Fundraising Fox

Legends of Learning

Laurel, US · Founded 2016 · Maryland corporation · 67 employees on LinkedIn · 9 known investors

Legends of Learning offers a marketplace of research-driven, curriculum-aligned educational games for K-8 teachers to use in classrooms. It focuses on math, history, and science games aligned to U.S. state curriculum standards.

Also known as Legends of Learning: Learning Universe

Founders & leadership

Legends of Learning was founded in 2016 by Vadim Polikov.

VP
Vadim PolikovFounder
JM
Joshua M. GoldbergNamed on SEC filing

Investors · 9

Also in the syndicate · 2

James ParkJeremy Liew

Reported raises · per SEC filings

Form D private placements

$7.1M disclosed across 3 of 5 rounds · 2017–2025

$429.9KraisedNov 2025 · 34 investors · Other Technology
Rule 506(b)
Officers, directors & promoters on the filing
  • Vadim PolikovExecutive Officer, Director
Offering amount
$750K
Amount sold
$429.9K
First sale
Nov 2025
Incorporated
Corporation, Maryland
Federal exemptions
06b
Full filing on SEC EDGAR ↗
$4.2MraisedJul 2019 · 31 investors · Other Technology
Rule 506(b)
Officers, directors & promoters on the filing
  • Vadim PolikovExecutive Officer, Director
  • Joshua M. GoldbergExecutive Officer, Director
  • Vadim NikitineDirector
Offering amount
$4.2M
Amount sold
$4.2M
First sale
Mar 2019
Incorporated
Corporation, Maryland, 2016
Federal exemptions
06b
Full filing on SEC EDGAR ↗
$2.5MraisedApr 2017 · 25 investors · Other Technology
Rule 506(b)
Officers, directors & promoters on the filing
  • Joshua M. GoldbergExecutive Officer
  • Vadim PolikovExecutive Officer, Director
Offering amount
$2.5M
Amount sold
$2.5M
First sale
Mar 2017
Incorporated
Corporation, Maryland, 2016
Federal exemptions
06b
Full filing on SEC EDGAR ↗

Source: SEC EDGAR Form D. Amounts as filed; amended filings shown once at their latest values.

Company profile

researched Aug 2026

Legends of Learning operates a K-8 content and curriculum platform built around short, standards-aligned educational games, videos, simulations, lesson plans and assessments. Its library exceeds 2,000 games covering math, science and history, plus career-training titles, aligned to national and state standards including Common Core, NGSS, NGSSS, FL BEST, GSE, TEKS, VA SOL and TASS. The games are supplied by an external marketplace of game studios rather than produced in-house.

The product line includes Learning Universe (the core assignment-based game library with reporting and assessments), Awakening (an immersive multiplayer 3D world with the same math and science content, playable in a browser or mobile app and monitorable by parents), and Math Basecamp, an adaptive add-on focused on math fact fluency. Teacher-facing features include assignments distributable through Google Classroom or other LMSs, student-level real-time progress reporting, custom quiz questions, text-to-speech and Spanish translations. Basic teacher and student accounts are free; premium accounts add lesson plans and advanced reporting, while districts can buy add-on packages covering data reporting, district curricula, professional development and LMS integrations.

Founding story

The company was founded by Vadim Polikov, a research scientist who previously started Astrum Solar and American Journal Experts. Co-founders included Larry Cynkin (CTO, previously Comcast and Honesty Online), Aryah Fradkin (Teacher Outreach manager and former Baltimore City teacher), Joshua Goldberg (chief strategy officer and Astrum Solar co-founder), Geoff Livingston (chief marketing officer) and Sandy Roskes (chief operating officer, formerly an Astrum senior executive). The founders, describing themselves as having grown up on games such as Pong, Oregon Trail and Super Mario Bros., built the platform on research conducted with Vanderbilt University indicating that students learn better through experience and play.

Business model

Freemium software-as-a-service for schools: free teacher and student accounts on the core game library, with paid premium accounts and district-level add-on packages, plus a separately sold add-on product (Math Basecamp). Content is sourced from a marketplace of independent game studios that are paid according to play time and teacher/student ratings.

Revenue comes from premium teacher/school accounts and district add-on packages (data reporting, district curricula, professional development, LMS integrations) layered on a free core product, plus sales of the Math Basecamp add-on.

Traction

The company reports more than 2,000 games in its library, use by over 1,000 districts and more than 100,000 teachers, and, as of its 2021 seed announcement, monthly classroom use by over 5% of all US elementary and middle school students. It cites a WestEd study finding students who played at least twice weekly scored up to 23 percentile points higher on annual state science tests, and a Vanderbilt University study finding test-score gains equivalent to more than half a letter grade over three weeks.

Latest developments

A December 2025 gaming and esports capital-raise roundup listed Legends of Learning as raising approximately $0.43 million of later-stage venture funding. The current product lineup comprises Learning Universe, Awakening and Math Basecamp, and the site promotes a WestEd efficacy study alongside awards and certifications including EduEvidence Efficacy Silver, Digital Promise product certification, an Academics Choice award, a Math Basecamp CODiE finalist placement and ESSA research certification.

Full profile — market position, technology, go-to-market, geography, history

Market position

Positions itself as a research-validated, standards-aligned game-based learning provider for K-8 math, science and history, differentiated by scale of game library and third-party efficacy studies; it reports use by more than 1,000 districts and 100,000 teachers.

Content is crowdsourced through a competitive marketplace of over 500 game studios in which games rated highly by teachers and students earn more play and higher payment while poorly rated games are removed and replaced, making the content library dynamic rather than fixed. The company also cites third-party efficacy evidence from Vanderbilt University and WestEd, and awards including a CODiE recognition for Learning Universe, Digital Promise research-based design certification for Math Basecamp, an Academics Choice Smart Media Award for Awakening, EduEvidence Efficacy Silver and ESSA research certification.

Technology

A web-based assignment and reporting platform that hosts short (roughly 5-25 minute) browser games, video lessons and assessments, with a Netflix/Amazon-style discovery interface, real-time teacher dashboards for student-level comprehension, playlist creation, custom quiz questions, text-to-speech, Spanish translation, state-standard alignment mapping, and Google Classroom and other LMS integrations. Awakening is delivered as a multiplayer 3D experience through a web browser or mobile app.

Go-to-market

Free self-service teacher sign-up as the entry point, with conversion to premium accounts and district-level purchases of reporting, curricula, professional development and LMS integration packages. Marketing leans on efficacy research (Vanderbilt University, WestEd), awards and certifications, teacher testimonials, a separate free-games showcase site, and presence at education technology conferences such as the ISTE Conference & Expo.

K-8 teachers, school administrators and school districts in the United States, together with students and families using the platform at home.

Geography

Primarily the United States, with games aligned to standards used by states nationwide; the company has been described as co-headquartered in Washington, D.C. and Baltimore, Maryland, and draws on a global network of game development studios.

History

Founded by Vadim Polikov with a founding team drawn partly from his prior company Astrum Solar, Legends of Learning launched its platform at the end of March 2017 with roughly 900 curriculum-based games for middle school earth and space, life and physical science, produced by more than 300 studios. It closed a $9 million seed round announced in April 2017. In 2018 the library passed 1,000 games with the addition of elementary science across 56 standardized topics; more than 500 math games for grades 3-8 across 240 standardized topics were added during 2019 and 2020, and additional K-8 math and science games followed. In 2021 the company announced a $5 million seed round led by Konvoy Ventures and said it was preparing a math-fact fluency product for release later that year. The team, once based in a Baltimore-area basement, had grown to nearly fifty employees at that point.

Compiled by commissioned research from 8 cited public sources — announcements, filings, and press listed under research sources below.

Key figures

latest reported
Districts using platformJan 20251,000 districts
EmployeesJan 202150 employees
Game studios in developer marketplaceJan 2021500 studios
Games at launchApr 2017900 games
Games in libraryJan 20252,000 games
HeadcountAug 202667
Share of US elementary and middle school students using platform monthlyJan 20215%
Teachers using platformJan 2025100,000 teachers
Test score gain, WestEd study (playing at least twice weekly)Jan 202523%

Company-reported or press-reported figures, each dated to when it was claimed — not independently audited.

Competitors · 4

by search overlap

Companies competing with Legends of Learning for the same Google search keywords, organic and paid, via search-intersection analysis.

Timeline · 5

launches, deals, and filings
Dec 2025
Later-stage venture funding of approximately $0.43 million reported

A gaming and esports capital-raise roundup covering November 16 to December 31, 2025 listed Legends of Learning as having raised $429,944 of later-stage venture funding.

$429.9K source ↗

Jan 2021
$5 million seed round led by Konvoy Ventures

Raised $5 million in seed funding led by Konvoy Ventures, with angel participation from James Park (Fitbit), Holly Liu (Kabam), Jeremy Liew (Lightspeed Venture Partners) and Kun Gao (Crunchyroll).

$5M source ↗

Jan 2021
Math fact fluency product announced

Announced a forthcoming product to help students build and recall basic math facts with low cognitive load, planned for release before the end of the year.

source ↗

Apr 2017
Seed round closed at $9 million total

Announced the close of its seed round with a total raise of $9 million, to fund hiring and expansion of the platform to new grades and subjects.

$9M source ↗

Mar 2017
Platform launches with 900 middle school science games

Launched a game-based learning platform with 900 curriculum-based education games covering middle school earth and space, life and physical science, created by over 300 game studios and based on research conducted with Vanderbilt University.

source ↗

Dated company events from announcements, filings, and press; legal rows summarize public dockets and regulator releases.

Legal entities · 1

corporate structure
Legends of LearningMaryland

Research sources · 8

primary sources listed

8 public sources were cited for this profile; the first-party ones are listed here.

Frequently asked questions

What does Legends of Learning do?
K-8 game-based learning platform offering 2,000+ curriculum-aligned math, science and history games for classrooms and homes.
Who founded Legends of Learning?
Legends of Learning was founded by Vadim Polikov in 2016.
Who are Legends of Learning's investors?
Legends of Learning's investors include City Light, GFR Fund, K Street Capital, Maryland TEDCO, Rembrandt Venture Partners, TEDCO, Konvoy Ventures.
How much funding has Legends of Learning raised?
Legends of Learning has disclosed $7.1M raised across 3 of its 5 known rounds.
Where is Legends of Learning headquartered?
Legends of Learning is headquartered in Laurel, US.