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Lucra

17 known investors

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Lucra provides an SDK that lets brands add competitive loyalty features—competition formats, reward types, and leaderboards—natively inside their existing iOS, Android, or web apps, with built-in compliance. It is aimed at brands looking to increase engagement and retention through gamified competition.

Also known as Lucra · Lucra Sports

Investors · 17

Also in the syndicate · 10

ARK Invest Venture FundleadAstralis CapitalDennis WongEmmanuel SandersJames BlakeJohn IsnerJulie ErtzKhris MiddletonMarc LasryZach Ertz

Funding

SEC filings, press & company announcements

$30M disclosed across 2 of 4 rounds · 2022–2026

  • $20MraisedApr 2026 · 2 sources

    ARK Invest Venture Fund (lead)

    Source ↗
  • $10MraisedDec 2024 · 2 sources
    Source ↗

Source: company announcements and press reports — follow each round's link for the claim.

Company profile

researched Aug 2026

Lucra is a business-to-business software company that provides a plug-and-play SDK brands embed in their existing apps, websites and venues to run competitive experiences. Its three product formats are branded tournaments, peer-vs-peer competitions and mini games, which can be operated free-to-play, for real money, or for rewards. The company positions this as "competitive loyalty" — an alternative to points- and discount-based loyalty programs, on the premise that leaderboards and stakes drive repeat visits more reliably than transaction rewards.

Lucra handles the back-end obligations that brands would otherwise have to build: it acts as Merchant of Record for real-money flows, holds licenses, and manages KYC/AML, fraud prevention, dispute resolution, payments and settlement. Real-money skill competitions are offered across 42 U.S. states. Beyond the core SDK, the company has launched Lucra Arcade for mini games and acquired Bracketology, a reality-TV bracket product with a stated userbase of more than 1 million.

Business model

Lucra licenses white-label competition infrastructure to consumer brands, which run the branded experience while Lucra operates the underlying compliance, payments, fraud prevention and settlement layer as Merchant of Record. It markets the platform as a way for partners to generate engagement, retention and new revenue and to keep competition-driven spend inside their own ecosystems.

Traction

The company said it was on pace to surpass 1 million unique tournament signups in 2026 and that its platform is used by entertainment, hospitality and consumer brands including Five Iron Golf, Puttshack, Backyard Sports, ChessKings and TouchTunes; TechCrunch also lists Dave & Buster's as a customer. The Bracketology case study cites a userbase above 1 million and retention 4.8x the industry average.

Latest developments

In April 2026 Lucra raised a $20 million Series B led by Cathie Wood's ARK Invest Venture Fund — ARK's first lead investment in an early-stage startup — with participation from Alumni Ventures, Astralis Capital, Harlo Equity Partners, Simplex Ventures, SeventySix Capital and WTI. The company has announced partnerships with Coverd, Shift Arcade, TrackIT Labs, Loke, klyq, Grass League, Block Golf and UrbanBall, launched Lucra Arcade with an investment in CRWN, and acquired Bracketology.

▸Full profile — market position, technology, go-to-market, geography, history, risks & controversies

Market position

Lucra describes itself as the first platform providing brands with infrastructure for competition-based loyalty. Investors contrast it with Skillz, a publicly traded consumer-facing competition platform, noting that Lucra is a B2B infrastructure provider rather than a direct-to-consumer game operator.

Partners keep their own branding and user experience while Lucra assumes the regulated components — licensing, Merchant of Record status, KYC/AML, fraud monitoring and settlement — allowing brands to offer real-money skill competitions without building that stack or diverting product roadmaps.

Technology

A plug-and-play SDK that integrates natively into a partner's existing mobile app or website, supporting tournaments, peer-to-peer challenges and mini games with free-to-play, real-money or rewards prizing. The platform includes licensing, KYC and AML checks, fraud monitoring, dispute resolution, payments and settlement, plus analytics for partners. The company has also used an AI-based QA tool from Autosana.

Go-to-market

Direct enterprise sales to brand partners, supported by published case studies and a steady cadence of partnership announcements; the company has also opened a new sales channel through Gainey Sports Ventures Link.

Consumer-facing brands in entertainment, hospitality, recreation and adjacent categories — named partners include Five Iron Golf, Puttshack, Backyard Sports, ChessKings, TouchTunes, Dave & Buster's, CLIQFIT, Skill Shot Golf and Bracketology — as well as platforms in fitness, golf, chess, skateboarding, padel, street football, smart TV and consumer finance.

Geography

United States-focused, with real-money skill competitions available in 42 U.S. states; the April 2026 funding announcement was datelined New York, NY. Partnerships extend to international-facing platforms in padel, skateboarding and street football.

History

Lucra was founded by Dylan Robbins, who serves as CEO. ARK Invest participated in the company's Series A before leading a $20 million Series B announced in April 2026. The company has since expanded its product line with Lucra Arcade and acquired Bracketology.

Risks & controversies

The business involves real-money skill competitions, which require state-by-state licensing and compliance; availability is limited to 42 U.S. states. Investors publicly cited losses on Skillz, a comparable company in the space, as an initial reservation about the category.

Compiled by commissioned research from 16 cited public sources — announcements, filings, and press listed under research sources below.

Key figures

latest reported
App downloadsAug 202210,000
Bracketology peak monthly active usersJan 2025100,000 monthly active users
Bracketology players in database (post-acquisition)Jul 20261,200,000 players
Bracketology retention vs. industry averageJan 20264.8 x
Bracketology total userbaseJan 20261M+
Brand clientsAug 202550
EmployeesAug 202540
RevenueAug 2025$10M
Share of Bracketology player base who are womenJul 202660%
Total funding raisedAug 2022$12M
U.S. states where real-money skill competitions are availableJan 202642 states
Unique tournament signups (on pace for 2026)Apr 20261,000,000 signups
Wagers placedAug 2022100,000

Company-reported or press-reported figures, each dated to when it was claimed — not independently audited.

Timeline · 19

launches, deals, and filings
Jul 2026
Lucra acquires Bracketology

Lucra acquired Bracketology, a free-to-play fantasy gaming and prediction platform for reality TV fans that grew out of Bach Bracket. The brand continues as a standalone product with Lucra's free-to-play rewards SDK embedded across its player base; co-founders Kaitlyn Hurley and Jonah Fialkow joined Lucra, with Hurley named Director of Bracketology.

source ↗

Jul 2026
Bracketology co-founders join Lucra

Bracketology co-founders Kaitlyn Hurley and Jonah Fialkow joined the Lucra team following the acquisition, with Hurley taking the role of Director of Bracketology.

source ↗

Apr 2026
Lucra raises $20 million Series B led by ARK Invest Venture Fund

Lucra announced a $20 million financing round led by Cathie Wood's ARK Invest Venture Fund, with participation from Alumni Ventures, Astralis Capital, Harlo Equity Partners, Simplex Ventures, SeventySix Capital and WTI. TechCrunch reported it as ARK's first lead investment in an early-stage startup; ARK had participated in Lucra's earlier Series A.

$20M source ↗

Apr 2026
Lucra partners with Black Hole Golf to power real-money competition in KOSMOS

Black Hole Golf, a portable smart-target golf system based in Castle Pines, Colorado, and Lucra announced a partnership to introduce real-money and reward-based competition into the KOSMOS experience at its Fall 2026 launch. Lucra manages payments, compliance, fraud prevention and settlement; players can enter cash matchups, join prize-pool tournaments and play free-to-play formats, with a centralized gaming wallet for earnings.

source ↗

Jan 2026
Lucra acquires Bracketology

Lucra announced the acquisition of Bracketology to bring gamification and rewards to reality TV fans.

source ↗

Jan 2026
Lucra mini games go live on Coverd

Lucra mini games launched on consumer finance platform Coverd to power rewards.

source ↗

Jan 2026
Lucra taps Autosana for AI-assisted QA

Lucra adopted Autosana to accelerate quality assurance using AI.

source ↗

Jan 2026
New sales channel with Gainey Sports Ventures Link

Lucra opened a new sales channel through Gainey Sports Ventures Link.

source ↗

Jan 2026
Partnership with Block Golf

Lucra partnered with Block Golf to bring real-money tournaments to autonomous golf simulation.

source ↗

Jan 2026
Partnership with Grass League

Lucra partnered with Grass League to bring real-money and free-to-play competition to a par-3 golf league.

source ↗

Jan 2026
Partnership with Loke

Lucra partnered with Loke to bring real-money prizes and brand-backed rewards to a global skateboarding spot map and competition platform.

source ↗

Jan 2026
Partnership with Shift Arcade

Lucra partnered with Shift Arcade to power network-wide prize competition across ShiftOS and Apex Club.

source ↗

Jan 2026
Partnership with TrackIT Labs

Lucra partnered with TrackIT Labs to power free-to-play fan competition across professional padel.

source ↗

Jan 2026
Partnership with UrbanBall

Lucra partnered with UrbanBall to bring real-money competition to global street football.

source ↗

Jan 2026
Partnership with klyq

Lucra and klyq partnered to bring real-money mini games to 100 million smart TVs.

source ↗

Jan 2026
Lucra launches Lucra Arcade and invests in CRWN

Lucra announced the launch of Lucra Arcade, bringing real-money mini games to any brand or platform, alongside an investment in CRWN.

source ↗

Aug 2025
Lucra partners with Shift Arcade

source ↗

Jan 2024
Lucra pivots from peer-to-peer betting app to B2B white-label products

After inbound requests from brands and leagues, Lucra shifted from its consumer peer-to-peer wagering app to producing white-labeled gamified loyalty products built on its existing payments, banking, geolocation, KYC, leaderboard and fraud-protection infrastructure.

source ↗

Aug 2022
Lucra becomes presenting sponsor of select Spartan Race events

Lucra Sports signed a sponsorship deal with Spartan Race, serving as presenting sponsor for select races beginning with the SoCal Spartan Trifecta on Oct. 22, 2022, with activations including social media challenges and pre-race physical competitions.

source ↗

Dated company events from announcements, filings, and press; legal rows summarize public dockets and regulator releases.

▸Research sources · 16

primary sources listed

16 public sources were cited for this profile; the first-party ones are listed here.

Frequently asked questions

What does Lucra do?
Lucra sells a white-label SDK that lets brands run tournaments and peer-to-peer real-money or rewards competitions in their apps.
Who are Lucra's investors?
Lucra's investors include SeventySix Capital, 7GC & Co, Alumni Ventures, Harlo Equity Partners, Raptor Group, Simplex Ventures, Western Technology Investment.
How much funding has Lucra raised?
Lucra has disclosed $30M raised across 2 of its 4 known rounds.