Fundraising Fox

Traplight

Founded 2010 Β· 11 employees on LinkedIn Β· 5 known investors

Traplight is a game development studio that creates games with user-generated content (UGC) features, working on its own original IPs as well as titles built with high-profile brand partners. It focuses on game development and user experience design centered on UGC and multiplayer play.

Also known as Traplight Games Β· Traplight Ltd

Investors Β· 5

Also in the syndicate Β· 3

FinnveraKorea Investment PartnersleadShukri Shammas

Company profile

researched Aug 2026

Traplight is a Finnish mobile game developer and publisher founded in 2010 and based in Tampere, Pirkanmaa (also listed at Vaajakoski). The studio builds highly accessible mid-core mobile games, with user-generated content (UGC) as a central design theme, and works on both its own original IPs and titles with brand partners.

Its first UGC mobile game, Big Bang Racing, launched in July 2016 and was selected as an App Store Best of 2016 title; players had created more than 7.3 million levels by early 2017. In 2020 the studio launched Battle Legion, a mass-battle multiplayer spectator strategy game, worldwide after a limited-market beta. The company has also been reported as developing Crystal Heroes, described as a next-generation "Play & Trade" game.

Traplight was founded by Sami Kalliokoski, Jari Paananen and Riku Rakkola; Rakkola has been cited as CEO. The company reported a team of 30 at the time of its 2020 financing round.

Founding story

Traplight was founded in 2010 in Finland by Sami Kalliokoski, Jari Paananen and Riku Rakkola.

Business model

Traplight develops and publishes mobile games, working on original IPs as well as projects with brand partners.

Revenue derives from its mobile game titles; one third-party profile estimated annual revenue at under $1 million.

Traction

The company reports more than 15 million game downloads and 1.6 billion battles fought. Big Bang Racing accumulated over 7.3 million player-created levels and was named an App Store Best of 2016 title; Battle Legion launched worldwide in 2020.

Latest developments

Following the 2020 worldwide launch of Battle Legion and its €8 million round, the studio has been reported to be working on Crystal Heroes, described as a next-generation Play & Trade game.

β–ΈFull profile β€” market position, technology, go-to-market, geography, history

Market position

A Finnish mid-core mobile studio whose titles Big Bang Racing and Battle Legion have been downloaded millions of times; the company reports over 15 million game downloads and 1.6 billion battles fought.

The studio places player-created content at the core of its games, exemplified by Big Bang Racing's player-built levels, and combines UGC with multiplayer and spectator gameplay.

Technology

Reported tooling and infrastructure include Amazon Web Services for cloud hosting, MySQL, C#, WordPress, and Adobe creative software.

Go-to-market

Mobile game players, with a focus on mid-core audiences and players who create and share in-game content.

Geography

Headquartered in Finland (Tampere, Pirkanmaa; also listed in Vaajakoski), with games distributed globally.

History

Founded in 2010, Traplight released its first user-generated-content mobile game, Big Bang Racing, in July 2016, which was named an App Store Best of 2016 title. In March 2017 the studio announced a $2.7 million round that brought its total investment to $5 million, intended to scale the team for further UGC-driven mobile games. In July 2020 the company launched Battle Legion worldwide and announced an €8 million (approximately $9 million) round led by EQT Ventures. Subsequent reporting describes work on Crystal Heroes, a "Play & Trade" title.

Compiled by commissioned research from 7 cited public sources β€” announcements, filings, and press listed under research sources below.

Key figures

latest reported
Battles foughtJan 20251,600,000,000 battles
Estimated annual revenueJul 2026<$1M
Game downloadsJan 202515,000,000 downloads
Player-created levels in Big Bang RacingMar 20177,300,000 levels
Team sizeJul 202030 employees
Total investment raisedMar 2017$5M

Company-reported or press-reported figures, each dated to when it was claimed β€” not independently audited.

Timeline Β· 4

launches, deals, and filings
Jul 2020
€8 million ($9M) round led by EQT Ventures

Traplight announced an €8 million capital raise led by EQT Ventures with participation from Play Ventures and existing investors Initial Capital and Heartcore Capital, to expand adoption of Battle Legion.

$9M source β†—

Jul 2020
Battle Legion launched worldwide

Traplight launched Battle Legion, a mass-battle multiplayer spectator mobile strategy game, worldwide after a limited-market beta.

source β†—

Mar 2017
$2.7 million round led by Korea Investment Partners

Traplight announced an additional $2.7 million of funding, bringing total investment to $5 million, to scale the team and develop further UGC mobile games.

$2.7M source β†—

Jul 2016
Big Bang Racing launched

Traplight released Big Bang Racing, its first user-generated-content mobile game, which was selected as an App Store Best of 2016 title.

source β†—

Dated company events from announcements, filings, and press; legal rows summarize public dockets and regulator releases.

β–ΈResearch sources Β· 7

primary sources listed

7 public sources were cited for this profile; the first-party ones are listed here.

Frequently asked questions

What does Traplight do?
Finnish mobile game studio building user-generated-content and mid-core titles such as Big Bang Racing and Battle Legion.
Who are Traplight's investors?
Traplight's investors include Initial Capital, Play Ventures.