
OLTA was founded by Iskra Velitchkova, Eoghan O Keeffe, Tamrat, Terence Reilly, George Baldwin.
Who are OLTA's investors?
OLTA's investors include Techstars, AG Capital Co. Ltd., D1 Ventures.
Where is OLTA headquartered?
OLTA is headquartered in Bristol, GB.