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Hidden Door

New York City, US · Founded 2020 · 26 employees on LinkedIn · 5 known investors

Find your way into Hidden Door

207 people in our graph share verified history with the Hidden Door team — schools, employers, funds. One of them is your warm intro.

Mark Nelsonunlockedknows Matt Brandwein · together at Oracle (overlapped)
knows the team · via Endeca
×2knows the team · via University of Massachusetts Amherst
×7knows the team · via Oracle
knows the team · via WebMD

Hidden Door builds an online roleplaying game that lets players explore and remix fictional worlds to create custom narratives. The company, focused on fan-oriented interactive storytelling, uses AI-driven story experiences centered on creativity and authorship.

Also known as Hidden Door, Inc.

Founders & leadership

Hidden Door was founded in 2020 by Matt Brandwein and Hilary Mason.

MBMatt Brandwein
Matt BrandweininCo-Founder & CPOPreviously, he led product and marketing for machine learning and AI at Cloudera, and held roles in search and business intelligence at Endeca and Oracle spanning consulting, sales, and product management.
HMHilary Mason
Hilary MasoninCo-Founder & CEO

Investors · 5

Also in the syndicate · 1

Dan Sturman

Funding

SEC filings, press & company announcements

Source: company announcements and press reports — follow each round's link for the claim.

Company profile

researched Aug 2026

Hidden Door operates an online roleplaying platform that lets players create characters and play out original stories inside established fictional worlds, positioned by the company at the intersection of tabletop roleplaying, fan fiction and video games. Players pick a world, apply "Modifiers" that change tone and storylines, and create a character; an AI "Narrator" then generates a branching story with a cast of characters rather than following a fixed script. Worlds are represented as decks of cards covering characters, places and treasures, which players can collect, and story moments are designed to be shared socially, including on Discord, Reddit and BookTok.

Alongside play, the company offers Atlas, a worldbuilding studio that lets writers and other creators turn their own settings into playable worlds — the company says a world can be built in as little as 30 minutes — with the option to keep them private, share them with friends, or publish them and earn when others play. The company also markets directly to authors, filmmakers and professional creatives, adapting their existing works into playable experiences for their fanbases.

Hidden Door describes itself as a transmedia studio building a platform for immersive fan experiences, with a team combining game professionals and AI specialists. It licenses intellectual property directly from authors, publishers and studios and makes contractual commitments to remain faithful to each world.

Founding story

Hidden Door was founded on February 18, 2020 by Hilary Mason and Matt Brandwein. Mason had previously been chief scientist at bitly and founded the machine learning research firm Fast Forward Labs, later acquired by Cloudera, and has advised companies and government agencies on AI strategy. Brandwein's background spans media, education and games, including senior product roles at PBS and educational game studio BrainPOP. Mason serves as CEO and leads technology; Brandwein oversees product.

Business model

Hidden Door licenses fictional worlds from authors, publishers and studios and adapts them into structured, rules-based playable settings, sharing revenue with rights holders. Rights holders help define where players enter the narrative, which characters appear and which plotlines are emphasized, retain creative control, and receive analytics on how fans engage with their worlds. The platform also hosts public-domain worlds and user-created worlds built in the Atlas studio, with creators able to publish worlds and be paid when others play them.

Revenue is planned to come from a credit system modeled on Audible: players can explore each world free up to a set number of stories, then use credits for unlimited play. Credits can also be used to access and remix other players' creations, with revenue shared back to the original IP holder. Creators who publish worlds are paid when others play them.

Traction

Hidden Door ran public playtests of Wizard of Oz games from June 2023 and launched its social role-playing platform in August 2025. Its world roster includes the public-domain titles Pride and Prejudice and The Wizard of Oz plus licensed properties such as The Crow from Pressman Films, titles from publisher 831 Stories, and science fiction from Alan Dean Foster, Ramez Naam and Charles Stross. The company has drawn sustained press coverage since 2021 and released seasonal content such as Halloween games in October 2025.

Latest developments

Following the August 2025 platform launch, the company released Halloween-themed games in October 2025 and its founders continued to appear in industry press and podcasts discussing AI-native games, its stance on model providers, and product-first AI development through 2026.

Full profile — market position, technology, go-to-market, geography, history, risks & controversies

Market position

Hidden Door positions itself at the intersection of tabletop roleplaying, fan-fiction communities and video games. Its licensing-based approach — working with rights holders and declining to train models on source material — is presented as the main distinction from other AI-assisted storytelling tools. The company and its founders have been recurring reference points in coverage of generative AI in games, appearing in outlets including MIT Technology Review, The Verge, Variety, Forbes, CNET, PC Gamer, Engadget, Publishers Weekly and VentureBeat, and at events such as GDC and the DLD Conference.

The company works deliberately with authors and rights holders under license and contractual commitments to stay true to each world, sharing revenue and fan-engagement data with them, in contrast to approaches that use source material without permission. It does not train models on licensed source works, instead encoding worlds as structured rules, tropes, plot beats and characters, and it uses hand-drawn art produced in house rather than generated imagery.

Technology

The platform uses AI to run an in-game Narrator that improvises stories and challenges rather than following a script. Rather than training models on licensed source material, the team constructs a structured representation of each world, defining tropes, plot beats, characters and rules, so play remains consistent with the original work. Worlds are surfaced to players as decks of cards representing characters, places and treasures. All artwork is hand-drawn by an in-house team led by art director Megan Carlsen. The Atlas worldbuilding tool allows creators to start from a simple idea or manually configure individual rules and details.

Go-to-market

The company acquires content through direct licensing deals with authors, publishers and studios, with onboarding a world often taking only a few hours to define its parameters, and supplements this with public-domain properties and user-generated worlds. Player acquisition leans on social sharing of story moments and cards across Discord, Reddit and BookTok, on solo and friend-group play, and on inviting creators to bring their fanbases onto the platform. Free play up to a set number of stories per world serves as the entry point before paid credits.

Two sides: fans of books, films and television — described by the CEO as people who talk about books and shows the way others talk about sports — who want to play and socialize inside favorite fictional worlds; and the supply side of authors, publishers, studios, filmmakers and other creatives with fanbases, plus amateur writers, game masters and world-builders who create playable worlds in Atlas.

Geography

Coverage describes Hidden Door as a New York–based startup, with a directory listing placing headquarters in Brooklyn; the company's own press kit lists its location as globally distributed.

History

Established in 2020, the company unveiled an AI-powered narrative game platform in March 2022 and announced a raise in July 2022. It opened playtests of generative-AI Wizard of Oz games in June 2023 and revealed a new art style for the game in November 2023. In August 2025 it launched its social, co-creative roleplaying platform with licensed and public-domain worlds and a revenue-sharing model for rights holders, followed by seasonal releases such as Halloween games in October 2025.

Risks & controversies

The company operates in a segment where developers have expressed growing concern that generative AI will lower the quality of games, a debate its founders have engaged with publicly; leadership has argued that creativity originates with its authors rather than the machine. Its model depends on maintaining licensing relationships and contractual fidelity commitments with rights holders, and the credit-based monetization was described as planned around the time of launch.

Compiled by commissioned research from 8 cited public sources — announcements, filings, and press listed under research sources below.

Key figures

latest reported
Employee rangeJan 20251-10
Founded dateFeb 2020February 18, 2020
Named team members listedJan 20256 people
World creation time in Atlas worldbuilding studioJan 2025as little as 30 minutes

Company-reported or press-reported figures, each dated to when it was claimed — not independently audited.

Competitors · 2

by search overlap

Companies competing with Hidden Door for the same Google search keywords, organic and paid, via search-intersection analysis.

Timeline · 7

launches, deals, and filings
Oct 2025
Halloween-themed games released

GamesBeat reported Hidden Door offering Halloween games aimed at adult fan-fiction audiences.

source ↗

Aug 2025
IP licensing partnerships for playable worlds

Licensed worlds on the platform include The Crow from Pressman Films, titles from romance publisher 831 Stories, and science fiction from authors Alan Dean Foster, Ramez Naam and Charles Stross, alongside public-domain worlds such as Pride and Prejudice and The Wizard of Oz.

source ↗

Aug 2025
Public launch of social role-playing storytelling platform

Hidden Door launched its social, AI-driven role-playing platform for co-creative storytelling in licensed and public-domain fictional worlds, covered by Variety, The Verge, Forbes, GamesBeat, PocketGamer and Publishers Weekly.

source ↗

Nov 2023
New art style unveiled for AI-based narrative game

source ↗

Jun 2023
Playtests launched for Wizard of Oz games

Hidden Door opened playtests for generative-AI-created games set in the Wizard of Oz world.

source ↗

Jul 2022
Hidden Door raises $7M to build the future of immersive entertainment

Press kit news listing records a $7 million raise announced on 2022-07-21 to build immersive entertainment.

$7M source ↗

Mar 2022
Hidden Door unveils AI-powered narrative game platform

The company announced its AI game platform for building what it called the narrative multiverse, covered by Business Wire and VentureBeat.

source ↗

Dated company events from announcements, filings, and press; legal rows summarize public dockets and regulator releases.

In the news

Research sources · 8

primary sources listed

8 public sources were cited for this profile; the first-party ones are listed here.

Frequently asked questions

What does Hidden Door do?
Hidden Door is a transmedia studio running an AI-narrated online roleplaying platform set in licensed and public-domain fictional worlds.
Who founded Hidden Door?
Hidden Door was founded by Matt Brandwein, Hilary Mason in 2020.
Who are Hidden Door's investors?
Hidden Door's investors include Betaworks, Homebrew, Makers Fund, Northzone.
Where is Hidden Door headquartered?
Hidden Door is headquartered in New York City, US.