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Incredible Dream

8 known investors

incredibledream.com

Incredible Dream is a tabletop game studio that develops original intellectual property and adapts licensed properties, handling worldbuilding, production, localization, and global retail distribution. It serves entertainment brands and collaborators seeking long-term IP development for tabletop games.

Also known as Incredible Dream Studios

Founders & leadership

JC
Jane Chung HoffackerExecutive Producer

Investors · 8

Also in the syndicate · 4

Abe Burns (Ambridge Capital)Courtside VCDavid Birnbaum (Five Four Ventures)Slow Ventures

Company profile

researched Aug 2026

Incredible Dream (Incredible Dream Studios) is a Los Angeles-based tabletop entertainment studio that develops original and licensed tabletop experiences, applying entertainment-production practices to game development. Its work spans original IP development and worldbuilding, licensed property adaptation, global production, localization and retail strategy, and community-driven brand growth.

The studio's original IP includes Kinfire, launched in 2021, which has grown to five titles with an international player community of more than 50,000 and expanding localization across multiple territories, and A Gentle Rain, which has been carried by retailers including Target, Barnes & Noble and Waterstones alongside a direct-to-consumer following. Its first announced game was The Kinfire Chronicles, a cooperative roleplaying board game about adventurers defending their city from a global threat, magic and saboteurs.

At its 2021 seed announcement the company described itself as a next-generation entertainment studio modernizing tabletop games, developing original fantasy worlds, characters, games and transmedia experiences for digital natives who want to meet in person, and positioned itself as a technology and media company using digital channels to drive offline social play.

Founding story

Co-founder and CEO Jane Chung Hoffacker worked nine years at Riot Games and three years at Activision, serving as an executive producer on the animated series Arcane: League of Legends, where she helped move the show through greenlighting, assembled a writers room and reconfigured the preproduction process. She has said larger companies were less able to take creative risks, which led her to start her own company; during the pandemic she found remote play over Zoom tiring while in-person Dungeons & Dragons sessions were engaging. She reported being rejected by hundreds of investors before General Catalyst backed the company's seed round.

Business model

The studio develops and publishes tabletop games based on original IP it owns and on licensed properties it adapts, handling production, localization and retail strategy, and sells through global retail channels and direct-to-consumer. It also pursues licensing and partnership arrangements with collaborators.

Sales of tabletop game titles through retail and direct-to-consumer channels, plus licensing and partnership work on original and licensed properties.

Traction

Kinfire has grown to five titles since its 2021 launch with a community of more than 50,000 players internationally and localization into multiple territories. A Gentle Rain has been stocked by Target, Barnes & Noble and Waterstones. The team numbered 11 people at the time of the December 2021 seed round.

Latest developments

The studio's site presents Kinfire as a five-title award-winning original IP with expanding localization, and A Gentle Rain as a retail and direct-to-consumer title, while marketing original IP development, licensed property adaptation, global production and localization services to partners.

Full profile — market position, go-to-market, geography, history

Market position

The company stated at its 2021 seed announcement that its funding made it one of the most funded startups in the board game industry. It operates in the tabletop sector described in coverage as a $12 billion industry alongside franchises such as Dungeons & Dragons, Magic the Gathering and Pokémon.

Incredible Dream recruited senior talent from AAA video games, animation and narrative development, and applies video-game-style user experience thinking to board game design, aiming to reduce the onboarding friction of long rulebooks and tutorial videos. It emphasizes long-term IP stewardship, with leadership citing potential to extend its properties into other media.

Go-to-market

Games reach players through global retail distribution, including chains such as Target, Barnes & Noble and Waterstones, and through direct-to-consumer sales and community building; the company also markets licensing and partnership opportunities via its website.

Tabletop and board game players, including digital-native gamers seeking in-person social experiences, families and friend groups; also entertainment brands and collaborators seeking licensing and long-term IP partnerships.

Geography

Headquartered in Los Angeles, with global retail distribution and localization across multiple international territories.

History

The company announced its leadership team, initial product and a $2M seed round led by General Catalyst in December 2021, with the Kinfire launch planned for early 2022. Kinfire launched in 2021 and has since expanded to five titles with localization across multiple territories; the studio also publishes A Gentle Rain.

Compiled by commissioned research from 5 cited public sources — announcements, filings, and press listed under research sources below.

Key figures

latest reported
Kinfire player communityJan 202650,000 players
Kinfire titles releasedJan 20265 titles
Team sizeDec 202111 people

Company-reported or press-reported figures, each dated to when it was claimed — not independently audited.

Founder mafia

2 people who came through Incredible Dream went on to found or lead other companies.

Timeline · 3

launches, deals, and filings
Dec 2021
Incredible Dream raises $2M seed led by General Catalyst

The studio announced its leadership team, its first product The Kinfire Chronicles, and a $2M seed round led by General Catalyst with participation from Advancit Capital, LightShed Ventures, Courtside VC, Slow Ventures, Abe Burns (Ambridge Capital) and David Birnbaum (Five Four Ventures). Prior funding included angel investment from Strauss Zelnick, Mike and Amy Morhaime, Kevin Lin, Brent Bushnell, Shane Dabiri and Pete Vlastelica. Funds were earmarked for additional titles and original IP.

$2M source ↗

Dec 2021
Founding leadership team announced

Team announced included Jane Chung Hoffacker (CEO and co-founder), Tucker Roberts (co-founder), Jamie Seltzer (co-founder), Chris Butler (CTO, formerly Riot Games), Kevin Wilson (Game Design Director, formerly Fantasy Flight Games), Katarzyna Redesiuk (Art Director, formerly CD Projekt Red), narrative consultants Mateusz Tomaszkiewicz and Jakub Szamalek, and advisors Felicia Day and Kevin Reilly.

source ↗

Jan 2021
Kinfire IP launched

Kinfire launched in 2021 and has since expanded to five titles with localization across multiple territories.

source ↗

Dated company events from announcements, filings, and press; legal rows summarize public dockets and regulator releases.

In the news

Research sources · 5

primary sources listed

5 public sources were cited for this profile; the first-party ones are listed here.

Frequently asked questions

What does Incredible Dream do?
Los Angeles tabletop studio building original and licensed game worlds, including the Kinfire series and A Gentle Rain.
Who are Incredible Dream's investors?
Incredible Dream's investors include Advancit Capital, Courtside Ventures, LightShed Ventures, General Catalyst.