Huey Games
2 known investors
Huey Games is a video game development studio. The page lists its team but does not describe specific products or markets.
Also known as Huey Games Limited · Huey Games Ltd
Founders & leadership
Investors · 2
Also in the syndicate · 1
Company profile
researched Aug 2026Huey Games is a UK video game studio offering porting, co-development and networking services to game developers and publishers on a work-for-hire basis, while also creating original intellectual property. Its core service is bringing existing games to additional platforms using HueyCore (also referred to as Huey Core), an in-house technology layer that sits between a game and a console to handle platform-specific variations that engines such as Unity and Unreal do not fully address, targeting Sony, Microsoft and Nintendo hardware. Co-development covers bespoke assistance across stages of the development cycle, and the networking practice ports console networking systems or replaces a game's network systems entirely. The company also provides DevOps services, setting up client projects on its own infrastructure during engagements.
Alongside services, Huey Games maintains an original games division, describing its design focus as movement-driven, "kinetic" gameplay. Its own titles include Hyper Sentinel, crowdfunded and released in 2018, plus Wreck Out (Wreckout) and Mechinus. The company has also been described as publishing and producing limited-run collector's edition USB cassettes. Company-credited client work includes console ports of Inscryption (with Devolver Digital), Cuisineer, Sociable Soccer 24/25, Beast Breaker, and console and mobile versions of Nosebleed Interactive's in-house Platform Manager, and it has worked on KeyWe and The Last Stand: Aftermath.
Founding story
Huey Games was started around six years before January 2022 by Rob Hewson, his father Andrew Hewson and Technical Director Jonathan Ogden, a group described as industry veterans with a combined 50 years of experience. Andrew Hewson had previously been the owner of the 8-bit era games publisher Hewson Consultants, and the studio has continued to trade on that lineage.
Business model
Huey Games operates primarily on a work-for-hire basis, charging developers and publishers for porting, co-development and networking engagements priced per project according to scope. Alongside services, it runs an original games division funded by reinvested profits from the work-for-hire side, giving it a dual model of client services plus owned intellectual property. Its HueyCore porting technology is developed internally and positioned as reusable middleware, with the company describing longer-term potential to sell it as a valuable piece of technology and middleware including bespoke add-ons.
Revenue comes from project-based fees for porting, co-development, networking and DevOps services, quoted individually depending on project factors, complemented by income from original IP titles; profits from the services business are reinvested into the original games division.
Traction
Client-credited projects include console ports of Inscryption, Cuisineer, Sociable Soccer 24/25 and Beast Breaker, console and mobile versions of Nosebleed Interactive's Platform Manager, and work on KeyWe and The Last Stand: Aftermath. Own IP includes Hyper Sentinel (crowdfunded, 2018), Wreck Out and Mechinus. The company completed Creative UK's Games Scale Up (2020) and Evolve (2021) programmes and secured a £235,000 Creative Growth Finance investment in 2022, and states it has been porting games for almost a decade.
Latest developments
Recent credited porting work includes console versions of Cuisineer, Sociable Soccer 24/25 and Beast Breaker, plus additional console and mobile builds of Nosebleed Interactive's Platform Manager. The company positions HueyCore as its central porting technology and continues to advertise porting, co-development, networking and DevOps services for hire.
▸Full profile — market position, technology, go-to-market, geography, history
Market position
Huey Games is a small, independent UK studio positioned in the console porting and co-development services niche, described by Creative UK in 2022 as a rapidly growing, award-winning video game developer. Management has framed porting work for hire as a foundation for the business, with a stated "dual future" combining client services with an original IP division, contrasting itself with developers that treat porting only as a way to fund their own projects.
The studio's stated differentiator is HueyCore, proprietary porting middleware that sits between a game and target console hardware to reduce the friction of platform-specific work that commercial engines handle imperfectly, and which management says can be extended to add features to a client's game — for example a planned accessibility manager covering colour blindness support and audio/text-to-speech. The company also cites close to a decade of porting experience, an award-winning team with 60+ years of collective industry experience, and integrated DevOps infrastructure provided to client projects.
Technology
HueyCore is the studio's proprietary porting technology, described as software sitting between a game and a console that fills in the gaps and platform variations that Unity and Unreal struggle with, aiming to make porting to Sony, Microsoft and Nintendo platforms efficient. It is developed continually in-house and is designed to allow bespoke feature add-ons on top of ports, with an accessibility manager (colour blindness, audio and text-to-speech) cited as a medium-to-long-term goal. The company also operates its own DevOps infrastructure for client projects and has expertise in porting or replacing console networking systems.
Go-to-market
Huey Games markets itself directly to game developers and publishers as a studio for hire, soliciting inbound project enquiries through its website and providing per-project quotes after discussing scope. It relies heavily on client references and testimonials from partners such as Devolver Digital-published Inscryption creator Daniel Mullins, Maevelous Europe, Sociable Soccer 25, Kando Factory and Nosebleed Interactive, and has used industry programmes, events and press coverage — including Creative UK's Games Scale Up and Evolve programmes and Pocket Gamer Connects — for visibility.
Independent and mid-sized game developers and publishers seeking to bring existing titles to additional console and mobile platforms, add or replace online/networking systems, or obtain outsourced help with parts of the development cycle. Named clients and collaborators include Devolver Digital, Maevelous Europe, the Sociable Soccer 25 team, Kando Factory and Nosebleed Interactive.
Geography
The company is based in the North West of England and is registered as Huey Games Limited in the UK; Creative UK cited the investment as supporting increased employment across the region. Its client base includes overseas developers and publishers such as Devolver Digital and Maevelous Europe.
History
The studio was founded around 2015-2016 by Rob Hewson, Andrew Hewson and Jonathan Ogden. It crowdfunded and released its first original IP, Hyper Sentinel, in 2018, and subsequently worked on titles including KeyWe and The Last Stand: Aftermath. In 2020 it took part in Creative England/Creative UK's Games Scale Up programme, followed in 2021 by Evolve, an investment-readiness programme for screen sector companies, during which CEO Rob Hewson was mentored by Tim McSweeney. In July 2022 Creative UK announced a £235,000 investment through its Creative Growth Finance fund to support IP development and hiring. The company has continued as a porting and co-development studio, with credited console porting work on Inscryption, Cuisineer, Sociable Soccer 24/25, Beast Breaker and Nosebleed Interactive's Platform Manager.
Compiled by commissioned research from 8 cited public sources — announcements, filings, and press listed under research sources below.
Key figures
latest reportedCompany-reported or press-reported figures, each dated to when it was claimed — not independently audited.
Timeline · 2
launches, deals, and filingsCreative UK announced an investment of £235,000 into Huey Games Limited through its Creative Growth Finance fund, structured as a loan to support original IP development and staff retention and hiring. Huey Games had previously completed Creative UK's Creative Enterprise Games Scale Up programme in 2020 and the investment-readiness programme Evolve in 2021.
Huey Games crowdfunded and released its own intellectual property, Hyper Sentinel, in 2018.
Dated company events from announcements, filings, and press; legal rows summarize public dockets and regulator releases.
▸Research sources · 8
primary sources listed
- Huey Gameshueygames.com · web
8 public sources were cited for this profile; the first-party ones are listed here.
Frequently asked questions
- What does Huey Games do?
- UK studio providing console porting, co-development and networking services via its HueyCore technology, alongside original game IP.
- Who are Huey Games's investors?
- Huey Games's investors include Creative UK.

