Metafy
Blairsville, US · Founded 2020 · Delaware corporation · 7 known investors
Metafy is a platform where gaming creators host their guides, coaching, and community in one place, with per-game hubs that help players discover content and services. It serves esports and gaming creators and the players who follow them.
Also known as Metafy, Inc.
Founders & leadership
Metafy was founded in 2020 by Joshua Fabian and Josh Fabian.

Investors · 7
Also in the syndicate · 1
Reported raises · per SEC filings
Form D private placements$21.1M disclosed across 2 of 5 rounds · 2020–2022
▶$17.8MraisedDec 2021 · 33 investors · Other TechnologyRule 506(b)
- Joshua FabianExecutive Officer, Director
- Brian O MalleyDirector
- Offering amount
- $25.3M
- Amount sold
- $17.8M
- First sale
- Nov 2021
- Incorporated
- Corporation, Delaware, 2020
- Federal exemptions
- 06b
▶$5.8MofferedMay 2021 · 16 investors · Other TechnologyRule 506(b)
- Joshua FabianExecutive Officer, Director
- Offering amount
- $5.8M
- First sale
- Apr 2021
- Incorporated
- Corporation, Delaware, 2020
- Federal exemptions
- 06b
▶$3.2MraisedMar 2021 · 37 investors · Other TechnologyRule 506(b)
- Joshua FabianExecutive Officer, Director
- Offering amount
- $3.2M
- Amount sold
- $3.2M
- First sale
- Nov 2020
- Incorporated
- Corporation, Delaware, 2020
- Federal exemptions
- 06b
Source: SEC EDGAR Form D. Amounts as filed; amended filings shown once at their latest values.
Valuation · disclosed
Disclosed eventsSource: SEC prospectus filings, and round valuations the company or its investors disclosed — follow each entry's link for the claim.
Company profile
researched Aug 2026Metafy operates an online platform that connects players with top-ranked gamers and gaming creators. Each game has its own hub where creators publish guides, offer coaching, run events and link Discord communities, and where players browse and buy what they need. Core products include one-on-one Sessions booked from a partner's calendar (with screen sharing, custom games or replay review, usually conducted over Discord voice chat), group Events and workshops that are recorded for ticket holders, on-demand Guides in video or written form, Communities with free and paid membership tiers offering gated content, discounts and early access, gated Discord roles tied to membership tier, polls, and Fundraisers through which supporters fund a creator's equipment or projects.
The platform covers more than 200 games, spanning large titles such as Pokémon TCG, Rocket League, League of Legends, Super Smash Bros., World of Warcraft and Fortnite as well as niche indie games and trading card games. Players create a free account, choose a Metafy Partner based on profile, accomplishments and reviews, and pay on-site through Whop, Metafy's payment provider; purchased guides and event recordings remain accessible in the account library. After sessions, players rate and review partners and can message them for follow-up.
The company was founded during the Covid-19 pandemic by Josh Fabian and Tom McNiven and is associated with Pittsburgh and Blairsville, Pennsylvania. It has grown partly through acquisitions of other coaching and course platforms, including U.K.-based GamersRdy and Copenhagen-based GamerzClass.
Founding story
Josh Fabian, a self-taught coder who was a nationally ranked Yu-Gi-Oh! player as a teenager, worked as a web designer at Obaz and then Groupon after Groupon acquired Obaz. He earned about $40,000 in six months coaching games he streamed on Twitch and YouTube, and later found that a top-ranked Pokémon TCG player willing to coach his children for $20 an hour supported himself with a minimum-wage warehouse job. Concluding that many elite players could not earn a living from their skill, Fabian and Tom McNiven — a software engineer he had hired for his earlier anime-and-manga social platform Kitsu — began building Metafy in their spare time. During the pandemic they joined Product Club, a San Francisco accelerator run by former Tinder vice president Jeff Morris Jr., which provided $100,000 in startup funding and investor connections.
Business model
Metafy is a two-sided marketplace: gaming creators and partners list coaching sessions, guides, events and membership tiers, and players buy them on the platform. Creators set their own offerings and prices, including bundle packages such as buy-five-sessions-get-one-free. Metafy handles discovery, scheduling and payments, with payment processing provided by Whop.
Creators choose between two plans. The Core plan costs $0 per month and charges a 12% + $1.79 fee on each transaction, applying to sessions, memberships, guides, events and tips. The Pro plan costs $69 per month billed annually or $99 per month billed monthly, includes all Core features and takes zero revenue share. In 2022 the company was described as making money from a 5% fee charged to each student.
Traction
Creators have collectively earned more than $10,000,000 on the platform. By July 2022 Metafy reported more than 50,000 users and thousands of coaches, coverage of 200+ games, and monthly platform spend of roughly $200,000 in late 2021, up from $76,000 in April 2021 and $190,000 in September 2021. Coaches on the platform grossed over $1 million in 2021. The company was described in July 2022 as not close to profitability.
Latest developments
Metafy's current creator offering is structured around two subscription tiers — free Core with per-transaction fees and $69–$99 per month Pro with no revenue share — spanning communities, memberships, sessions, events, guides, gated Discord access, polls and fundraisers, with payments handled by Whop and cumulative creator earnings surpassing $10 million.
▸Full profile — market position, technology, go-to-market, geography, history, risks & controversies
Market position
Metafy positions itself as a coaching-first platform for high-level experts, distinguishing itself from earlier gamer-coaching marketplaces such as GamerSensei and Fiverr, which its founder said did not cater to top-level experts or let coaches keep their full booking fees. It has consolidated parts of the category by acquiring GamersRdy and GamerzClass, the latter adding master-class-style course content alongside live coaching.
Metafy bundles coaching, on-demand guides, live events, memberships and Discord community management under one roof rather than offering coaching alone, and lets established creators keep 100% of earnings on a flat-fee Pro plan. Creator testimonials emphasize scheduling automation and access to a paying audience.
Technology
The product is a web platform providing per-game hubs, search and discovery, creator profiles, calendar-based session booking and scheduling automation, video and written guide hosting, live group events with recordings, membership tiers with gated content, Discord account connection and automated role gating, polls, fundraisers, on-platform chat, reviews and a purchase library. Payments are processed through Whop.
Go-to-market
Players discover creators through per-game hubs, a Discovery catalog and search across 200+ titles, guided by partner profiles, accomplishments and buyer reviews. On the supply side Metafy recruits creators with free entry via the Core plan, tools to consolidate content, coaching and community in one place, discovery distribution, and partner perks including an exclusive "Tea Room" Discord channel for business insight and growth advice.
Amateur and improving players of competitive video games and trading card games who want personal training, plus high-level and professional players, coaches and gaming creators seeking to earn income from teaching and community building.
Geography
Headquartered in Pennsylvania, with the company described as Pittsburgh-based and its founder based in Blairsville. Acquisitions extended its footprint to the U.K. (GamersRdy) and Copenhagen, Denmark (GamerzClass); the platform serves players online.
History
Metafy launched during the Covid-19 pandemic. It raised a $3.15 million seed round followed by a $5.5 million seed extension reported in May 2021, then a $25 million Series A announced in February 2022 led by Tiger Global and Seven Seven Six, at a $105 million valuation; total capital raised was reported as nearly $34 million by July 2022. The company acquired U.K.-based coaching platform GamersRdy, and in 2022 acquired Copenhagen-based GamerzClass, whose CEO Victor Folmann became Metafy's courses general manager. GamerzClass had launched in 2019, grown past 500,000 users, and pivoted to a remote production model with more than 6,000 paying subscribers.
Risks & controversies
As of July 2022 the founder acknowledged the company was "not even close" to profitability. Growth depends on continued expansion of the gaming market and on popular titles retaining high skill requirements that sustain coaching demand. Fabian has also discussed the difficulty of fundraising as a Black founder, noting that less than 1% of venture capital goes to Black founders annually.
Compiled by commissioned research from 8 cited public sources — announcements, filings, and press listed under research sources below.
Key figures
latest reportedCompany-reported or press-reported figures, each dated to when it was claimed — not independently audited.
Competitors · 2
by search overlapCompanies competing with Metafy for the same Google search keywords, organic and paid, via search-intersection analysis.
Timeline · 5
launches, deals, and filingsMetafy announced a $25 million Series A co-led by Tiger Global and Seven Seven Six; the company was valued at $105 million in February 2022.
$25M source ↗
Metafy acquired Copenhagen-based master-class course platform GamerzClass; CEO Victor Folmann joined as Metafy's courses general manager.
Metafy raised a $5.5 million extension to its preceding $3.15 million seed round.
$5.5M source ↗
Metafy acquired U.K.-based rival games coaching platform GamersRdy.
Metafy joined Product Club, a San Francisco startup accelerator run by former Tinder vice president Jeff Morris Jr., which provided $100,000 in startup funding.
$100K source ↗
Dated company events from announcements, filings, and press; legal rows summarize public dockets and regulator releases.
Legal entities · 1
corporate structureIn the news
▸Research sources · 8
primary sources listed
- Metafymetafy.gg · web
8 public sources were cited for this profile; the first-party ones are listed here.
Frequently asked questions
- What does Metafy do?
- Metafy is a gaming platform where creators sell coaching sessions, guides, events and community memberships to players.
- Who founded Metafy?
- Metafy was founded by Joshua Fabian, Josh Fabian in 2020.
- Who are Metafy's investors?
- Metafy's investors include Chapter One, DCM Ventures, Entrée Capital, Dreamcraft, Seven Seven Six, Tiger Global Management.
- How much funding has Metafy raised?
- Metafy has disclosed $21.1M raised across 2 of its 5 known rounds.
- Where is Metafy headquartered?
- Metafy is headquartered in Blairsville, US.
