/Companies

CINEVVA

Techstars '22

The Woodlands, US · 3 employees on LinkedIn · 1 known investors

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Cinevva is a browser-based AI platform that generates playable 3D games from text descriptions using multiple specialized AI models. The platform enables creators without programming experience to build and share games via links that play instantly in any browser.

Also known as Cinevva · VIO

Founders & leadership

MMariana
MarianaFounder of Cinevva, Mariana has worked in digital marketing, UI/UX design, and game art within the digital media and gaming sectors. She built the browser-based AI platform that enables creators to generate playable 3D games from text descriptions.

Investors · 1

Techstarslisted by TechstarsBoulder · $220K

How we know: the Techstars portfolio · open dataset · Top 3000 Accelerator Startups (no YC) 2026-08 · open dataset · 5k.vc investor directory · Not right? Tell us

Company profile

researched Sep 2026

Cinevva operates a browser-native AI game platform. A user describes a game in one sentence, in English or Chinese, and the platform generates a playable 3D game within the same session, with no code, SDK or installation required. Nine specialist AI models generate the 3D assets, animation, music, sound and game logic, which are compiled into a title that runs in any browser. Finished games can be tweaked, shared through a link that plays anywhere, or remixed by other users with a single tap; remixing is free because nothing is regenerated, and each remix links back to the original creator.

Alongside game generation, Cinevva provides character pipeline tools that run in the browser: an auto-rigger that produces a skeleton with skin weights from an uploaded GLB, FBX or OBJ file for biped and quadruped models; an animation library of 260 CC0 clips retargeted onto a user's rig; and a text-to-motion feature that returns skeletal animation from a written description. Outputs are delivered as game-ready GLB or BVH files usable in Unity, Godot, Blender or Three.js. The platform also functions as a discovery surface for indie games, presenting short reels of real gameplay that users swipe through; browser games play in place, while downloadable titles link out to the developer's own distribution channel. Cinevva requires creators to disclose AI-generated content, and players can filter on that label.

The company publishes a content operation around the product, including an industry news feed, guides, tutorials and free browser tools such as a WebGL/WebGPU capability checker and a KTX2 texture compressor. An earlier description of the company frames it as AI-assisted tooling for people making video games and VR/AR interactive content without coding or industry knowledge, aggregating game development tools and offering suggestions on mechanics, visuals, sounds, SDK integrations and error fixing.

Founding story

The company was founded in July 2019 by Mariana Muntean, who describes the product's origin as VIO, a platform intended to let creatives without technical skills create and share interactive stories, on the premise that existing game engines demand experience and technical skill that ordinary users lack.

Business model

Cinevva combines a free tier with paid subscriptions. Browsing reels and playing browser-based games on the site are free, as is the first rigged GLB and the MCP connector, which is included on every plan. A player subscription unlocks unlimited access to the full game catalog, and a separate subscription offering exists for game creators that does not require SDK integration.

Subscription revenue from players and from game creators. The company describes a catalog subscription in which monthly player fees are pooled and split among creators in proportion to the time players actually spend in each game, rather than through advertising or one-time purchases.

Traction

Cinevva publishes a gallery of games built on the platform, including The Breaker Belt, Roadhawk Runner, Asteroids Shooter, Birb Clicker, Dancing Cubes and Winter Holidays Card, each playable and remixable from the site. It operates a creator Discord community and maintains a regularly updated industry news feed.

Latest developments

The company publishes an ongoing industry news feed covering web graphics and AI game technology, with entries through September 2026, and offers an MCP connector free on every plan that allows Claude, Claude Code and Cursor to build and edit Cinevva games on the company's servers.

▸Full profile — market position, technology, go-to-market, geography, history

Market position

A pre-seed stage company in AI-assisted game creation and indie game discovery, operating alongside browser game engines such as Three.js, Phaser, PlayCanvas and Godot, distribution platforms including Steam, itch.io and Roblox, and AI 3D content tools such as Meshy.

The platform compresses game creation into a single prompt-to-playable-session loop that runs entirely in the browser with no engine install or SDK integration, and treats every published game as a fork point that can be remixed in one tap with attribution back to the original creator. Discovery is based on unedited gameplay reels rather than trailers or screenshots, and the company positions this as helping players decide quickly rather than maximizing scroll time. Creator monetization is based on playtime share rather than ads or one-off sales.

Technology

The platform is browser-first and built on open, standard formats. Cinevva Engine is built on Three.js, chosen for being open-source and browser-native, and supports glTF for 3D models, PNG and JPG for textures, MP3 and OGG for audio, and USD for scene interchange. Game generation is handled by nine specialist AI models covering 3D, animation, music, sound and logic. The rigging and animation stack includes an auto-rigger producing skin weights for biped and quadruped meshes, retargeting of 260 CC0 motion clips, and text-to-motion generation, exporting GLB or BVH. Cinevva exposes an MCP endpoint (api.cinevva.com/create/mcp) that lets Claude, Claude Code and Cursor edit games server-side without an open browser tab; when the game is open in the creator, the assistant observes the running game, tests it using screenshots and simulated input, and streams changes live. Company-published material identifies Black Forest Labs' FLUX image models as powering part of Cinevva.

Go-to-market

Self-serve sign-up at app.cinevva.com with a free entry point and paid subscriptions. The company runs content marketing through an industry news feed, blog, guides, tutorials and free browser utilities for web game developers, maintains a Discord community for creators, and distributes games virally through shareable links and one-tap remixing. An MCP connector distributes the product through third-party AI coding assistants such as Claude, Claude Code and Cursor.

Creators without programming or game-development experience, including designers, artists and hobbyists, plus indie and solo developers and small studios seeking discovery for their games, and players looking for browser-playable and indie titles.

Geography

United States, with locations listed in Austin, Houston, The Woodlands, Texas City and South Houston, Texas. The product accepts prompts in English and Chinese.

History

Founded in July 2019 and incorporated as a C-corp, the company was presented as VIO, a no-code platform for non-technical creatives building interactive stories and VR projects, with an AI production tool that aggregated game development tools and suggested mechanics, visuals, sounds and SDK integrations. It later operated as Cinevva, a browser-native AI game platform that generates playable 3D games from a one-sentence prompt, with an accompanying rigging and animation toolset, remix-and-share distribution and an indie game discovery feed. The company has been listed on the Techstars job board at pre-seed stage.

Compiled by commissioned research from 8 cited public sources — announcements, filings, and press listed under research sources below.

Key figures

latest reported
Employee rangeJan 20261-10
EmployeesJan 20264 people
Funding stageJan 2026Pre Seed
HeadcountAug 20263
Product stageJan 2026Full Product Ready
Public domain animation clips in libraryJan 2026260 clips
Specialist ai models used per gameJan 20269 models

Company-reported or press-reported figures, each dated to when it was claimed — not independently audited.

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Companies working in the same space as CINEVVA.

▸Research sources · 8

primary sources listed

8 public sources were cited for this profile; the first-party ones are listed here.

Frequently asked questions

What does CINEVVA do?
Cinevva is a browser-based AI platform that turns a one-sentence prompt into a playable, remixable 3D game.
Who founded CINEVVA?
CINEVVA was founded by Mariana.
Who are CINEVVA's investors?
CINEVVA's investors include Techstars.
Where is CINEVVA headquartered?
CINEVVA is headquartered in The Woodlands, US.