Fundraising Fox

Future Trash

Beverly Hills, US · Founded 2022 · Delaware corporation · 3 known investors

A UEFN studio evolving its flagship IP FOAD by prototyping genre-mashing games.

Also known as Future Trash, Inc

Founders & leadership

KM
Kevin MarcianoNamed on SEC filing
SU
Scott UllimanNamed on SEC filing
SA
Sebastian AlberiniNamed on SEC filing
NR
Nathan ReeseNamed on SEC filing

Investors · 3

Also in the syndicate · 1

TIRTAlead

Reported raises · per SEC filings

Form D private placements

$4.9M disclosed across 1 of 2 rounds · 2024

$4.9MraisedJun 2024 · 21 investors · Other Technology
Rule 506(b)
Officers, directors & promoters on the filing
  • Kevin MarcianoExecutive Officer, Director
  • Scott UllimanDirector
  • Sebastian AlberiniDirector
  • Nathan ReeseDirector
Offering amount
$4.9M
Amount sold
$4.9M
Minimum investment
$10K
First sale
May 2024
Incorporated
Corporation, Delaware, 2022
Federal exemptions
06b
Full filing on SEC EDGAR ↗

Source: SEC EDGAR Form D. Amounts as filed; amended filings shown once at their latest values.

Company profile

researched Aug 2026

Future Trash, Inc is a multidisciplinary game development and creative studio that builds original intellectual property on user-generated-content platforms, principally Epic Games' Unreal Editor for Fortnite (UEFN). Its debut and flagship IP is FOAD, a set of competitive party games anchored around anthropomorphic explosive characters, positioned by the company as a connected universe and brand rather than a single title. Released FOAD experiences include Bomb Tycoon, Respawn Zone Wars, and Boom: Boss Battle.

FOAD began in 2022 as an indie game built in Unreal Engine 5; in March 2023 the team shifted development to UEFN, and the first FOAD game launched in June 2023. As of October 2024 the studio reported approximately 20 million unique players and over 1 billion minutes of playtime across its games, and described plans to release more than 15 additional games over the following year across multiple genres and popular Fortnite game types.

Founding story

The company was co-founded in late 2022 by Kevin Marciano, Nate Reese, Scott Ulliman, and Sebastian Alberini, a team whose backgrounds span multiple gaming and interactive media verticals.

Business model

The studio develops and publishes games inside a third-party UGC platform ecosystem (Fortnite via UEFN) rather than as standalone titles, relying on the platform's development tools and distribution to reach players, and building brand awareness for its own IP and characters across a network of experiences.

Traction

As of the October 2024 funding announcement, FOAD games had crossed 20 million unique players and over 1 billion minutes of playtime, with titles including Bomb Tycoon, Respawn Zone Wars, and Boom: Boss Battle.

Latest developments

In October 2024, Future Trash announced a $5 million seed round led by TIRTA and General Catalyst, earmarked for the FOAD IP, an accelerated production pipeline of more than 15 games over the next year, and expanded social media presence.

Full profile — market position, technology, go-to-market, geography, history, risks & controversies

Market position

The company describes FOAD as among the first original IP to emerge from Fortnite Creative 2.0, and reports recognition from Epic, the creator community, and a nomination at The Game Awards. Investors framed the studio as a notable creative developer within the early UEFN ecosystem.

Rather than shipping a single standalone title, the studio builds a network of interconnected games sharing consistent characters and brand identity within the Fortnite ecosystem, iterating rapidly using UEFN's lower-cost development and distribution model.

Technology

Games are built with Epic Games' Unreal Editor for Fortnite (UEFN); the original FOAD project was built in Unreal Engine 5 before the move to UEFN. The company cites UEFN tooling as enabling content creation and distribution in weeks or months rather than years.

Go-to-market

Distribution occurs through the Fortnite ecosystem, where UEFN experiences reach the existing Fortnite player base; the company also planned to use seed funding to increase its social media presence and to release a high volume of games to build awareness for the FOAD IP.

Players on Fortnite and other UGC gaming platforms, particularly those seeking competitive party game experiences.

Geography

Reported as based in Los Angeles, California, with a company listing citing Beverly Hills, California.

History

Co-founded in late 2022 by Kevin Marciano, Nate Reese, Scott Ulliman, and Sebastian Alberini, the company began FOAD as an Unreal Engine 5 indie project, moved development into UEFN in March 2023, and launched its first FOAD game in June 2023. It raised $5 million in seed funding announced in October 2024.

Risks & controversies

Company leadership has described the challenge of educating a Fortnite player base that is largely present for traditional Fortnite about a distinct original world inside the platform, and noted creative limitations inherent in UGC platforms compared with standalone game development.

Compiled by commissioned research from 6 cited public sources — announcements, filings, and press listed under research sources below.

Key figures

latest reported
Cumulative playtime (FOAD games)Oct 20241,000,000,000 minutes
EmployeesJan 20241-10
Planned game releases over next yearOct 202415 games
Unique players (FOAD games)Oct 202420,000,000 players

Company-reported or press-reported figures, each dated to when it was claimed — not independently audited.

Timeline · 4

launches, deals, and filings
Oct 2024
Future Trash raises $5M seed round led by TIRTA and General Catalyst

Future Trash raised $5 million in seed funding led by TIRTA and General Catalyst, to be dedicated to its flagship original IP FOAD, to fund a production pipeline of more than 15 games over the following year and to expand its social media presence.

$5M source ↗

Jan 2024
Nomination at The Game Awards

FOAD's work on UEFN earned the team a nomination at The Game Awards; Epic profiled FOAD on the official Unreal Engine YouTube channel and social accounts.

source ↗

Jun 2023
First FOAD game launched in Unreal Editor for Fortnite

The studio launched its first FOAD game, a competitive party game built in UEFN, in June 2023.

source ↗

Mar 2023
Development moves from Unreal Engine 5 to UEFN

FOAD began in 2022 as an indie game built in Unreal Engine 5; in March 2023 the team began building in Unreal Editor for Fortnite.

source ↗

Dated company events from announcements, filings, and press; legal rows summarize public dockets and regulator releases.

Legal entities · 1

corporate structure
Future TrashDelaware

In the news

Research sources · 6

primary sources listed

6 public sources were cited for this profile; the first-party ones are listed here.

Frequently asked questions

What does Future Trash do?
Game development studio building original IP, FOAD, as a network of competitive party games in Unreal Editor for Fortnite.
Who are Future Trash's investors?
Future Trash's investors include TIRTA Ventures, General Catalyst.
How much funding has Future Trash raised?
Future Trash has disclosed $4.9M raised across 1 of its 2 known rounds.
Where is Future Trash headquartered?
Future Trash is headquartered in Beverly Hills, US.