Omnic Data
Techstars '21Harpswell, US · Founded 2021 · 13 employees on LinkedIn · 2 known investors
Find your way into Omnic Data
Omnic.AI provides AI-powered esports player performance analytics and coaching through its Omnic Forge platform, which analyzes gameplay video to deliver customized training recommendations. The platform serves amateur and professional esports players seeking to improve their competitive performance through data-driven insights.
Also known as Omnic · Omnic Data, Inc. · Omnic.AI
Founders & leadership
Omnic Data was founded in 2021 by Shaun Meredith.
Investors · 2
How we know: the Techstars portfolio · open dataset · Top 3000 Accelerator Startups (no YC) 2026-08 · research · caplight.com · Not right? Tell us
Also in the syndicate · 1
Funding
SEC filings, press & company announcements$750K disclosed across 1 of 2 rounds · 2021–2022
- $750Kseed capitalFeb 2022 · 3 sourcesSource ↗
Source: company announcements and press reports — follow each round's link for the claim.
Company profile
researched Sep 2026Omnic Data, Inc., operating as Omnic.AI, develops an artificial intelligence platform for esports performance improvement. Its core product, the Omnic Forge, applies computer vision and deep learning to video of a player's matches to produce post-match reports, personalized coaching insights and advanced analytics. Players connect a Twitch or YouTube Gaming account so that streamed sessions are analyzed automatically, or they can upload video files or link to already-published videos.
Beyond match recaps, the platform generates aim analysis evaluating pre-aim skill without relying on game APIs, automatically produced highlight reels assembled from moments the model identifies as notable, an AI chat feature that gives coaching advice based on a user's most recently analyzed match, shareable digital "player cards" carrying real-time esports statistics, a "Plays Like" feature that matches a user's style to professional players or influencers, and head-to-head comparison against friends, teammates, rivals and pros. The company states it is not affiliated with Riot Games, Electronic Arts, Epic Games or Activision-Blizzard. Game coverage has expanded over time, with Valorant added to the platform in March 2023.
Founding story
Omnic Data was founded in 2021 by Shaun Meredith and Chuck Goldman in Meredith's home office on Harpswell Neck in Harpswell, Maine. The concept originated from the Overwatch esports league's interest in running a player combine modeled on the NFL's, when the league lacked a method for deciding what to measure and how. Meredith concluded that much of the required information already existed inside Overwatch and other titles and could be organized by a neural network into feedback players could learn from. Meredith's background includes a bachelor's degree in nuclear engineering and a master's in applied plasma physics from MIT, service in the Navy's nuclear submarine program, several prior Maine software companies, and six and a half years leading the Maine Learning Technology Initiative for Apple.
Business model
Third-party profiling categorizes Omnic.AI as a business-to-consumer company with a subscription SaaS and freemium customer profile alongside services and consulting. Local press has described the platform as free to use for thousands of users receiving real-time feedback on gameplay. In parallel, the company distributes through institutional partners — collegiate associations, scholastic platforms, universities, high school programs, esports organizations and gaming arena operators — that make the coaching tools available to their player populations.
Categorized externally as subscription SaaS with a freemium tier, plus services and consulting.
Traction
Local coverage in March 2024 described thousands of users receiving real-time feedback via the free platform. A third-party data provider recorded headcount growing from 10 to 13 employees in the quarter ending August 2026 and monthly website visitors reaching 18,800 in July 2026. The July 2026 three-year agreement naming the company Official Performance Intelligence Partner of the National Association of Collegiate Esports extends the platform to more than 170 collegiate programs.
Latest developments
In July 2026 the company announced a three-year agreement making it the Official Performance Intelligence Partner of the National Association of Collegiate Esports, extending its analytics to more than 170 collegiate programs. Third-party firmographic signals recorded headcount rising from 10 to 13 employees as of August 2026 and monthly site visitors of 18,800 as of July 2026. Earlier in the period, the company was featured in EsportsNext Magazine's Fall 2025 issue and supported the Veterans of Foreign Wars' Combat Tested Gaming league.
▸Full profile — market position, technology, go-to-market, geography, history, risks & controversies
Market position
Positioned in the esports and gaming analytics segment, with verticals spanning gaming, sports analytics, computer vision, content creation and machine learning platforms. Local press has described the company as a leader in esports analytics in Maine, and it was named to The Tech Tribune's list of best tech startups in Maine in 2025. Companies identified as comparable include trophi.ai, Osirion AS and Insights.gg.
The platform derives statistics from gameplay video using computer vision instead of relying on game publisher APIs, which allows analysis across titles and includes aim and pre-aim evaluation. Automated post-match reporting triggered by streaming, AI-generated highlight reels, playstyle matching to professional players and a conversational coaching assistant tied to a user's most recent match are presented as distinguishing features.
Technology
The Omnic Forge uses computer vision and deep learning to interpret gameplay video rather than depending on publisher game APIs for statistics. Coverage describes a neural network trained on thousands of hours of gameplay footage that surfaces tendencies difficult to spot in real time and converts them into performance feedback and strategy guidance for players and coaches, including measures such as reaction time and eye tracking. The company says the model's understanding of a game improves as its user community grows.
Go-to-market
Growth has been driven largely through partnerships and influencer relationships rather than direct sales alone. Announced relationships span scholastic and collegiate channels (PlayVS, the National Association of Collegiate Esports, Maryville University, Thomas College, Heritage Hall high school esports), community organizations (Esports Youth Club in South London, the Veterans of Foreign Wars' Combat Tested Gaming league), professional esports (M80), and physical venues (Belong Gaming arenas in the UK and Europe). The company also publishes research on coaching effectiveness and has demonstrated the product at in-person arena events.
Amateur, scholastic, collegiate and professional esports players and their coaches, plus content creators who stream on Twitch and YouTube Gaming. Institutional buyers include collegiate esports programs, universities, high school esports teams, scholastic competition platforms, professional esports organizations, gaming arena operators and veterans' gaming leagues.
Geography
Headquartered in Maine, with founding in Harpswell and offices in Brunswick. Commercial activity spans North America through scholastic, collegiate and professional partners, and the United Kingdom and Europe through Belong Gaming arenas and the London-based Esports Youth Club.
History
Founded in 2021, the company participated in accelerator programs associated with Techstars and the Roux Institute in September 2021 and raised $750,000 in early venture funding announced in February 2022, moving into office space on Station Avenue in Brunswick, Maine. Through 2023 it expanded game coverage to Valorant, published a study on the performance impact of its coaching, and signed early education and venue partners including Thomas College, Belong Gaming, Maryville University and Esports Youth Club, alongside collaborative research with a Roux Institute graduate student at Northeastern University on Valorant strategy. It entered high school esports with Heritage Hall in January 2024, partnered with PlayVS in October 2024, and in 2025 added M80 and the VFW's Combat Tested Gaming league. In July 2026 it was named Official Performance Intelligence Partner of the National Association of Collegiate Esports under a three-year agreement. Shaun Meredith was described as Co-Founder and CEO in October 2023 coverage; later material identifies Shubber H. Ali as Chief Executive Officer with Meredith as Chief Technology Officer and co-founder.
Risks & controversies
The company states on its site that it is not affiliated with the publishers whose games it analyzes, including Riot Games, Electronic Arts, Epic Games and Activision-Blizzard, and describes deriving match statistics without reliance on publisher APIs. Reported total funding remains under $1 million and headcount in the low teens, indicating limited scale relative to the consumer and institutional markets addressed.
Compiled by commissioned research from 6 cited public sources — announcements, filings, and press listed under research sources below.
Key figures
latest reportedCompany-reported or press-reported figures, each dated to when it was claimed — not independently audited.
Competitors · 1
by search overlapCompanies competing with Omnic Data for the same Google search keywords, organic and paid, via search-intersection analysis.
Timeline · 14
launches, deals, and filingsThree-year partnership bringing AI and computer-vision powered analytics to more than 170 collegiate programs.
A Fall 2025 EsportsNext Magazine feature quoted CEO Shubber Ali on the company's approach to AI-powered esports coaching; Shaun Meredith had been described as Co-Founder and CEO in October 2023 coverage.
The VFW announced a series of relationships aimed at expanding its Combat Tested Gaming (CTG) league; Omnic.AI powers an AI-coached season whose registration closed in April 2025.
North American esports organisation M80 announced a partnership with Omnic.AI to bolster its coaching capabilities.
Omnic.AI's performance improvement platform was made available to students in the PlayVS ecosystem in North America; players receive analysis of in-game performance and matching with pro players of similar style.
Omnic.AI announced a partnership with Heritage Hall's high school esports team, its first venture into high school esports.
Partnership with UK-based social enterprise Esports Youth Club, a not-for-profit providing free gaming access across South London, to supply AI-powered coaching.
Omnic.AI's Forge coaching platform was made available at Belong Gaming's experiential arenas, focused on the company's UK and Europe venues; Omnic also hired a former Vindex VP.
Omnic Data added Valorant to its AI coaching platform, opening the product to the Valorant player community.
Thomas College gained access to Omnic Data's technologies and services to enhance its player talent pipeline and identify winning gameplay strategies.
The company released a study highlighting how its Omnic Forge platform can help improve player performance.
Press coverage reported that the Brunswick, Maine startup raised $750,000 in venture capital to add employees and cover operational expenses.
$750K source ↗
Dated company events from announcements, filings, and press; legal rows summarize public dockets and regulator releases.
In the news
▸Research sources · 6
primary sources listed
- Omnic Dataomnic.ai · web
6 public sources were cited for this profile; the first-party ones are listed here.
Frequently asked questions
- What does Omnic Data do?
- Omnic Data builds Omnic.AI, a computer-vision platform that analyzes esports gameplay video to deliver automated coaching and analytics.
- Who founded Omnic Data?
- Omnic Data was founded by Shaun Meredith in 2021.
- Who are Omnic Data's investors?
- Omnic Data's investors include Techstars.
- How much funding has Omnic Data raised?
- Omnic Data has disclosed $750K raised across 1 of its 2 known rounds.
- Where is Omnic Data headquartered?
- Omnic Data is headquartered in Harpswell, US.



