Fundraising Fox

Readycode

2 known investors

ReadyM is a multiplayer customization platform that turns single-player Unity and Unreal games into community-driven multiplayer worlds, with automatic mod and resource syncing so players can join custom servers without manual installs. It targets players seeking community-created gameplay and server owners who want to launch, host, and customize dedicated game servers, comparable to what FiveM did for Grand Theft Auto V.

Also known as ReadyCode · ReadyCode.io · ReadyM

Investors · 2

Also in the syndicate · 1

ffVC Tech & Gaming Fundlead

Company profile

researched Aug 2026

ReadyCode (ReadyCode.io) is a Warsaw, Poland-based gaming technology company that develops middleware for game modding and user-generated content. Its core offering is a modding-as-a-service platform that lets game developers and publishers add mod-editor support to their titles at any stage of development, rather than building modding pipelines from scratch or leaving players to reverse-engineer games. The technology centers on gameplay scripting with hot reloading, so changes can be applied in real time without restarting the game, and includes a visual scripting editor and mod marketplace integration. It supports Unreal and Unity as well as custom engines, and the company frames the goal as enabling any game to become a creation platform comparable to Roblox or Unreal Editor for Fortnite.

Under the ReadyM brand, the company operates a consumer-facing multiplayer customization platform that converts single-player games into community-run multiplayer environments. Features described on its site include automatic mod and resource synchronization for one-click server joining, a built-in launcher for starting dedicated servers, an SDK for creating custom game modes, scripts and rulesets, server binaries intended for cloud or dedicated hosting providers, single sign-on via a ReadyM account, and real-time analytics for server owners. The company positions this as an open distributed multiplayer standard and compares its tooling to what FiveM provided for Grand Theft Auto V.

Shipped and announced products include WukongMP, a multiplayer mod for the single-player title Black Myth: Wukong, which entered early access in February 2025, an accompanying WukongMP SDK in public open beta, and an upcoming OB:MP public alpha.

Founding story

Co-founders Julek (Julius) Kopczewski and Marcin Tchórzewski, who had prior game industry experience including at Noobz from Poland, started ReadyCode in 2021 after observing the growth of user-generated content in games and concluding there was a better way to enable modding. They assembled a team including COO Michał Szklarski, a modder since 2001. The team attributed the absence of an earlier general-purpose solution to the complexity of building one-size-fits-all modding technology, the cost of game-specific adaptations and the games industry's slow adoption of new technology.

Business model

ReadyCode sells middleware and platform technology to game developers and publishers who want to add modding and user-generated content support to their titles, while also operating a player-facing platform (ReadyM) with a launcher, account system and hosted server infrastructure delivered together with server hosting partners.

Traction

A third-party startup directory listed roughly $747.6K raised across two rounds and 96 followers, and recorded the company as active as of October 2025. The company's ModDB developer profile shows one published mod (WukongMP), three files and three articles, with about 8,935 profile visits. WukongMP entered early access in February 2025 and its SDK reached public open beta, while an OB:MP public alpha was announced as forthcoming.

Latest developments

The company's public site promotes ReadyM as an open distributed multiplayer standard with a downloadable launcher, server hosting tools and sign-ups for OB:MP. Recent posts announce that the WukongMP SDK entered public open beta and that an OB:MP public alpha is coming soon. A secure hosting platform built with server hosting partners is listed as forthcoming.

Full profile — market position, technology, go-to-market, geography, history

Market position

ReadyCode operates in the modding and user-generated content tooling segment alongside mod distribution platforms such as CurseForge, mod.io and Steam Workshop, and against first-party creation ecosystems such as Roblox and Unreal Editor for Fortnite. Investors backing the company cited that fewer than one in five games are officially moddable and that building modding support in-house is costly, framing the addressable gap for a plug-and-play engine-level solution.

Rather than game-specific modding adaptations, ReadyCode offers an engine-level, plug-and-play integration intended to work across Unity, Unreal and custom engines and to be deployable at any stage of development. Its hot-reloading scripting layer allows live iteration on game mechanics, and on the player side automatic mod and resource syncing removes manual mod or modpack installation as a prerequisite for joining a custom server.

Technology

Next-generation gameplay scripting technology built around hot reloading, which applies code and content changes live without a game restart. The stack spans compiler and programming-language design, optimization and data migration, and includes a visual scripting editor, mod marketplace integration, an SDK for custom game modes and rulesets, automatic mod and resource synchronization for clients, dedicated server binaries for cloud or on-premise hosting, integrated single sign-on and server analytics. It targets Unity and Unreal Engine as well as custom engines.

Go-to-market

The company markets its developer-facing middleware directly to studios and publishers, stating after its 2023 pre-seed that it intended to pursue AA/AAA customers. On the consumer side it distributes through a downloadable launcher, free account sign-ups, mod distribution channels such as ModDB, and community channels including Discord and TikTok.

Game developers and publishers, spanning indie through AA/AAA studios, seeking to make their games moddable; plus players looking for community-created gameplay and server owners who want to launch and operate custom dedicated servers.

Geography

Headquartered in Warsaw, Masovian Voivodeship, Poland, with a fully remote-ready hiring model recruiting internationally. A 2022 financing was reported as supporting expansion to the United States, and the company describes backing from both US and Polish venture funds.

History

Founded in 2021 in Warsaw, ReadyCode received early backing from SpeedUp Venture Capital Group, which funded initial product development and Unity engine support. In October 2022 press reported a EUR 310K raise tied to US expansion. In August 2023 the company announced a EUR 400K pre-seed round led solely by ffVC Tech & Gaming Fund, a joint initiative of ffVC and Totalizator Sportowy, earmarked for team growth, additional platform integrations and an expanded tool suite. In 2025 the company shipped WukongMP, a multiplayer mod for Black Myth: Wukong, and subsequently developed the consumer-facing ReadyM multiplayer customization platform, announcing a WukongMP SDK open beta and an upcoming OB:MP public alpha.

Compiled by commissioned research from 8 cited public sources — announcements, filings, and press listed under research sources below.

Key figures

latest reported
EmployeesOct 20251-10
FoundedAug 20232,021
Total funding raised (aggregated by third-party directory)Oct 2025$747.6K

Company-reported or press-reported figures, each dated to when it was claimed — not independently audited.

Timeline · 5

launches, deals, and filings
Aug 2026
OB:MP public alpha announced as coming soon

A company post announced that a public alpha of OB:MP was coming soon, with sign-ups open on the ReadyM website.

source ↗

May 2026
WukongMP SDK enters public open beta

The company announced on its website that the WukongMP SDK moved into public open beta.

source ↗

Feb 2025
WukongMP multiplayer mod for Black Myth: Wukong enters Early Access

ReadyCode listed WukongMP, a multiplayer mod that converts the single-player game Black Myth: Wukong into a community-driven multiplayer experience, on ModDB with an Early Access date of 20 February 2025.

source ↗

Aug 2023
ReadyCode raises EUR 400K pre-seed from ffVC Tech & Gaming

ReadyCode closed a EUR 400,000 pre-seed round with ffVC Tech & Gaming Fund — a joint initiative of Polish fund ffVC and Totalizator Sportowy — as sole investor of the round. The company said the capital would fund team expansion and product development, integrating more gaming platforms and broadening its tool suite, with a focus on winning AA/AAA customers.

source ↗

Oct 2022
ReadyCode raises EUR 310K to expand to the US

Press coverage reported that the Warsaw-based startup raised EUR 310,000 to support expansion to the United States. Earlier backing from SpeedUp Venture Capital Group funded product build-out and support for the Unity game engine.

source ↗

Dated company events from announcements, filings, and press; legal rows summarize public dockets and regulator releases.

Research sources · 8

primary sources listed

8 public sources were cited for this profile; the first-party ones are listed here.

Frequently asked questions

What does Readycode do?
Warsaw-based ReadyCode builds modding and multiplayer customization technology for Unity and Unreal games.
Who are Readycode's investors?
Readycode's investors include Ff Venture Capital.