Loomai
Acquired3 known investors
LoomAi builds real-time personalized 3D avatars from a single selfie for video calls, messaging and games; acquired by Roblox in 2020.
Also known as Loom.ai · LoomAi, Inc. · Loomie
Investors · 3
Company profile
researched Aug 2026LoomAi, Inc. (also referred to as Loom.ai) is a San Francisco-based technology company that generates personalized 3D avatars from photographs and animates them in real time. Its core technology takes a single 2D selfie and produces a rigged 3D avatar that users can edit and accessorize, then deploy in live video, augmented reality, messaging stickers and interactive 3D applications.
The company shipped both consumer applications and developer infrastructure. The "LoomAi Avatar Creator" (Loomie) mobile app on iOS and Android is the creation surface for personalized avatars, supporting avatar editing, clothing and accessory customization, sticker-pack export for WhatsApp, Gboard and Slack, and a real-time AR mode that overlays the avatar's face on live video. A companion desktop application, LoomieLive, installs a virtual camera on macOS and Windows so the avatar can be used in Zoom, Google Meet, Skype, Google Hangouts and other videoconferencing tools; LoomieLive is driven by the user's voice (audio-to-animation) rather than by a camera feed. For developers, the company published a Loomie 3D Avatar Platform with an OAuth2-secured REST API for avatar creation, rendering, GLTF download and sticker/animation generation, plus a Voice2Animation SDK, a Unity integration, a documented facial rig specification, and a Docker-deployable Loomie SDK.
Preqin describes a business-to-business model built on licensing avatar technology to gaming and entertainment companies and on partnerships for customized avatar solutions, serving customers in North America, Europe and parts of Asia. The company was acquired by Roblox Corporation in December 2020 and is recorded as a Roblox subsidiary.
Founding story
Reported founding details differ across sources: one profile records a 2016 founding by Mahesh Ramasubramanian (Founder & CEO until 2020) and Kiran Bhat, while another records establishment in 2015 in San Francisco with founders including Joe Thomas.
Business model
LoomAi combined consumer-facing free apps (the Loomie avatar creator on iOS and Android, and the LoomieLive desktop virtual camera) with a developer/enterprise platform offering REST APIs and embeddable SDKs for avatar creation, rendering and voice-driven animation. Preqin characterizes the company as operating a B2B model based primarily on licensing agreements with gaming and entertainment companies, supplemented by collaborative partnerships for customized avatar solutions, with pricing not publicly disclosed.
Licensing of avatar technology and SDK integrations to gaming and entertainment platforms, plus revenue from partnerships for customized avatar solutions, according to Preqin; specific pricing was not publicly disclosed.
Traction
The LoomAi Avatar Creator app on Apple's US App Store holds a 3.2-star average across 38 ratings, in the Utilities category, with releases documented from March 2020 through version 1.3.095 in February 2023. Iterative 2020 updates added social login, color editing of outfits and accessories, expanded avatar carousels, improved AR face tracking and sticker export. Preqin estimates the company engaged in five deals in total; a third-party profile estimates 11-50 employees and lists 31 staff as a Roblox subsidiary.
Latest developments
Following the December 2020 acquisition by Roblox, Preqin reports plans to leverage the acquisition to broaden product offerings and market presence and to design new products improving avatar capabilities for interactive experiences. The consumer LoomAi Avatar Creator app received its most recent listed release, version 1.3.095, in February 2023.
▸Full profile — market position, technology, go-to-market, geography, history, risks & controversies
Market position
Positioned in the 3D avatar, computer vision and AR/VR segment; Preqin notes clients spanning gaming firms and enterprise solutions across North America, Europe and parts of Asia. The company's acquisition by Roblox in December 2020 placed its avatar technology inside a large platform company.
Avatar generation from a single 2D selfie, combined with voice-driven facial animation that requires no camera or headset, delivered both as consumer apps and as embeddable APIs/SDKs with a published facial rig specification; Preqin highlights facial recognition technology intended to convey expressive, authentic emotion in live video and interactive 3D applications.
Technology
The technology converts a single 2D facial photograph into a personalized, editable 3D avatar with a documented facial rig. A REST API (api.loomai.com, with Auth0-based OAuth2 authentication and scoped access to avatars and renderings) supports avatar creation, automatic preview rendering and GLTF model download, as well as sticker and animation generation. A Voice2Animation SDK drives avatar facial animation from audio alone, used in the LoomieLive desktop app, which registers a virtual camera device on macOS and Windows so avatars appear as a camera source in videoconferencing applications. Additional developer tooling includes a Unity integration and a Docker-deployable Loomie SDK image. Mobile releases also included optimized facial tracking models for real-time AR avatar overlay on live video.
Go-to-market
Consumers using video calling, AR and messaging platforms, and, on the B2B side, gaming, entertainment and enterprise platform developers who license or embed avatar creation and animation via the company's APIs and SDKs.
Geography
Headquartered in San Francisco, California, United States, with customers reported across North America, Europe and parts of Asia.
History
The company was founded in San Francisco in the mid-2010s (2015 per Preqin; 2016 per Seedtable) and raised early seed capital in 2016. A $3M seed round led by Samsung Venture Investment Corporation was announced in May 2018 to accelerate recruiting, add partnerships and continue development of a fully embedded SDK. The Loomie avatar creator app and the LoomieLive desktop virtual camera shipped and were iterated heavily through 2020, alongside a developer avatar platform with REST APIs and SDKs. In December 2020 the company was acquired by Roblox Corporation for an undisclosed amount and became a Roblox subsidiary; consumer app updates continued into 2023.
Risks & controversies
Public sources report divergent founding details: one profile states the company was founded in 2016 by Mahesh Ramasubramanian and Kiran Bhat, while another states it was established in 2015 and names Joe Thomas among the founders. App Store reviews include criticism that generated avatars did not resemble the user and that customization options (for example facial hair styles) were limited. Company documentation pages were last updated approximately six years prior to retrieval, and the consumer app's last recorded release was in February 2023.
Compiled by commissioned research from 6 cited public sources — announcements, filings, and press listed under research sources below.
Key figures
latest reportedCompany-reported or press-reported figures, each dated to when it was claimed — not independently audited.
Timeline · 2
launches, deals, and filingsRoblox Corporation acquired Loom.ai for an undisclosed amount; the company is recorded as a Roblox subsidiary.
The San Francisco-based provider of mobile solutions for building and animating personalized 3D avatars at scale raised $3M in seed funding from Samsung Venture Investment Corporation, to be used for recruiting, additional partnerships and continued development of its fully embedded SDK solution.
$3M source ↗
Dated company events from announcements, filings, and press; legal rows summarize public dockets and regulator releases.
▸Research sources · 6
primary sources listed
- Installation and Setup | Loomie Appsapps.loomai.com · web
6 public sources were cited for this profile; the first-party ones are listed here.
Frequently asked questions
- What does Loomai do?
- LoomAi builds real-time personalized 3D avatars from a single selfie for video calls, messaging and games; acquired by Roblox in 2020.
- Who are Loomai's investors?
- Loomai's investors include Dentsu Ventures, GFR Fund, Presence Capital.
