Fundraising Fox

Gym Class VR

5 known investors

Gym Class is a social gaming platform featuring sports games like basketball, baseball, boxing, football, paintball, and soccer available on Meta Quest VR and mobile. It serves millions of players globally who play, socialize, and share experiences within virtual reality and mobile communities.

Also known as GC · Gym Class

Founders & leadership

P
PaulProduct Leader
E
ErikCTO
J
JustinArt Lead

Investors · 5

Funding

SEC filings, press & company announcements
  • Undisclosed amountseed roundOct 2022

    Andreesen Horowitz (lead), 35V, GSW Sports Ventures, SOMA Capital

    Source ↗

Source: company announcements and press reports — follow each round's link for the claim.

Company profile

researched Aug 2026

Gym Class (also referred to as GC) is a social platform on which users play games, make friends, and create and share their own experiences. The product began as a social basketball game on Meta Quest and expanded into a multi-sport platform with communities around basketball, baseball, boxing, football, paintball, and soccer. The company reports a community of millions of players across virtual reality and mobile.

In 2026 Gym Class began expanding from VR headsets to mobile, releasing iPhone and Android apps intended to make it easier for people to join and play with friends, including users who discover the product through #gymclassvr content circulating on TikTok, YouTube, and Instagram. The company has announced licensing relationships with the NBA and Major League Baseball.

Gym Class has raised more than $8 million from technology investors and strategic partners including Andreessen Horowitz, Y Combinator, the NBA, the Golden State Warriors, Soma Capital, Founders Inc., and individual investors such as Kevin Durant, Lonzo Ball, Andre Iguodala, Danny Green, Zaza Pachulia, and Balaji Srinivasan.

Business model

Gym Class distributes its social sports games through consumer app stores — the Meta Quest Store for VR and iOS and Android app stores for mobile — building a single social platform across multiple sports titles rather than standalone games. Growth is tied to community engagement, user-created and shared experiences, and licensing relationships with major sports leagues.

Traction

The company reports a community of millions across virtual reality and mobile, over 53,000 ratings on the Meta Quest store with a 4.8-star average, and active communities across its basketball, baseball, boxing, football, paintball, and soccer titles.

Latest developments

In 2026 Gym Class began expanding to mobile with iPhone and Android apps alongside its Meta Quest presence, and it has announced licensing relationships with the NBA and Major League Baseball.

Full profile — market position, technology, go-to-market, geography, history

Market position

Gym Class describes itself as one of the largest global sports platforms in virtual reality, with over 53,000 Meta Quest ratings at a 4.8-star average.

Gym Class positions itself as a cross-platform social sports platform spanning multiple sports titles rather than a single game, supported by official licensing relationships with the NBA and Major League Baseball and a leadership team whose backgrounds combine viral consumer social, social gaming, and AI experience.

Technology

Gym Class builds multiplayer social sports experiences for Meta Quest virtual reality headsets and has extended the platform to iOS and Android mobile apps. The team describes internal expertise spanning consumer social, social gaming, and AI.

Go-to-market

Distribution is through the Meta Quest Store and mobile app stores, with user acquisition driven in part by viral #gymclassvr content on TikTok, YouTube, and Instagram, alongside league licensing relationships and athlete investors.

Consumer players of social sports games on Meta Quest VR headsets and, more recently, mobile devices.

Geography

The platform serves a global user base across virtual reality and mobile.

History

Gym Class started as a social basketball game on Meta Quest and grew into one of the larger global sports platforms in virtual reality, later adding baseball, boxing, football, paintball, and soccer communities. By 2026 it reported over 53,000 ratings on Meta Quest with a 4.8-star average and had begun expanding to mobile with iPhone and Android apps. Over the two years prior, the company announced licensing relationships with the NBA and Major League Baseball, and it has raised more than $8 million in total.

Compiled by commissioned research from 1 cited public sources — announcements, filings, and press listed under research sources below.

Key figures

latest reported
Meta Quest store average ratingJan 20264.8 stars (out of 5)
Meta Quest store ratings countJan 202653,000 ratings
Total disclosed funding raisedJan 2026$8M

Company-reported or press-reported figures, each dated to when it was claimed — not independently audited.

Timeline · 2

launches, deals, and filings
Jan 2026
Expansion to mobile platforms

Gym Class began expanding beyond VR headsets to mobile, releasing iPhone and Android apps to let users join and play with friends.

source ↗

Jan 2026
Licensing relationships with the NBA and Major League Baseball

The company states it announced licensing relationships with the NBA and Major League Baseball over the preceding two years.

source ↗

Dated company events from announcements, filings, and press; legal rows summarize public dockets and regulator releases.

In the news

Research sources · 1

primary sources listed

1 public sources were cited for this profile; the first-party ones are listed here.

Frequently asked questions

What does Gym Class VR do?
Gym Class is a social sports gaming platform on Meta Quest VR and mobile spanning basketball, baseball, boxing and more.
Who are Gym Class VR's investors?
Gym Class VR's investors include Andreessen Horowitz, Founders, Soma Capital, Y Combinator, Todd and Rahul’s Angel Fund.