Gamesight
Techstars '15Seattle, US · Founded 2015 · 59 employees on LinkedIn · 1 known investors
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Gamesight provides community, marketing, and analytics tools and data to game developers to help them understand and grow their player base.
Also known as Gamesight
Founders & leadership
Investors · 1
How we know: the Techstars portfolio · funding news · open dataset · Top 3000 Accelerator Startups (no YC) 2026-08 · Not right? Tell us
Company profile
researched Sep 2026Gamesight is a Seattle-founded game marketing company that combines software with managed services for publishers and developers of PC and console games. Its platform spans three product areas: marketing measurement (attribution across channels and platforms using device-level and probabilistic matching, ad-network cost aggregation for ROI/ROAS reporting, and incrementality testing via holdout and geo-split experiments), creator activations (creator campaign management, creator discovery, and long-term creator/ambassador program management), and playtesting programs used to gather structured player feedback.
The company positions its offering across a game's lifecycle: pre-launch audience research, playtests and a CPM directory; launch-phase influencer activations, marketing measurement and user acquisition; and post-launch creator programs and growth marketing. Per a 2022 profile, the platform pulls data from more than 80 networks and surfaces influencer metrics such as subscriber counts and view hours, alongside CRM capabilities for managing relationships. Gamesight also runs a creator-facing side of its marketplace at creators.gamesight.io, where content creators can join studio creator programs, accept paid sponsored campaigns with flat fees and payment typically within 30 days of deliverables, and participate in creator councils, remote playtest sessions and in-person playtest events.
Founding story
Founded in 2015 by Adam Lieb, who had previously founded other gaming-focused companies in the Seattle area and has spent his career in games; the company addresses the difficulty game developers face in planning and measuring marketing, particularly influencer marketing on Twitch and YouTube.
Business model
Gamesight sells a combination of SaaS-style marketing measurement tooling and managed/agency services (creator campaign execution, creator program operation, playtest programs) to game companies. It sits between studios and content creators, sourcing and contracting creators for paid campaigns and programs, distributing game keys and paying creators, while clients use the platform for attribution, cost aggregation and campaign reporting.
Revenue is generated from game publishers and developers paying for the platform and marketing services; the founder stated in 2022 that growth has been funded primarily by customer revenue rather than venture capital.
Traction
The company states it works with more than 1,000 games worldwide, that customers spend over $1 billion on marketing and run more than 100,000 campaigns and partner with more than 10,000 influencers per year through the platform, and that it processes over 1.1 billion gaming data points per day and attributes over 5.2 billion installs, purchases and interactions annually from a database of over 129 million gaming content creators. On the creator side it reports more than $30 million paid out to creators, more than 100,000 game keys distributed, and partnerships across hundreds of games per year.
Latest developments
Gamesight operates a creator-facing portal offering creator programs, paid campaigns and creator playtests (creator councils, remote sessions and live events), and publishes product documentation covering attribution, cost aggregation, incrementality testing, creator campaign and program management, and playtesting.
▸Full profile — market position, technology, go-to-market, geography, history
Market position
Gamesight markets itself as a specialist measurement and creator-marketing provider for PC and console games, a segment where customers describe limited alternative attribution tooling; it was selected for Built In's Seattle Future 5 startup feature in Q3 2022.
Focus on PC and console attribution rather than mobile, combined in-house creator marketing execution with measurement tooling, a large creator database, and creator-facing practices emphasized as transparent (fair market flat rates, no hidden markups, guidelines rather than scripts, payment within 30 days).
Technology
Attribution technology for PC and console titles using device-level and probabilistic matching to connect ad clicks and views to conversions; automated and manual ad-network cost aggregation for unified spend, click and impression reporting; statistical incrementality testing through holdout and geo-split experiments; a creator database and discovery system built on ingested data from more than 80 networks. Developer-facing documentation is published at docs.gamesight.io, including an OpenAPI endpoint index and Markdown versions of pages.
Go-to-market
Direct sales to studios and publishers via demo requests on its website, supported by customer references from publishers and agencies (Krafton, ATLUS West, Avalanche Studios Group, Wizards of the Coast, Lightspeed L.A., Reddit, agency partners). Creators are recruited through data-driven outreach: the company analyzes millions of creator profiles and contacts creators directly rather than through open applications, while studios publish creator-program application links on their own channels.
Game developers and publishers releasing PC and console titles, ranging from small studios to larger-budget publishers, including overseas customers such as South Korean companies; on the supply side, gaming content creators on platforms such as Twitch, YouTube and TikTok.
Geography
Founded in Seattle and later shifted to fully remote operations with many employees still in the Seattle area; serves customers internationally, including developers in South Korea, and works with creators worldwide.
History
Established in Seattle in 2015, Gamesight raised funding in its early years, with its most recent round reported as 2017, and subsequently grew primarily on customer revenue. It was profiled by Built In Seattle as part of the Seattle Future 5 in Q3 2022, at which point it had moved to fully remote work. Its product line has since spanned attribution and cost aggregation, incrementality testing, creator campaigns and programs, and playtesting.
Compiled by commissioned research from 6 cited public sources — announcements, filings, and press listed under research sources below.
Key figures
latest reportedCompany-reported or press-reported figures, each dated to when it was claimed — not independently audited.
Related companies · 7
Companies working in the same space as Gamesight.
Timeline · 2
launches, deals, and filingsGamesight was featured as one of five up-and-coming Seattle startups in Built In's quarterly Future 5 series.
The company, founded in Seattle, moved to fully remote working, with many employees remaining in the Seattle area.
Dated company events from announcements, filings, and press; legal rows summarize public dockets and regulator releases.
▸Research sources · 6
primary sources listed
- Gamesightgamesight.io · web
6 public sources were cited for this profile; the first-party ones are listed here.
Frequently asked questions
- What does Gamesight do?
- Gamesight provides marketing measurement, attribution and creator-marketing tools and services for PC and console game publishers.
- Who are Gamesight's investors?
- Gamesight's investors include Techstars.
- Where is Gamesight headquartered?
- Gamesight is headquartered in Seattle, US.





