株式会社YAGO
2 known investors
Find your way into 株式会社YAGO
ClassMall Kids is an online programming school for preschool through elementary-age children in Japan that teaches coding using Minecraft, offering block-based and command-based courses in small classes of up to three students via Zoom. Classes are led by professional Minecraft-certified instructors with 44 lessons per year.
Also known as classmall · classmall kids · YAGO, inc. · クラスモール · クラスモールキッズ
Founders & leadership

Investors · 2
Company profile
researched Aug 2026株式会社YAGO (YAGO, inc.) is a Tokyo-based company whose stated business is the operation of "classmall kids" (クラスモールキッズ), an online programming school for children. Courses are built around games children already play: Minecraft-based tracks using MakeCode block programming and in-game commands, spanning six courses from preschool (年少・年中 knowledge-building course) through block programming beginner/intermediate, command programming beginner/intermediate/advanced, and a game programming course from 4th grade; and a Roblox track teaching 3D game development in the Lua language. The company describes the target span as preschoolers through high school students on its corporate site, while the school site frames the core audience as kindergarten-age (年長) through elementary students.
Classes run online over Zoom in small groups of up to three students per instructor, 50 minutes per session, once a week, with 44 lessons provided per year (some months reduced to three sessions, e.g. during summer holidays). Supported devices are Windows PCs, Macs, iPads and Chromebooks; Nintendo Switch and Fire tablets are not supported, and Minecraft Education accounts are supplied by the school rather than purchased by families. Make-up sessions can be rebooked from the student's My Page, and students can move up to higher-level courses at promotion points. Alongside continuing courses, the company runs seasonal intensive programs such as SPRING CAMP 2025 and SUMMER CAMP 2024/2025/2026, four-day online camps that in 2026 added Roblox and AI courses.
YAGO previously operated classmall (クラスモール), an online lessons marketplace offering live Zoom classes such as yoga, Pilates, ballet, dance and cooking, sold per session without monthly fees; that service ended in April 2025. Earlier company material also references a reservation-calendar and payment service called YAGO, released in August 2020, with online payments handled through Stripe.
Founding story
The company was founded on 2019-08-13 by Takafumi Inoue (井上 貴文). Inoue graduated from the Faculty of Law at Kwansei Gakuin University and joined Rakuten as a new graduate, working in the Rakuten Ichiba business and the president's office on new business development and an overseas subsidiary posting. In 2014 he developed the flea-market app Rakuma and led the business; company profiles also cite oversight of Rakuten's C2C business and the 2016 acquisition of Fril, and a 2017 move to AnyPay as representative director heading the payments business. He founded YAGO in August 2019 and also teaches at ClassMall Kids under the name "たか先生".
Business model
Direct-to-consumer paid online classes. Continuing courses are sold as recurring subscriptions billed by credit or debit card, with automatic renewal unless a suspension or cancellation request is made at least 10 days before the course end date; no pro-rated refunds are given. One-off sessions, seasonal camps and free trial classes are also offered. Tuition varies by course, starting from 16,940 yen per month including tax.
Monthly tuition for continuing courses (from 16,940 yen tax-included per month), plus fees for single sessions and seasonal camp programs; payment is by credit or debit card only (VISA, Mastercard, JCB, AMEX, Diners), charged on the first class date for credit cards.
Traction
The school site reports, as of March 2026 and based on internal figures, more than 10,000 cumulative students, a 90% one-year continuation rate and 95% of reviews rated 4 or higher. Published student reviews cover SUMMER CAMP 2026 courses from August 2026. A startup database records a total of 100 million yen raised in a February 2021 financing and, as of 2025-11-27, an estimated post-money valuation (including potential shares) of 647 million yen at Series A.
Latest developments
On 2026-06-10 the company announced SUMMER CAMP 2026, a four-day holiday intensive that added Roblox and AI courses alongside Minecraft. On 2026-07-17 it launched the "Roblox Booster Course", a continuing course for students from 4th grade covering full 3D game development in response to Roblox's popularity. A representative and the head of curriculum development also published a video discussing the 2026 summer camp in June 2026.
▸Full profile — market position, technology, go-to-market, geography, history, risks & controversies
Market position
Operates in the Japanese EdTech / children's programming education segment, classified in startup databases under EdTech, programming learning, subscription and BtoC categories. The company reports over 10,000 cumulative students, a 90% one-year continuation rate and 95% of reviews rated 4 or above as of March 2026 (self-reported).
Small-group format capped at three students per instructor with multiplayer play inside the game world; instructors are selected through an in-house process the company states has a 1.97% acceptance rate, and the founder is described as a Minecraft Education certified instructor. Course ladder spans block-based to command-based to game development, and school-provided Minecraft Education accounts remove the need for families to buy licences.
Technology
Teaching is delivered over Zoom with multiplayer sessions inside Minecraft Education; curricula use MakeCode block programming and Minecraft commands, and the Roblox track uses the Lua language for 3D game development. Accounts and downloadable materials are provided by the school. Company material cites Stripe for online payments and a reservation-calendar and payment system.
Go-to-market
Free online trial sessions held daily for both the block-based "マイプロ™" track and the command track, booked through a schedule page and delivered via Zoom, funnel prospects into paid continuing courses. Seasonal four-day intensive camps (spring and summer) serve as additional entry points, and a review-posting campaign gives participants a coupon for 20% off the first month of a continuing plan. New course launches are announced via press releases on the corporate site.
Families with children in Japan, from preschool (年少) and kindergarten-age children through elementary school students, and per the corporate site also junior high and high school students; positioned for beginners including those who have never used a PC, and for children who like games or are interested in programming.
Geography
Headquartered in Tokyo, Japan, at 4-1-1 Toranomon, Minato-ku (Kamiyacho Trust Tower 23F); earlier listings show addresses in Mita and Shibadaimon, Minato-ku. Classes are delivered fully online across Japan, and staff work mainly remotely with a weekly in-office day.
History
Founded August 2019. A reservation-calendar and payment service named YAGO was released in August 2020. The company raised a total of 100 million yen announced in February 2021. It built the classmall online lessons marketplace, adding features such as multi-session online courses (April 2022), student attendance history for instructors (April 2022) and friend invitations (June 2022); the marketplace was closed in April 2025. ClassMall Kids has been operated since 2022 per one profile, with seasonal camps from at least 2024 and a Roblox booster course launched July 2026. Offices moved from Minato-ku Mita (and earlier Shibadaimon) to Toranomon, Kamiyacho Trust Tower.
Risks & controversies
The classmall online lessons marketplace, one of the company's two businesses, was discontinued in April 2025, leaving the children's programming school as the stated business activity. Reported traction figures (student totals, continuation and review rates) are self-reported internal data, and the valuation figure in a startup database is labelled an estimate.
Compiled by commissioned research from 8 cited public sources — announcements, filings, and press listed under research sources below.
Key figures
latest reportedCompany-reported or press-reported figures, each dated to when it was claimed — not independently audited.
Timeline · 11
launches, deals, and filingsClassMall Kids began offering a continuing course in which students from 4th grade learn full 3D game development on Roblox.
Press release announcing a four-day summer intensive program for children that adds Roblox and AI courses alongside Minecraft.
The online lessons marketplace classmall, offering yoga, Pilates and cooking classes among others, ended service in April 2025.
Spring-holiday-only online program teaching programming through Minecraft.
A four-day online Minecraft programming camp for elementary school students.
Founder and CEO Takafumi Inoue presented YAGO's elementary-school Minecraft programming service under the EdTech, programming and metaverse themes.
A friend-invitation feature was added to the classmall online lessons marketplace to promote community among students.
classmall added a function allowing instructors to bundle and sell multi-session courses.
A startup information database records a financing by YAGO announced on 2021-02-09 with a total of 100 million yen raised.
Company profile lists the official release of "YAGO", a booking-calendar and payment system, in August 2020.
Dated company events from announcements, filings, and press; legal rows summarize public dockets and regulator releases.
In the news
▸Research sources · 8
primary sources listed
- 株式会社YAGOclassmall.jp · web
8 public sources were cited for this profile; the first-party ones are listed here.
Frequently asked questions
- What does 株式会社YAGO do?
- Japanese EdTech company operating ClassMall Kids, an online Minecraft- and Roblox-based programming school for children.
- Who founded 株式会社YAGO?
- 株式会社YAGO was founded by たか先生.
- Who are 株式会社YAGO's investors?
- 株式会社YAGO's investors include mint VC, W Inc..