Immersive Systems
Techstars '18Pittsburgh, US · Founded 2017 · 1 employees on LinkedIn · 2 known investors
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Immersive Systems develops a spatial computing platform (ImmerseOS) that combines data visualization, media, and interactive storytelling to create consumer applications, primarily for esports and sports leagues seeking to engage fans and monetize digital assets.
Also known as Immersive Esports · Immersive Systems Inc.
Investors · 2
How we know: the VCSheet dataset · Not right? Tell us
How we know: the Techstars portfolio · open dataset · Top 3000 Accelerator Startups (no YC) 2026-08 · Not right? Tell us
Company profile
researched Sep 2026Immersive Systems Inc. is a Pittsburgh, Pennsylvania software company building ImmerseOS, a digital experience and spatial computing platform that combines data, media and social content with interactive visualization and motion graphics. The platform supplies a framework and reusable components for building data-driven multimedia stories, interactive visualizations and digitally enhanced environments, and is designed so applications can span mobile, connected TV, AR/VR and large-format touchscreen surfaces. A serverless cloud service unifies data and digital media assets that are otherwise siloed across internal systems and third-party APIs, powering both consumer applications and authoring tools.
Two applications are built on the platform. Immersive Esports, described by the company as patent-pending, targets what it calls a two-sided problem in esports: fans have difficulty following teams and players across a fragmented ecosystem of leagues and tournaments, while leagues and teams struggle to engage fans and monetize digital assets. The app presents schedules, brackets, stats, highlights and team engagement features, and was offered through a beta sign-up program. Immersive Sports applies the same zooming timeline and data visualization components to NBA schedules, game results and player statistics, with media and highlight integration described as the next development step. The company also offers narrative and experience design and mobile/XR visualization application work.
Founding story
The company was founded in June 2017 by Jason Simmons and Sandra J Smith. Simmons, CEO, is a designer and technologist whose prior work spans start-ups and clients including DARPA, the Andy Warhol Museum and the Boston Red Sox; he previously taught user experience and interaction design at Carnegie Mellon University and graduated from Rochester Institute of Technology. Smith, president, spent 12 years in sales, business development and marketing at software companies in the US and Europe before moving into entertainment, producing theatrical films for Universal Pictures and 20th Century Fox, documentaries for Warner Bros and Netflix, and the Wild West Comedy Festival in Nashville.
Business model
The company sells consumer-facing interactive applications and platform-based experiences intended to generate value from clients' data and content assets, positioning leagues and teams to drive fan engagement and revenue from their digital assets. ImmerseOS is described as extensible and customizable to support additional esports titles and professional sports leagues.
Sources describe monetizable fan experiences and new revenue opportunities for leagues and teams, plus client engagements for narrative and experience design, but do not state pricing or contract structures.
Traction
The Gust profile lists the company as prototype ready with five employees and names numerous previous investors, most marked unconfirmed, including Entrepreneurs Roundtable Accelerator and Techstars / Rakuten Accelerator. Prior client work cited by the company includes the Andy Warhol Museum and the Boston Red Sox. The company was recruiting a senior engineer to build out an engineering team for its esports media platform.
▸Full profile — market position, technology, go-to-market, geography, history
Market position
A small, early-stage company describing itself as prototype-ready, focused on fan engagement and monetization in competitive esports and adjacent professional sports.
The company positions its work at the intersection of storytelling, analytics and environmental design, citing patent-pending esports technology, spatial visualization architecture linking mobile, connected TV, AR/VR and large-format touch, and prior experience turning client archives into standalone digital experiences.
Technology
ImmerseOS provides a spatial computing framework with components blending data and media, interactivity, motion graphics, zooming timelines and integrated data-media-narrative timelines for time-series data and media exploration. A scalable serverless cloud backend aggregates content and data from multiple external APIs. Engineering requirements cited by the company include web frameworks such as vue.js, node.js and D3, iOS (Swift) and Android mobile development, Unity C#, and AWS services including Lambda, AppSync and GraphQL with a managed data ingestion pipeline.
Go-to-market
Direct engagement with esports and sports leagues and teams as partners, a beta sign-up program for the Immersive Esports app, and inbound contact for platform and design services; the company also raised its profile through a startup investor platform listing.
Competitive esports leagues and teams, traditional professional sports leagues (including NBA fans as end users), and institutional clients with archives and content assets such as museums and sports franchises.
Geography
Headquartered in Pittsburgh, Pennsylvania, United States, incorporated as a C-corp.
History
Founded in June 2017 in Pittsburgh as a C-corp, the company built the ImmerseOS platform on the founders' experience creating visualization-driven applications and educational and entertainment experiences, then applied it to two consumer products, Immersive Esports and Immersive Sports, while continuing narrative and experience design work.
Compiled by commissioned research from 6 cited public sources — announcements, filings, and press listed under research sources below.
Key figures
latest reportedCompany-reported or press-reported figures, each dated to when it was claimed — not independently audited.
Related companies · 3
Companies working in the same space as Immersive Systems.
▸Research sources · 6
primary sources listed
- Immersive Systemsimmersivesystems.io · web
6 public sources were cited for this profile; the first-party ones are listed here.
Frequently asked questions
- What does Immersive Systems do?
- Pittsburgh-based developer of ImmerseOS, a spatial computing platform for esports and sports fan-engagement apps.
- Who are Immersive Systems's investors?
- Immersive Systems's investors include Entrepreneurs Roundtable Accelerator (ERA), Techstars.
- Where is Immersive Systems headquartered?
- Immersive Systems is headquartered in Pittsburgh, US.


