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Socialfirstgames

Helsinki, FI · Founded 2021 · 13 employees on LinkedIn · 4 known investors

Social First is a Finnish game studio developing a cross-platform social MMO intended to function as a social platform for players. The company is building an upcoming title slated for Early Access release.

Also known as Social First · Social First Oy

Founders & leadership

KS
Kim SoaresCo-founder & CEO
MK
Mikko KähäräCo-founder

Investors · 4

Also in the syndicate · 2

Business FinlandJoakim Achren angel syndicate

Company profile

researched Aug 2026

Social First (Social First Oy) is an independent Finnish game studio based in Helsinki that builds cross-platform social multiplayer games. Founded in late 2021 by Kim Soares (CEO) and Mikko Kähärä (President), the company positions its titles as long-lived social spaces rather than single-release products, aiming for games that can be played for a decade or more and that serve as social platforms where players form lasting relationships. The team is multinational, drawn from five European countries, with prior credits at Kukouri, Paradox Interactive, Nitro Games, Ubisoft, Rovio and Housemarque.

The studio's first title, Nexus Station, is a cross-platform social MMO described as a spiritual successor to Pixel Worlds. It entered Early Access on mobile in December 2024, followed by a PC release on Steam in January. Development has been shaped by early playtesting with thousands of players and by an early community that includes Pixel Worlds veterans. In January 2025 Social First acquired the Pixel Worlds and Tiny Troopers IP from Kukouri Mobile Entertainment after Kukouri shut down its game operations; those franchises had accumulated more than 60 million downloads across mobile, PC and consoles. In November 2025 the company acquired GamerPay, an in-game item marketplace, which continued operating with existing accounts and listings intact.

Founding story

Kim Soares and Mikko Kähärä, both games industry veterans, founded Social First in late 2021 with the goal of creating highly social multiplayer games designed to be played for decades. Much of the team had worked together previously, including on cross-platform social MMOs at Kukouri, and the company launched publicly in January 2022 with pre-seed backing.

Business model

Social First develops and operates its own cross-platform multiplayer titles rather than working for hire, funding development through venture capital and Business Finland innovation funding while building toward a live, long-lived social game intended to function as an ongoing platform. It has also expanded by purchasing existing game IP and an in-game item marketplace.

Social First operates cross-platform social games with player-driven in-game economies and, following the GamerPay acquisition, an in-game item marketplace where players buy and sell items. Its terms of service reference player accounts and in-game purchases made with credit cards or payment instruments such as PayPal.

Traction

The company reported early playtests with thousands of players and, per its seed investor, strong retention and engagement both in-game and across social media prior to Early Access. Headcount reached roughly 20 in August 2024. The acquired Kukouri franchises had more than 60 million downloads across mobile, PC and consoles.

Latest developments

In January 2025 Kukouri Mobile Entertainment shut down its game operations and sold the Pixel Worlds and Tiny Troopers IP to Social First, while the studio continued developing Nexus Station with its early community. In November 2025 Social First acquired the in-game item marketplace GamerPay, which was to continue operating normally with all accounts and listings intact.

Full profile — market position, technology, go-to-market, geography, history

Market position

Social First is an early-stage independent studio in the Finnish games cluster, positioned in the cross-platform social MMO and sandbox segment. It is backed by gaming-focused and Nordic venture investors and has consolidated legacy social MMO IP and an item-trading marketplace around its own title.

The founding and senior team combines more than 100 years of collective games experience and direct operating history with cross-platform social MMOs, including prior work on Pixel Worlds at Kukouri, giving the studio an existing playbook for community management, retention and organic growth as well as a pre-existing core audience it can address. Management frames the product not only as a game but as a social platform, which investors cited as an uncommon approach.

Technology

The studio builds cross-platform social MMO technology spanning mobile and PC, with expertise in player-driven in-game economies and digital asset trading; it hired for new technology including blockchain in 2022 and added advisors focused on Web3 gaming.

Go-to-market

The company builds an audience through early playtesting and community engagement ahead of launch, releasing titles in Early Access first on mobile and then on PC via Steam, and cultivating veteran players of the related Pixel Worlds community. It relies on organic and network-effect-driven scaling rather than paid acquisition, and maintains visibility at industry events such as Pocket Gamer Connects and Gamescom.

Players of cross-platform social multiplayer and sandbox MMO games, including the existing Pixel Worlds community; the studio's terms of service set a minimum age of 13, with guardian consent required for users aged 13 to 17.

Geography

Headquartered in Helsinki, Finland, with offices at Workery+ Teurastamo, Lautatarhankatu 10, 00580 Helsinki. The team is multinational, made up of developers from five European countries, and the games are distributed cross-platform on mobile and on PC via Steam.

History

The studio was founded in late 2021 by Kim Soares and Mikko Kähärä and came out of stealth in January 2022 alongside a $2.5 million pre-seed round from Play Ventures and an angel syndicate led by Joakim Achren. In March 2022 it made hires covering dev ops, design and new technology including blockchain, and in May 2022 added Koh Kim and Andy Chambers as advisors. By August 2024 the team had grown to about 20 people and the company raised a $4.2 million seed round led by Crowberry Capital. Its first MMO, Nexus Station, launched in Early Access on mobile in December 2024 with a PC release on Steam in January. In January 2025 Social First acquired the Pixel Worlds and Tiny Troopers IP from Kukouri Mobile Entertainment, which had ceased game operations, and in November 2025 it acquired the in-game item marketplace GamerPay.

Compiled by commissioned research from 8 cited public sources — announcements, filings, and press listed under research sources below.

Key figures

latest reported
Employee rangeJan 202511-50
HeadcountAug 202420 employees
Kukouri IP franchise downloads (Pixel Worlds and Tiny Troopers, acquired IP)Jan 202560,000,000 downloads
Revenue rangeJan 2025Less than $1M

Company-reported or press-reported figures, each dated to when it was claimed — not independently audited.

Timeline · 7

launches, deals, and filings
Nov 2025
Acquires in-game item marketplace GamerPay

Social First acquired the in-game item marketplace GamerPay; the platform continued operating normally with accounts and listings intact.

source ↗

Jan 2025
Acquires Pixel Worlds and Tiny Troopers IP from Kukouri Mobile Entertainment

Kukouri Mobile Entertainment ceased all game operations and sold its game IPs, including social MMO Pixel Worlds and the Tiny Troopers series, to Social First.

source ↗

Dec 2024
Nexus Station enters Early Access on mobile

Nexus Station, described as a spiritual successor to Pixel Worlds, released in Early Access on mobile in December, with a PC version on Steam following in January.

source ↗

Aug 2024
$4.2M seed round led by Crowberry Capital

Seed financing led by Crowberry Capital with participation from existing pre-seed investor Play Ventures; part of the funding came from Business Finland.

$4.2M source ↗

May 2022
Koh Kim and Andy Chambers join as advisors

The studio added Koh Kim and Andy Chambers as advisors following its funding round.

source ↗

Mar 2022
Three hires for dev ops, design and new technology

Marco Sandrini, Aki Raula and Jari Ravantti joined the studio in roles covering dev ops, design and new technology including blockchain.

source ↗

Jan 2022
Social First emerges from stealth with $2.5M pre-seed backing

The studio publicly launched with a $2.5 million pre-seed investment backed by Play Ventures and an angel syndicate led by Joakim Achren.

$2.5M source ↗

Dated company events from announcements, filings, and press; legal rows summarize public dockets and regulator releases.

Research sources · 8

primary sources listed

8 public sources were cited for this profile; the first-party ones are listed here.

Frequently asked questions

What does Socialfirstgames do?
Helsinki game studio building cross-platform social MMOs, including Nexus Station, and operator of the GamerPay item marketplace.
Who are Socialfirstgames's investors?
Socialfirstgames's investors include Play Ventures, Crowberry Capital.
Where is Socialfirstgames headquartered?
Socialfirstgames is headquartered in Helsinki, FI.