Electronic Gaming Federation
Techstars '16Rochester, US · Founded 2014 · 12 employees on LinkedIn · 4 known investors
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EGFH operates game-agnostic national esports leagues for high schools, providing a turnkey competitive structure focused on leadership, teamwork, and experiential learning. The program organizes competitive seasons across multiple esports titles with regional and national championship tournaments.
Also known as EGF · EGF.gg · EGFC · EGFH · EGFY
Founders & leadership
Electronic Gaming Federation was founded in 2014 by Tyler Schrodt.

Investors · 4
How we know: StartFast's portfolio page · Not right? Tell us
How we know: the Techstars portfolio · open dataset · Top 3000 Accelerator Startups (no YC) 2026-08 · Not right? Tell us
Company profile
researched Sep 2026The Electronic Gaming Federation (EGF) is a North American esports organizing body that operates structured leagues for varsity-level collegiate, high school and middle school teams. It works directly with schools to develop and support their esports programs across competition, community and education, and offers game-agnostic, packaged solutions for institutions. Its website states EGF started in 2015; a startup-profile listing gives a founding date of August 2014 and describes the company as a C-corp based in Rochester, New York with four employees.
EGF's activity is divided into three branded league tiers: EGFC, a Division I collegiate esports league and governing body for varsity university programs; EGFH, a national high school league that culminates in an in-person EGF High School National Championship; and EGFY, national youth/middle school leagues. Alongside competition, the company provides program support and broadcast services. In December 2020 EGF elected the first Board of Governors for EGFC, a seven-person group of officials from DePaul University, William & Mary, the University of Delaware, Quinnipiac University, the University of Hawaii, Marist College and Niagara University, elected by peers to three-year terms and intended to expand eventually to 21 member-school representatives working with EGF on league policy and governance, student development and diversity and inclusion initiatives.
Founding story
Tyler Schrodt, described as a serial entrepreneur with a background in finance and international business who has been active in competitive gaming since age 12, founded EGF and leads it as CEO with a focus on strategic partnerships, systems and growth.
Business model
EGF acts as an organizing and governing body, selling league membership and turnkey program support to educational institutions from middle school through university, and producing broadcast coverage of its competitions. An earlier company profile described the business as running leagues and tournaments for collegiate esports athletes, producing esports media including live broadcasts of EGF events and industry news, and developing web and mobile applications.
Traction
EGF has run consecutive league seasons across its tiers, reaching EGFH Season 17 and EGFY Season 8, and holds regional and in-person national championship events; the EGFC Board of Governors draws from seven member universities.
Latest developments
In October 2025 EGF announced the formation of a Tribal College and University Esports League with AIHEC and Quipu. In February 2026 it announced a partnership with Esports Development and Growth Enterprise (EDGE) to offer esports curriculum and development services for the K-16 market. EGFH Season 17 playoff results and national qualifiers were published in January 2026, the High School National Championship returned to San Antonio, Texas on May 15-17, 2026, and the 2025-2026 high school and middle school national champions were announced in June 2026.
▸Full profile — market position, technology, go-to-market, geography, history
Market position
EGF describes itself as the national governing body for formalized collegiate Division I esports and high school level leagues in North America, positioning its leagues on the model of traditional school sports.
EGF offers game-agnostic league structures rather than title-specific competition, spans middle school through collegiate levels under one organizing body, adds broadcast production and program development services, and operates with school-elected governance through the EGFC Board of Governors.
Technology
An earlier company profile states EGF develops web and mobile applications to serve its audience and produces live broadcasts of its events.
Go-to-market
EGF sells directly to schools with game-agnostic, out-of-the-box league and program-support packages, and expands reach through partnerships — including an exclusive broadcast deal with BrinxTV, a training partnership with Game Gym, an NIL brand-opportunity partnership with MarketPryce for college esports athletes, a K-16 esports curriculum partnership with Esports Development and Growth Enterprise (EDGE), and a Tribal College and University Esports League formed with AIHEC and Quipu.
Schools and their students: universities with varsity esports programs, high schools, and middle schools across North America, plus the student athletes competing in EGF leagues.
Geography
North America, with headquarters listed in Rochester, New York and announcements issued from New York; the High School National Championship has been held in San Antonio, Texas.
History
A startup profile lists the company as founded in August 2014 in Rochester, New York, while EGF's own site states the federation started in 2015. By December 2020 EGF had elected the first EGFC Board of Governors and was preparing the second half of EGFC Season 2, with conference and national championships in March 2021. Subsequent milestones on the company's news feed include the 2023 EGFH Championships, an exclusive broadcast deal with BrinxTV in November 2023, a Game Gym training partnership in January 2024, a MarketPryce NIL partnership in November 2024, Season 15 and Season 16 high school regional champions in 2025, the formation of the Tribal College and University Esports League in October 2025, an EDGE education partnership in February 2026, EGFH Season 17 playoffs in January 2026, and 2025-2026 national champions announced in June 2026.
Compiled by commissioned research from 8 cited public sources — announcements, filings, and press listed under research sources below.
Key figures
latest reportedCompany-reported or press-reported figures, each dated to when it was claimed — not independently audited.
Timeline · 8
launches, deals, and filingsEGF announced its 2026 high school and middle school esports national champions.
EGF's High School National Championship returned to San Antonio, Texas on May 15-17, 2026.
EGF announced a partnership with Esports Development and Growth Enterprise (EDGE) to offer esports curriculum and development services for the K-16 market.
EGF announced the launch of a Tribal College and University Esports League in collaboration with AIHEC and Quipu.
EGF partnered with MarketPryce to help college esports athletes find NIL brand opportunities.
EGF and Game Gym teamed up to make esports training accessible for families.
BrinxTV and EGF announced an exclusive broadcast deal.
EGF announced the election of its first Board of Governors for EGFC, its Division 1 esports governing body, comprising seven officials from DePaul University, William & Mary, the University of Delaware, Quinnipiac University, the University of Hawaii, Marist College and Niagara University, each serving a three-year term; the board is planned to grow to 21 member-school representatives.
Dated company events from announcements, filings, and press; legal rows summarize public dockets and regulator releases.
▸Research sources · 8
primary sources listed
- Electronic Gaming Federationegf.gg · web
8 public sources were cited for this profile; the first-party ones are listed here.
Frequently asked questions
- What does Electronic Gaming Federation do?
- North American esports organizing body running varsity-level collegiate, high school and middle school leagues for schools.
- Who founded Electronic Gaming Federation?
- Electronic Gaming Federation was founded by Tyler Schrodt in 2014.
- Who are Electronic Gaming Federation's investors?
- Electronic Gaming Federation's investors include StartFast, StartFast Ventures, Techstars, UpVentures Capital.
- Where is Electronic Gaming Federation headquartered?
- Electronic Gaming Federation is headquartered in Rochester, US.




