Odeeo
Herzliya, IL · Founded 2020 · 37 employees on LinkedIn · 7 known investors
Odeeo provides in-game audio advertising, connecting mobile game developers and brands through audio ad solutions embedded in games. It serves developers and advertisers in the mobile gaming ecosystem.
Also known as Sonic Odeeo Ltd
Founders & leadership
Odeeo was founded in 2020 by Elad Stern.
Investors · 7
Also in the syndicate · 5
Funding
SEC filings, press & company announcements$5M disclosed across 1 of 2 rounds · 2022–2024
- $5MraisedSep 2024 · 3 sourcesSource ↗
Source: company announcements and press reports — follow each round's link for the claim.
Company profile
researched Aug 2026Odeeo (legal name Sonic Odeeo Ltd) operates an in-game audio advertising platform that inserts non-interruptive audio advertisements into mobile games while play continues, rather than pausing gameplay for interstitial or video units. Developers integrate a proprietary SDK, available with a Unity plugin, which supports two ad unit types: a "Standard" system-initiated unit that runs in the background of gameplay, and a "Rewarded" unit that lets players redeem in-game rewards for listening. The SDK provides user-level impression data and connects to leading mobile measurement partners so publishers can analyze monetization and lifetime-value data.
On the supply side, Odeeo offers the Odeeo Portal, a self-service platform for publishers to manage ad inventory and placements and to access reporting dashboards for campaign performance. On the demand side, the company positions in-game audio as a channel offering scale, measurability and player attention for brand advertisers; its in-app audio inventory has been made available for buying through Walmart DSP. The company reports figures of more than 300 million monthly active users, over 12 billion monthly bid requests, more than 1,000 premium mobile games and reach across 150+ country markets.
Founding story
The company was founded in 2021 in Herzliya, Israel by digital advertising veterans Amit Monheit and Elad Stern, with the stated aim of building advertising solutions for developers and advertisers in the audio ecosystem and improving the in-game advertising experience through audio.
Business model
B2B two-sided advertising marketplace: Odeeo aggregates in-game audio inventory from mobile game publishers via its SDK and sells access to that inventory to brand advertisers and demand-side platforms, including via Walmart DSP. Publishers are offered incremental ad revenue described as up to roughly 10% uplift, while advertisers bid on the inventory.
Advertising revenue generated from brand campaigns bidding on Odeeo's in-game audio inventory, with revenue shared with the mobile game publishers whose games carry the ad units.
Traction
Odeeo reported more than 500 games directly integrated and hundreds of advertisers actively bidding on its inventory as of June 2022; company materials cite 1,000+ premium mobile games, 300M+ monthly active users, 12B+ monthly bid requests and reach in 150+ countries. Publisher references report incremental ad revenue lifts of roughly 7% (MondayOFF) and up to 8% (Lihuhu), and MondayOFF describes a partnership dating to 2021. Headcount is reported at 36.
Latest developments
Recent company posts cover the availability of Odeeo's premium in-app audio inventory through Walmart DSP, the release of SDK 3.5 with deep linking, UI controls and advanced ID support, a Lihuhu case study showing up to an 8% ad revenue increase, and commentary on audio buying workflows and in-app advertising themes from Cannes Lions. The company is recruiting, with open sales positions listed.
▸Full profile — market position, technology, go-to-market, geography, history
Market position
Positions itself as a specialist in in-game audio advertising at the intersection of gaming and digital audio, claiming connections to top mobile publishers, 1,000+ premium mobile games and 300M+ monthly active users. Investors include gaming-focused VC Play Ventures and Global, a European media and entertainment/radio group.
Focuses on audio-only ad formats that run during gameplay rather than interrupting it, marketed as adding incremental publisher revenue without negative impact on retention; supports both system-initiated and rewarded implementations through a light, customizable SDK with MMP-connected user-level reporting.
Technology
A proprietary, lightweight mobile SDK (version 3.5 adds deep linking, UI control and advanced ID support) with a Unity plugin, delivering system-initiated and rewarded in-game audio ad units. The stack includes programmatic bidding infrastructure handling over 12 billion monthly bid requests, user-level impression reporting, integrations with leading MMPs, and the Odeeo Portal self-service publisher dashboard.
Go-to-market
Direct integration partnerships with mobile game studios and publishers via SDK adoption, supported by a self-service publisher portal, demo requests and case studies; on the demand side, direct brand/advertiser sales complemented by DSP distribution such as Walmart DSP, plus presence at industry events including Cannes Lions.
Mobile game developers and publishers seeking additional ad monetization without harming retention (cited partners include TapNation, MondayOFF and Lihuhu), and brand advertisers and media buyers seeking to reach mobile gaming audiences through audio.
Geography
Headquartered in Herzliya, Israel (registered address Tzamarot 16, Herzliya), with team members distributed across Israel, Europe and the United States; one report describes the company as Tel Aviv-headquartered. Inventory reach is cited across 150+ country markets.
History
Odeeo was founded in 2021 and incorporated in Israel as Sonic Odeeo Ltd on 26 January 2021. In June 2022 it announced a $9 million seed round led by Play Ventures and Global, which brought total investment at that time to $10 million. The company subsequently expanded its product line with the Odeeo Portal self-service publisher platform and SDK releases up to version 3.5, and made its in-app audio inventory available through Walmart DSP.
Compiled by commissioned research from 8 cited public sources — announcements, filings, and press listed under research sources below.
Key figures
latest reportedCompany-reported or press-reported figures, each dated to when it was claimed — not independently audited.
Timeline · 4
launches, deals, and filingsOdeeo's premium in-app audio inventory became available for buying through Walmart DSP.
Odeeo offers the Odeeo Portal, a self-service platform for publishers to manage ad inventory and placements and access granular reporting dashboards.
Odeeo released SDK 3.5, adding deep linking, UI control and advanced ID support for integration into games.
Odeeo announced a $9 million seed round led by Play Ventures and Global, with participation from gaming founders and angel investors, bringing total investment to date to $10 million.
$9M source ↗
Dated company events from announcements, filings, and press; legal rows summarize public dockets and regulator releases.
In the news
▸Research sources · 8
primary sources listed
- Odeeoodeeo.io · web
8 public sources were cited for this profile; the first-party ones are listed here.
Frequently asked questions
- What does Odeeo do?
- Israeli adtech company running an in-game audio advertising platform that lets mobile game developers monetize gameplay with audio ads.
- Who founded Odeeo?
- Odeeo was founded by Elad Stern in 2020.
- Who are Odeeo's investors?
- Odeeo's investors include Atinum Investment Co. Ltd., Play Ventures.
- How much funding has Odeeo raised?
- Odeeo has disclosed $5M raised across 1 of its 2 known rounds.
- Where is Odeeo headquartered?
- Odeeo is headquartered in Herzliya, IL.

