Audiotool
Seattle, US · Delaware corporation · 2 known investors
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Audiotool is a free, browser-based digital audio workstation (DAW) for making, recording, mixing, and publishing music, with support for MIDI, VST3 plugins, built-in synths and drum machines, and community-made apps. It offers collaborative and multiplayer features, an API (Nexus) that lets AI tools access DAW sessions, and a community for producers to share and remix tracks.
Also known as AudioTool
Founders & leadership
Board

Investors · 2
Reported raises · per SEC filings
Form D private placements$1.3M disclosed across 1 round · 2022
▶$1.3MraisedOct 2022 · 2 investors · Other TechnologyRule 506(b)
- Andre SchnitzlerDirector, Promoter
- Andreas JacobiExecutive Officer, Director, Promoter
- Sanjay ReddyDirector
- Offering amount
- $2M
- Amount sold
- $1.3M
- First sale
- Oct 2022
- Incorporated
- Corporation, Delaware
- Federal exemptions
- 06b
Source: SEC EDGAR Form D. Amounts as filed; amended filings shown once at their latest values.
Company profile
researched Aug 2026Audiotool operates a browser-based music production and social platform that lets users create, collaborate on, and share music without installing software. The product is a fully featured online digital audio workstation combined with community features, used by musicians, producers, developers, educators, and students. The platform is positioned as cross-device, running in web browsers and on tablets, with native mobile versions stated as forthcoming.
The current generation of the product, Audiotool 3.0, is a ground-up rebuild focused on real-time multiplayer music creation, which the company describes as offering the lowest latency of any online music tool. It introduces Audiotool NEXUS, an open-source SDK through which musicians and third-party developers can build instruments, effects, visualizers, music games, educational content, and hardware-connected apps directly into the platform. NEXUS is AI-enabled via MCP and Context I/O, allowing users to connect their preferred large language model to Audiotool, and includes low- and no-code development tooling.
Company contacts identified publicly include co-founder and CEO Andreas Jacobi, co-founder and producer Daniel Rowland, and COO and co-founder Mirta Gilson.
Business model
Audiotool distributes its digital audio workstation as a free, browser-accessible platform operating on a freemium basis, layering community and sharing features on top of the production tools and opening the platform to third-party tool developers through the NEXUS SDK.
Latest developments
In July 2026 Audiotool announced Audiotool 3.0, a ground-up rebuild of its browser-based DAW supporting real-time multiplayer creation on browsers and tablets, with native mobile versions stated as coming soon. The release introduced Audiotool NEXUS, an AI-enabled open-source SDK, with launch partners Splice, Ujam, BandM8, and Fraunhofer. A Let's Build! Hackathon series for NEXUS developers runs through August 2026, and the company announced a partnership with the Esports Nations Cup alongside its existing multiyear Esports World Cup partnership.
▸Full profile — market position, technology, go-to-market, geography, history
Market position
Audiotool describes itself as an early entrant in browser-based music production, having launched an online DAW in 2010, and positions Audiotool 3.0 as an open connective layer for music technology vendors, with launch partners including Splice, Ujam, BandM8, and Fraunhofer.
The company positions the platform against traditional DAWs that ship with a fixed set of tools and require collaborators to own matching software, plugins, and files. Audiotool emphasizes zero-install browser and tablet access on any device, real-time multiplayer sessions with low latency, and an open, extensible layer via the NEXUS SDK that lets creators and third-party vendors add their own instruments, effects, and AI-connected tools.
Technology
The platform is a browser-native digital audio workstation, previously delivered in Flash and later rebuilt in HTML5, and now rearchitected for low-latency real-time multiplayer sessions across browsers and tablets. Audiotool NEXUS is an open-source SDK for building instruments, effects, visualizers, games, educational content, and hardware-connected apps on the platform, and is AI-enabled through MCP and Context I/O so users can connect an external LLM. Reported web infrastructure and tooling include Java, jQuery, Underscore.js, core-js, Nginx, Hetzner hosting, PWA delivery, Google Sign-in, Google Workspace, Google Tag Manager, and Patreon for payments.
Go-to-market
Audiotool distributes a free browser-based product and builds around community and social sharing. It uses partnerships to reach audiences and extend the platform, including a multiyear partnership with the Esports World Cup and a partnership with the Esports Nations Cup, and invites established music technology companies to integrate via NEXUS. Developer engagement is driven through the Let's Build! Hackathon series of virtual and in-person events running through August 2026.
Musicians, producers, developers, educators, and students worldwide, including a large user base crossing over from gaming and young creators who collaborate on tracks before identifying as music producers.
Geography
Listed with a headquarters in Seattle, Washington, United States, serving users worldwide.
History
Audiotool launched one of the first online digital audio workstations in 2010, built in Flash. In 2017 it introduced a fully featured DAW implemented in HTML5. In July 2026 the company announced Audiotool 3.0, a complete rebuild of the platform centered on real-time cross-device collaboration and the Audiotool NEXUS open-source SDK.
Compiled by commissioned research from 4 cited public sources — announcements, filings, and press listed under research sources below.
Key figures
latest reportedCompany-reported or press-reported figures, each dated to when it was claimed — not independently audited.
Related companies · 4
Companies working in the same space as Audiotool.
Timeline · 5
launches, deals, and filingsAudiotool is running a series of virtual and in-person Let's Build! hackathons for musicians and developers building with NEXUS, continuing through August 2026.
Audiotool announced a new partnership with the Esports Nations Cup, alongside an existing multiyear partnership with the Esports World Cup.
Audiotool announced Audiotool 3.0, a ground-up rebuild of its browser-based DAW supporting real-time multiplayer music creation on browsers and tablets, with native mobile versions coming soon. The release includes Audiotool NEXUS, an AI-enabled open-source SDK (using MCP and Context I/O) for building instruments, effects, visualizers, games, educational and hardware-connected apps. Launch partners include Splice, Ujam, BandM8, and Fraunhofer.
Audiotool introduced a fully featured digital audio workstation built in HTML5.
Audiotool launched one of the first online digital audio workstations, running in Flash.
Dated company events from announcements, filings, and press; legal rows summarize public dockets and regulator releases.
▸Research sources · 4
primary sources listed
- Audiotool Revenue, Funding & Valuationprospeo.io · web
4 public sources were cited for this profile; the first-party ones are listed here.
Frequently asked questions
- What does Audiotool do?
- Audiotool is a browser-based digital audio workstation and social platform for collaborative online music production.
- Who are Audiotool's investors?
- Audiotool's investors include Bitkraft Esports Ventures, Unlock Venture Partners.
- How much funding has Audiotool raised?
- Audiotool has disclosed $1.3M raised across 1 round.
- Where is Audiotool headquartered?
- Audiotool is headquartered in Seattle, US.


