Fundraising Fox

CryptoKitties

Founded 2017 Β· 2 employees on LinkedIn Β· 11 known investors

Early consumer NFT use case launched in 2017.

Also known as CryptoKitties

Investors Β· 11

Also in the syndicate Β· 9

Andreessen Horowitz Cultural Leadership FundaXiomaticEndeavorGVHOF CapitalJune FundMatt BellamyRising Tide FundUnion Square Ventureslead

Company profile

researched Aug 2026

CryptoKitties is a blockchain game on Ethereum in which players buy, sell, breed and create non-fungible tokens (NFTs) representing virtual cats. It was developed and published by Dapper Labs, a Canadian studio in Vancouver that was spun out of Axiom Zen; both companies are based in Vancouver, Canada. Each cat is an ERC-721 token whose ownership is tracked by a smart contract, carrying a unique number and a 256-bit genome with attributes known as "cattributes" (12 in total, including pattern, mouth shape, fur, eye shape, base color, accent color, highlight color, eye color, and optional wild, environment, 'purrstige' and 'secret' traits) that can be inherited by offspring. Cats have no permanently assigned gender and can act as either matron or sire, with a breeding 'cooldown' period that lengthens with the number of breeds up to one week. Other properties such as cooldown are functions of a cat's 'generation'. The cats are static images and the game has no goal.

Players must hold Ether to participate, spending it on each breeding and trading action. Generation 0 cats were sold to players by auction at a rate of one every 15 minutes (672 per week) for one year; all other cats are produced by breeding, and the limited supply and genome imply a ceiling of roughly 4 billion possible cats. Owners can auction cats for a price set in ETH or offer them for sire, where another player pays to breed with a specific cat. The CryptoKitty artwork itself is not stored on the blockchain and is owned by Axiom Zen; some art has been released under a 'Nifty' license granting owners limited usage rights, and Dapper Labs has also instituted a developer program and public API, a flexible license for owners and third-party developers, and a launchpad program and seed fund for third-party teams.

The project is widely described as the first major blockchain game and one of the earliest blockchain projects designed for recreation. The ERC-721 NFT standard was created by Dieter Shirley, Dapper Labs' CTO and a co-founder of CryptoKitties, and the game is credited alongside projects such as CryptoPunks with seeding the later NFT market and prompting marketplaces including OpenSea and RareBits.

Founding story

A test version of CryptoKitties was unveiled on October 19, 2017 at ETH Waterloo, an Ethereum hackathon, and the game launched on 28 November 2017 after a five-day closed beta. It was developed by Axiom Zen; on March 20, 2018 it was announced that CryptoKitties would be spun off into its own company, Dapper Labs, which was formed in February 2018. Dieter Shirley, creator of the ERC-721 token standard, is a co-founder and serves as Dapper Labs' CTO, and Roham Gharegozlou is CEO of Dapper Labs.

Business model

Revenue derives from in-game blockchain activity rather than a token sale: Generation 0 cats were sold to players via timed auctions, and players pay in Ether to breed and trade cats, including siring fees paid to owners of specific cats. The game notably did not use the ICO model for funding, launching a product instead. Parent company Dapper Labs has funded operations through venture capital and has extended the model to brand and celebrity collaborations and to ecosystem programs such as a launchpad and seed fund for third-party developers.

Transactional: sales of Generation 0 cats through auctions, and Ether-denominated fees for breeding, siring and marketplace trades of cats.

Traction

Over one million cats bred and 3.2 million smart contract transactions by October/November 2018, representing tens of millions of dollars transacted. Notable individual sales include Genesis at 246.9255 ETH (~US$117,712) in December 2017 and a cat sold for $140,000 in May 2018. At its December 2017 peak the game accounted for roughly 25% of Ethereum network traffic. By 2022 daily sales had fallen to generally fewer than 100, worth less than $10,000 in total.

Latest developments

In March 2021 CryptoKitties announced plans reported by Wikipedia. Animoca Brands lists CryptoKitties and Dapper Labs among its holdings and investments.

β–ΈFull profile β€” market position, technology, go-to-market, geography, history, risks & controversies

Market position

Described as the first major game to use blockchains and, by its developer, as the world's most used consumer blockchain application outside exchanges, with 3.2 million smart contract transactions and tens of millions of dollars transacted as of late 2018. It is commonly credited, alongside CryptoPunks, Bored Ape Yacht Club and the Beeple "Everydays" sale, with catalysing the 2021 NFT market, and its ERC-721 standard underpins the broader NFT industry. Activity later declined substantially, with fewer than 100 sales a day by 2022.

CryptoKitties combined true on-chain ownership with a lightweight, approachable consumer experience at a time when fungible ERC-20 tokens and ICOs dominated the blockchain space, and it introduced the ERC-721 non-fungible token standard. It avoided the ICO funding model in favour of shipping a product, and its breeding mechanic produced unique, inheritable genomes rather than a fixed collection. It also offered an unusually permissive artwork license ('Nifty') and an open platform that third parties such as KittyHats could build on.

Technology

The game runs on Ethereum. Each cat is a non-fungible token implemented with the ERC-721 standard, authored by Dapper Labs CTO Dieter Shirley, and ownership is tracked by smart contracts, meaning cats cannot be replicated or transferred without the owner's permission, even by the developers. A cat's visual appearance ("phenotype") is determined by immutable genes ("genotype") stored in the smart contract as a 256-bit genome; the artwork itself sits off-chain and is owned by Axiom Zen. Third-party developers extended the platform: KittyHats, built by Dan Viau and Jordan Messina, issued ERC-20 accessory tokens that CryptoKitty owners could assign to their cats, an early demonstration of tokens owning tokens that helped inspire the ERC-998 composable NFT standard.

Go-to-market

Direct-to-consumer launch of a playable web product following a hackathon debut and closed beta, amplified by viral growth and mainstream press coverage (The Wall Street Journal, BBC, The New York Times, Fast Company, VICE). Growth tactics included limited-edition "Fancy Cats" and "meowtations" discoverable in the genome, celebrity-branded cats such as the Stephen Curry collaboration, brand and entertainment partnerships pursued by Dapper Labs, a developer program and public API, and a launchpad and seed fund for third-party teams.

Consumer players and collectors, including audiences new to blockchain, who hold Ether wallets; the game was positioned to appeal to a broad mainstream audience rather than crypto specialists. Third-party developers also build on the platform via its public API and developer program.

Geography

Developed in Vancouver, Canada, where both Dapper Labs and Axiom Zen are based; the game is accessible globally via Ethereum. Following its November 2018 financing, Dapper Labs said it would expand locally and globally, including establishing a U.S. subsidiary and adding hires to its Canadian office.

History

After the October 2017 hackathon debut and the November 2017 public launch, the game's December 2017 popularity congested the Ethereum network, driving transactions to an all-time high, slowing processing and raising gas costs; at one point it accounted for about 25% of Ethereum network traffic, and miners raised the gas limit in response. Genesis, the first high-selling cat, sold for 246.9255 ETH (about US$117,712) in December 2017. In March 2018 the project was spun out of Axiom Zen into Dapper Labs with a $12 million raise, and in November 2018 Dapper Labs raised a further $15 million. A CryptoKitty sold for $140,000 on May 12, 2018. In May 2018 the first celebrity-branded CryptoKitty was launched with basketball player Stephen Curry, who received three specially imaged cats and auctioned the first; the company later suspended the auction, saying Curry was less involved than initially thought, and was subsequently sued for trade secret theft over the Curry collectibles, with the court ruling in the company's favour. By October 2018 one million cats had been bred across 3.2 million smart contract transactions. In 2018 the game was used by the German museum ZKM Center for Art and Media Karlsruhe to showcase blockchain technology. Until November 2018, Axiom Zen intended to keep releasing a new cat every 15 minutes. By 2022 activity had fallen to generally fewer than 100 sales a day, totalling less than $10,000.

Risks & controversies

The game's December 2017 traffic congested Ethereum, slowing transactions and raising gas fees, and raised concerns it was crowding out other businesses on the network. The May 2018 Stephen Curry celebrity cat auction was suspended after the company said Curry was less involved than it had initially believed, and the company was sued for trade secret theft over the Curry collectibles; the court ruled in the company's favour, finding the defendant, not the plaintiff, had first developed the idea of licensing digital collectibles using celebrity likenesses. The artwork for the cats is held off-chain and owned by Axiom Zen rather than by token holders. Trading activity declined sharply, to generally fewer than 100 sales a day worth under $10,000 by 2022.

Compiled by commissioned research from 7 cited public sources β€” announcements, filings, and press listed under research sources below.

Key figures

latest reported
Cats bredOct 20181,000,000 cats
Maximum possible catsNov 20174,000,000,000 cats
Share of Ethereum network traffic at peakDec 201725%
Smart contract transactionsNov 20183,200,000 transactions
Total funding raised by Dapper Labs to dateNov 2018$27.9M

Company-reported or press-reported figures, each dated to when it was claimed β€” not independently audited.

Timeline Β· 11

launches, deals, and filings
Nov 2018
Dapper Labs raises US$15M led by Venrock

Financing led by Venrock with participation from GV and Samsung NEXT and others, to fund local and global expansion, a U.S. subsidiary and blockchain infrastructure; Wikipedia reports the company doubled its valuation in this round. Total raised to date stated as $27.85M.

$15M source β†—

Oct 2018
One million cats bred milestone

CryptoKitties reached one million cats bred, with 3.2 million transactions on its smart contracts.

source β†—

May 2018
CryptoKitty sells for $140,000

$140K source β†—

May 2018
First celebrity-branded CryptoKitty with Stephen Curry

Curry received three CryptoKitties with special imagery and auctioned the first; the company later suspended the auction, saying Curry was not as involved as initially thought.

source β†—

Mar 2018
$12 million raised led by Union Square Ventures and Andreessen Horowitz

Announced alongside the spin-off into Dapper Labs; the round included several venture capital firms and angel investors.

$12M source β†—

Mar 2018
CryptoKitties spun off into Dapper Labs

It was announced that CryptoKitties would be spun off from Axiom Zen into its own company, Dapper Labs, which was formed in February 2018.

source β†—

Jan 2018
Featured by ZKM Center for Art and Media Karlsruhe

The German museum used CryptoKitties to showcase blockchain technology.

source β†—

Jan 2018
Trade secret theft lawsuit over Stephen Curry collectibles

The company was sued for trade secret theft over the Stephen Curry collectibles; the court ruled in the company's favour, finding that the defendant, not the plaintiff, first developed the idea of licensing digital collectibles using celebrity likenesses.

source β†—

Dec 2017
Genesis cat sells for 246.9255 ETH (~US$117,712)

Genesis, the first high-selling CryptoKitty, was sold in December 2017.

$117.7K source β†—

Nov 2017
CryptoKitties launches on Ethereum mainnet

The game launched publicly following a five-day closed beta; its popularity in December 2017 congested the Ethereum network.

source β†—

Oct 2017
Test version unveiled at ETH Waterloo hackathon

A test version of CryptoKitties was shown at ETH Waterloo, an Ethereum hackathon.

source β†—

Dated company events from announcements, filings, and press; legal rows summarize public dockets and regulator releases.

β–ΈResearch sources Β· 7

primary sources listed

7 public sources were cited for this profile; the first-party ones are listed here.

Frequently asked questions

What does CryptoKitties do?
Ethereum blockchain game, launched November 2017, in which players buy, breed and trade NFT virtual cats.
Who are CryptoKitties's investors?
CryptoKitties's investors include Dapper Labs, Balaji Srinivasan.