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Nomad Games

Lymm, GB · Founded 2011 · 15 employees on LinkedIn · 1 known investors

Nomad Games is a game development studio that adapts physical board games into digital versions and offers co-development, engineering, art, and porting services across PC, console, and mobile platforms. It also publishes its own titles and provides development services to other companies in the gaming industry.

Also known as Nomad Games Limited

Investors · 1

Company profile

researched Aug 2026

Nomad Games is a game development and publishing studio based in Lymm, near Warrington in Cheshire, England. The studio specialises in simulating and adapting physical tabletop games into digital form, and also publishes its own titles and sells development services to other companies in the games industry. It was formed in 2011 by a team of veteran digital developers with the goal of bringing tabletop gaming experiences to mobile audiences, and its early work centred on an exclusive licence with Games Workshop to adapt the board game Talisman, beginning with Talisman Prologue on PC followed by mobile versions and a multiplayer Talisman Digital Edition.

The catalogue is built around licensed properties: official Warhammer titles produced with Games Workshop, a console adaptation of CATAN made with Catan Studio, digital adaptations of Alderac Entertainment Group titles such as Smash Up, and digital versions of the Fighting Fantasy gamebooks created by Steve Jackson and Ian Livingstone. The company maintains player-facing manuals for its titles in English, Polish, German, French, Italian, Spanish and Russian.

Alongside its own games, the company operates a Nomad Development Services arm covering full-spectrum development from design to delivery, co-development engineering and art, and adaptation work such as porting, engine upgrades and content additions. Stated engine experience includes proprietary C++, Unity and Unreal 5, with platform coverage across Android, iOS, PC, PlayStation, Xbox and Switch.

Founding story

The studio was formed in 2011 by a small group of veteran digital game developers with the aim of bringing tabletop gaming experiences to mobile players, anchored by partnerships with leading tabletop brands. An earlier profile lists a founding date of August 2010 and names a founding team including Donald Fergus Whiteford (commercial director), Rob Anderson (technology director), Carl Jackson (design director) and Mat Draper (programming director), each with roughly two decades of games industry experience.

Business model

The company combines first-party development and self-publishing of licensed digital board games with work-for-hire development services for third parties. Services engagements are structured on either milestone or time-and-materials workflows. Owning its own publishing capability is described as supporting management of the full lifecycle of games as a service.

Revenue derives from sales of its own published digital game titles across PC, console and mobile storefronts, and from fees for contracted development, co-development, engineering, art and porting services.

Traction

Reported audience of more than half a million players worldwide. Shipped and announced titles include Talisman Prologue, Talisman Digital Edition, official Warhammer games, a CATAN console adaptation, Smash Up and Fighting Fantasy adaptations. Client and partner relationships cited include Sega, Asmodee, Keywords, Games Workshop, Sony and the Embracer Group.

Full profile — market position, technology, go-to-market, geography, history

Market position

A small independent studio positioned as a specialist in digital board game adaptation, working with established tabletop licensors including Games Workshop, Catan Studio and Alderac Entertainment Group, with a reported audience of more than half a million players worldwide.

Specialisation in simulation and the adaptation of physical games into the digital domain, combined with in-house publishing that covers the full game lifecycle, long-standing licence relationships with major tabletop brands, and cross-platform engineering coverage spanning proprietary C++, Unity and Unreal 5 across mobile, PC and console.

Technology

Development uses a proprietary C++ engine alongside Unity and Unreal Engine 5. Delivery platforms include Android and iOS mobile, and PC, PlayStation, Xbox and Nintendo Switch. Capabilities include porting, engine updates and content expansion for existing titles.

Go-to-market

Own titles are released and published directly on PC, console and mobile platforms under licences from tabletop rights holders, supported by player-facing manuals in multiple languages. The services side is marketed through a dedicated Development Services offering aimed at other studios and publishers, using milestone or time-and-materials contracts.

Consumers who play digital adaptations of board games and gamebooks on PC, console and mobile, and business customers in the games industry — tabletop publishers and licensors, and studios or publishers buying co-development, engineering, art and porting services.

Geography

Headquartered in Lymm, Warrington, Cheshire, England, with games distributed to a worldwide player base and multilingual product documentation covering English, Polish, German, French, Italian, Spanish and Russian.

History

After forming, the company secured an exclusive licence with Games Workshop to adapt the board game Talisman, releasing Talisman Prologue on PC and then working on mobile versions under a publishing deal, with a full-featured multiplayer version for PC and mobile planned. It subsequently expanded its licensed portfolio to include official Warhammer titles, a console adaptation of CATAN with Catan Studio, Alderac Entertainment Group titles including Smash Up, and Fighting Fantasy gamebook adaptations, while adding a development services business. Its work spans engagements with companies including Sega, Asmodee, Keywords, Games Workshop, Sony and the Embracer Group.

Compiled by commissioned research from 8 cited public sources — announcements, filings, and press listed under research sources below.

Key figures

latest reported
Employee rangeJan 202511-20
EmployeesJan 20135 people
Players worldwideJan 2025500,000 players

Company-reported or press-reported figures, each dated to when it was claimed — not independently audited.

Companies House · registry record

View on Companies House ↗
Registered name
NOMAD GAMES LIMITED
Company number
07661528
Status
Active
Company type
Private limited company
Incorporated
8 Jun 2011
Registered office
Summit House, 35 Church Road, Lymm, Cheshire, WA13 0QS
Nature of business (SIC)
62011 — Ready-made interactive leisure and entertainment software development
Previous names
WEIGHTCO 2011 (7) LIMITED (20112011)
Accounts
last made up to 30 Jun 2025 · next due 31 Mar 2027
Confirmation statement
last made up to 7 Jun 2026 · next due 21 Jun 2027

Current officers · 4

  • Robin Anderson director, appointed 5 Sept 2011
  • Matthew John Draper director, appointed 5 Sept 2011
  • Carl Raymond Jackson director, appointed 5 Sept 2011
  • Donald Fergus Whiteford director, appointed 9 Aug 2011

Source: Companies House public register · retrieved 30 Aug 2026. Contains public sector information licensed under the Open Government Licence v3.0.

In the news

Research sources · 8

primary sources listed

8 public sources were cited for this profile; the first-party ones are listed here.

Frequently asked questions

What does Nomad Games do?
UK studio in Lymm that adapts licensed tabletop games into digital titles and provides game development services.
Who are Nomad Games's investors?
Nomad Games's investors include Creative UK.
Where is Nomad Games headquartered?
Nomad Games is headquartered in Lymm, GB.