GDevelop
London, GB · 3 known investors
GDevelop is a game development engine that lets creators build games without coding (with optional JavaScript) and produce one-click cloud builds for Windows, macOS, Linux, Android, and iOS. It targets game developers who want to publish across platforms and storefronts such as Steam and itch.io.
Also known as GDevelop 5 · GDevelop France
Founders & leadership
Investors · 3
Company profile
researched Aug 2026GDevelop is a free and open-source, cross-platform 2D and 3D game engine and integrated development environment aimed primarily at non-programmers as well as game developers of varying skill levels. Its core mechanism is an event system in which users define conditions and actions expressed in normalized language, avoiding the need for a programming language, complemented by reusable "behaviors" (physics movement, pathfinding, platformer character, drag-with-mouse/touch, transitions and similar) that can be attached to game objects and combined. Users can also author their own behaviors and extensions from within the event sheet and share them with the community through the IDE, and a JavaScript code block can be substituted for any event so advanced users can manipulate the engine directly.
The engine is available as desktop (Windows, macOS, Linux), web-browser and mobile (iOS, Android) clients; the web client supports development in the browser with cloud saving, while the mobile version has a narrower feature set to comply with Google Play and Apple App Store rules, with cross-save between mobile and desktop. Feature areas include an integrated AI assistant that generates or modifies events, behaviors and gameplay elements from natural-language prompts (including a "Build for me" mode), particle effects, layer shader effects (introduced in beta 84), pixel-art, modern 2D and 2.5D isometric rendering, lighting, physics, pathfinding, UI objects, gamepad and virtual joystick support, leaderboards, player accounts, multiplayer lobbies, opt-in anonymous game analytics, and built-in Piskel (graphics) and JFXR (sound effects) editors. Monetization support covers AdMob and Facebook ads and extensions for platforms such as CrazyGames, Poki and Steamworks. Games can be exported in one click to Android, Windows, Linux and the web, with local exports enabling manual iOS, Android and desktop builds and publication to Kongregate, itch.io, Google Play and other channels; GDevelop also operates its own game hosting platform, gd.games. The project is written in C++ and JavaScript and distributed under the MIT License, with source hosted on GitHub (4ian/GDevelop).
Founding story
GDevelop was created by Florian Rival (known online as 4ian), a software engineer at Google, and was first released on 11 August 2008.
Business model
GDevelop distributes the engine free of charge under an open-source MIT licence and monetizes through paid subscription tiers. Subscriptions unlock one-click publishing to Android, Steam and iOS, larger weekly AI-assistant usage allowances, multiplayer lobbies, more cloud project slots and beginner course content. The Google Play app carries advertising and in-app purchases. The company also lists commercial services including custom game development, support and consulting, promotional games for brands, an asset store and a merchandise store.
Freemium subscriptions with tiered feature unlocks (publishing targets, AI usage, multiplayer, cloud projects), in-app purchases and ads in the mobile app, plus an asset store, merchandise and business services such as custom game development, support and consulting.
Traction
The Google Play listing reports more than 1 million downloads and a 4.2 rating from about 14,500 reviews, and states a community of over 400,000 monthly creators and that tens of thousands of games are made each month with the engine. Wikipedia reports adoption in education with over 10,000 students using GDevelop in schools and universities worldwide by 2025. Showcased titles include SPECTRUM (over 5,000,000 web plays), Vai Juliette! (2021 Brazil Mobile Game of the Year, over 1,000,000 mobile downloads), Stranded on a Raft (over 500,000 plays), Bullet Bunny (over 200,000 plays on Steam and web, Steam Summer Next Fest 2023), Spent Shells (over 150,000 web plays), Lil BUB's HELLO EARTH (Kickstarter funding of nearly $150,000), and official promotional games for Prime Video's The Boys and Invincible.
Latest developments
The GDevelop 5 stable release 5.6.280 is dated 20 August 2026, and the Google Play app was last updated 24 August 2026. Recent product emphasis is on AI-assisted building (an in-app AI tutor and "Build for me" mode with subscription-gated weekly usage), 3D content such as a guided 3D open-world tutorial, multiplayer lobbies and player accounts, and a mobile app repositioned partly as a discovery platform where players can play games made with GDevelop, give creators feedback and earn GD coins exchangeable for gift cards.
▸Full profile — market position, technology, go-to-market, geography, history, risks & controversies
Market position
GDevelop positions itself as an open-source, no-code alternative to commercial and educational game creation tools, publishing direct comparisons against Unity, Roblox, GameMaker Studio, Scratch and Stencyl, and is described as employing event-based visual programming similar to Construct, Stencyl and Tynker. Independent reviews cited on Wikipedia praise its accessibility for prototyping while noting limitations in managing large projects and advanced 3D workflows, and note that AI-assisted results can vary and require iterative refinement.
Differentiating elements cited by the company and third-party coverage include an MIT-licensed open-source codebase and community extension ecosystem, a visual event system that avoids programming while allowing JavaScript escape hatches, ready-made attachable behaviors, an AI assistant that builds events and behaviors from natural-language prompts, a lightweight editor that runs on desktop, browser and mobile with cross-save, one-click multi-platform export, and built-in player services such as leaderboards, accounts and multiplayer lobbies.
Technology
Written in C++ and JavaScript and licensed under the MIT License, GDevelop runs on Windows, Linux, macOS and web browsers and targets Linux, macOS, Windows, iOS, Android, HTML5 and Universal Windows Platform. Architecturally it centres on a visual event system (conditions and actions), attachable behaviors, and a user-extensible extension system, with optional JavaScript code blocks replacing events for direct engine access. An integrated AI assistant generates and edits events, behaviors and gameplay elements from natural-language prompts. The engine includes a rendering pipeline for pixel-art, modern 2D and 2.5D isometric games, layer-based shader effects, particles, lighting, physics, pathfinding and advanced movement, audio handling, leaderboards and analytics, plus embedded Piskel and JFXR editors. Source code is maintained publicly at github.com/4ian/GDevelop.
Go-to-market
GDevelop is distributed directly as a free download for desktop, a browser-based editor and mobile apps on the Google Play Store and Apple App Store, with account sign-up and paid upgrades in-product. Adoption is supported by in-app tutorials and courses (for example a GDevelop Essentials course and step-by-step platformer, roguelike and 3D projects), documentation, an asset store and game templates, a forum and Discord community, a contributor programme for the open-source repository, an advocate programme, game jams, and comparison and education landing pages. Showcased games published to Steam, mobile stores, Newgrounds and web portals serve as reference cases, and the mobile app doubles as a discovery and play surface for games built with the engine, including a GD coins reward mechanic exchangeable for gift cards.
Individual game creators and indie developers, artists, hobbyists, game studios and agencies, brands commissioning promotional games, and teachers and educational institutions from primary schools to universities.
Geography
A third-party company profile lists the headquarters as London, United Kingdom, while the Google Play developer record identifies GDEVELOP FRANCE at 229 Rue Saint-Honoré, 75001 Paris, France. The product and website are distributed internationally, with the site offered in languages including English, Arabic, Chinese, German, Spanish, French, Hindi, Italian, Japanese, Portuguese, Brazilian Portuguese, Romanian, Russian and Turkish, and showcased creators and events span Brazil, Korea, Japan and Africa.
History
Following its 2008 initial release, GDevelop has been developed as an open-source project with a group of contributing developers including Florian Rival, Davy Hélard, Clément Pasteau, Alexandre Sapet, Victor Levasseur, Aurélien Vivet, Arthur Pacaud, Todor Imreorov and Franco Maciel. Successive versions added capabilities such as layer shader effects in beta 84, an integrated AI assistant, mobile editor apps for iOS and Android, and the gd.games hosting platform; the GDevelop 5 line reached stable release 5.6.280 on 20 August 2026. A French entity, GDEVELOP FRANCE, is listed as the developer behind the Google Play app, at an address in Paris.
Risks & controversies
Reviews referenced on Wikipedia identify limitations in managing large projects and in advanced 3D workflows, and note that AI-assisted generation can produce variable results requiring iterative refinement. The mobile editor offers a reduced feature set relative to desktop in order to comply with Google Play and Apple App Store regulations, and user reviews on Google Play report preview loading failures, JavaScript crash screens, resource download errors and inconsistent asset importing on mobile.
Compiled by commissioned research from 8 cited public sources — announcements, filings, and press listed under research sources below.
Key figures
latest reportedCompany-reported or press-reported figures, each dated to when it was claimed — not independently audited.
Competitors · 8
by search overlapCompanies competing with GDevelop for the same Google search keywords, organic and paid, via search-intersection analysis.
Timeline · 3
launches, deals, and filingsUpdate to the GDevelop - Create & Play Games mobile app, which combines the mobile game editor with an in-app catalogue of games made with GDevelop and a GD coins reward system.
First release of the GDevelop game engine, created by Florian Rival (4ian).
Dated company events from announcements, filings, and press; legal rows summarize public dockets and regulator releases.
Companies House · registry record
View on Companies House ↗- Registered name
- GDEVELOP LTD
- Company number
- 13354928
- Status
- Active
- Company type
- Private limited company
- Incorporated
- 23 Apr 2021
- Registered office
- Summit House, 170 Finchley Road, London, NW3 6BP
- Nature of business (SIC)
- 62012 — Business and domestic software development
- Accounts
- last made up to 31 Dec 2025 · next due 30 Sept 2027
- Confirmation statement
- last made up to 22 Apr 2026 · next due 6 May 2027
Current officers · 1
- Florian Francois Roger Rival — director, appointed 23 Apr 2021
Source: Companies House public register · retrieved 30 Aug 2026. Contains public sector information licensed under the Open Government Licence v3.0.
▸Research sources · 8
primary sources listed
- GDevelopgdevelop.io · web
8 public sources were cited for this profile; the first-party ones are listed here.
Frequently asked questions
- What does GDevelop do?
- GDevelop is an open-source, no-code 2D and 3D game engine with AI-assisted logic building and one-click multi-platform publishing.
- Who founded GDevelop?
- GDevelop was founded by Florian Rival.
- Who are GDevelop's investors?
- GDevelop's investors include Everywhere Ventures, Seedcamp, The Fund.
- Where is GDevelop headquartered?
- GDevelop is headquartered in London, GB.




